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authorJustin Clarke Casey2009-01-16 21:56:13 +0000
committerJustin Clarke Casey2009-01-16 21:56:13 +0000
commiteca6442bae4093019bd221e87413c74c77c4ff5d (patch)
treee62245b1cf2a5f0afdde443fba38c2b62d401100 /OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
parent* minor: Future archiver test stub (diff)
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* Rig up enough infrastructure to actually perform a successful 'standalone' teleport unit test with checks that the scene presence disappeared from sceneA and appeared in
sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
index 548fea9..5ce78a3 100644
--- a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
+++ b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs
@@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests
63 agent.CapsPath = "http://wibble.com"; 63 agent.CapsPath = "http://wibble.com";
64 64
65 scene.NewUserConnection(agent); 65 scene.NewUserConnection(agent);
66 scene.AddNewClient(new TestClient(agent)); 66 scene.AddNewClient(new TestClient(agent, scene));
67 67
68 ScenePresence presence = scene.GetScenePresence(agentId); 68 ScenePresence presence = scene.GetScenePresence(agentId);
69 69