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* == The "right name and place" commit ==lbsa712007-10-051-1/+0
* more refactoringMW2007-10-031-4/+9
* Some continuation of lbsa71's refactoring of the CommunicationsManager.MW2007-10-031-2/+2
* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-021-2/+6
* * Encapsulated all CommunicationsManager serviceslbsa712007-09-242-2/+2
* * Purged 'Regions' code pending Agent layer grok.lbsa712007-09-231-11/+4
* * even more renaming and refactoring; the cleaning woman is on call.lbsa712007-09-201-2/+0
* Rev 1971 : The Lbsa71 vintage commitlbsa712007-09-201-3/+2
* * moved SceneManager to RegionApplicationBaselbsa712007-09-202-4/+14
* * Rewired Touch to route to group/part (Still triggering EventManager as well)lbsa712007-09-201-23/+0
* * Moved SendLogoutPacket back to IClientAPI.lbsa712007-09-181-3/+7
* * Now at least we're not creating physActors for child agents.lbsa712007-09-181-1/+1
* * Yet some more connectivity restructuringlbsa712007-09-181-0/+17
* * Handlerized ViewerEffectlbsa712007-09-181-1/+2
* * Replaced usage of ClientView with IClientAPIlbsa712007-09-181-6/+9
* fixing me some line endingsSean Dague2007-09-171-78/+78
* * Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712007-09-141-1/+1
* Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot2007-09-131-0/+1
* Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2007-09-091-0/+1
* Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2007-09-081-1/+1
* Some work on Module loading/management.MW2007-09-042-6/+33
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-281-1/+1
* Start of trying to make Region/Scene more modular. MW2007-08-282-3/+3
* Deleted a few old files that are no longer used.MW2007-08-272-2/+0
* Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2007-08-221-0/+1
* Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2007-08-221-0/+1
* Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2007-08-221-0/+1
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-211-0/+1
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-211-0/+1
* Instant Messages between users in the same region should actually now work.MW2007-08-201-1/+1
* small clean up.MW2007-08-191-0/+2
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-0/+8
* Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...MW2007-08-161-1/+1
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-162-3/+3
* Deleted old inventoryCache.csMW2007-08-161-1/+0
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-161-0/+1
* Can now set the plugins for standalone mode's Inventory database (default sql...MW2007-08-161-1/+2
* The 'Party Party Groupie Groupie Life is a game' commit:lbsa712007-08-153-21/+54
* More work on inventory, can now create other inventory types, like Clothes an...MW2007-08-151-0/+2
* * We now have a field of spinning objects.lbsa712007-08-151-3/+7
* * Added more spinning parts to ComplexObject.lbsa712007-08-151-6/+13
* * Again, FileSystemObject reports filename.lbsa712007-08-152-7/+10
* * Exploring Group/Part from an app perspective.lbsa712007-08-153-8/+55
* The Welcome message /message of the day shown in the client during login, can...MW2007-08-131-1/+1
* Made account Authentication optional in "sandbox/standalone" mode. Just chang...MW2007-08-111-1/+1
* Few small fixesMW2007-08-102-4/+4
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-093-9/+9
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-091-2/+2
* * Got SimpleApp working againlbsa712007-08-081-1/+4
* * Now we have boxes. Yay!lbsa712007-08-061-2/+1