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path: root/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedEvents.cs (follow)
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* Taken the old scripting engine out of Region.Environment and moved it into a ↵MW2007-08-281-23/+0
| | | | separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)
* ... and here's the second part...lbsa712007-08-061-0/+23