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path: root/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs (follow)
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* * minor: remove some mono compiler warningsJustin Clarke Casey2009-01-301-1/+0
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* * Enhanced ScenePresenceTests. Now tests for region and prim crossing.Sean Dague2009-01-281-30/+230
| | | | | From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* * refactor: move scene setup code into common test code assemblyJustin Clarke Casey2009-01-231-3/+4
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* * Rig up enough infrastructure to actually perform a successful 'standalone' ↵Justin Clarke Casey2009-01-161-1/+1
| | | | | | | | | teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
* * Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵Justin Clarke Casey2008-12-111-1/+1
| | | | sprouting another one
* * minor: Move mock test classes into mock namespaceJustin Clarke Casey2008-12-111-1/+1
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* * refactor: Move test infrastructure code to its own package so that it can ↵Justin Clarke Casey2008-12-101-0/+1
| | | | | | | | be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
* * simplify AddNewClient since making this root without using MakeRootAgent() ↵Justin Clarke Casey2008-11-281-1/+1
| | | | no longer sets everything up properly
* * test: Add a wodge of code in order to be able to slightly extend a test to ↵Justin Clarke Casey2008-11-281-14/+1
| | | | | | | | deliver a taken object to a user inventory folder without throwing an exception * test doesn't actually double check for the presence of the item yet
* * test: Add the ability to add a plugin directory to the user and inventory ↵Justin Clarke Casey2008-11-271-2/+2
| | | | | | | | services in order to extend unit tests for user and inventory information * I can't spend any longer in trying to get Mono.Addins to work with the unit tests, so this is not a proper plugin at this time
* * Add a scratch test for removing a client from a sceneJustin Clarke Casey2008-11-201-0/+18
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* * Add enough infrastructure code to run an extremely basic and flaky add ↵Justin Clarke Casey2008-11-201-4/+11
| | | | root agent scene test
* * Add just enough to allow the scene presences test to establish a new user ↵Justin Clarke Casey2008-11-191-3/+2
| | | | connection (though not yet an actual ScenePresence)
* cleaning up warningDr Scofield2008-11-171-1/+2
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* * test: Add scene root agent test stub, since I'll be picking up with ↵Justin Clarke Casey2008-11-141-0/+79
something else the next time I start coding on OpenSim