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path: root/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs (follow)
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-292/+0
* * minor: remove some mono compiler warningsJustin Clarke Casey2009-01-301-1/+0
* * Enhanced ScenePresenceTests. Now tests for region and prim crossing.Sean Dague2009-01-281-30/+230
* * refactor: move scene setup code into common test code assemblyJustin Clarke Casey2009-01-231-3/+4
* * Rig up enough infrastructure to actually perform a successful 'standalone' ...Justin Clarke Casey2009-01-161-1/+1
* * Fold mock classes into existing OpenSim/Tests/Common assembly rather than s...Justin Clarke Casey2008-12-111-1/+1
* * minor: Move mock test classes into mock namespaceJustin Clarke Casey2008-12-111-1/+1
* * refactor: Move test infrastructure code to its own package so that it can b...Justin Clarke Casey2008-12-101-0/+1
* * simplify AddNewClient since making this root without using MakeRootAgent() ...Justin Clarke Casey2008-11-281-1/+1
* * test: Add a wodge of code in order to be able to slightly extend a test to ...Justin Clarke Casey2008-11-281-14/+1
* * test: Add the ability to add a plugin directory to the user and inventory s...Justin Clarke Casey2008-11-271-2/+2
* * Add a scratch test for removing a client from a sceneJustin Clarke Casey2008-11-201-0/+18
* * Add enough infrastructure code to run an extremely basic and flaky add root...Justin Clarke Casey2008-11-201-4/+11
* * Add just enough to allow the scene presences test to establish a new user c...Justin Clarke Casey2008-11-191-3/+2
* cleaning up warningDr Scofield2008-11-171-1/+2
* * test: Add scene root agent test stub, since I'll be picking up with somethi...Justin Clarke Casey2008-11-141-0/+79