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* Taken the old scripting engine out of Region.Environment and moved it into a ↵MW2007-08-2826-2508/+0
| | | | separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)
* Deleted a few old files that are no longer used.MW2007-08-271-1/+1
| | | | | | Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
* Deleted old LSLEngine files (those under Scene.Scripting)MW2007-08-0912-2911/+0
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* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-091-3/+5
| | | | | | PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-061-1/+1
| | | | | | | * fixed 'users' console command * minor refactorings
* * minor refactoringslbsa712007-08-065-8/+8
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* ... and here's the second part...lbsa712007-08-0638-0/+5417