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My fork of OpenSim for IG and MG, called SledjChisl.
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Scenes
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ScenePresence.cs
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Author
Age
Files
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...
*
* This limits avatar to the heightfield height if they teleport or cross a bo...
Teravus Ovares
2008-06-06
1
-1
/
+6
*
* This wraps the autopilot request to the client's sit response. An interes...
Teravus Ovares
2008-06-06
1
-24
/
+120
*
* Implements UserServer logoff in a few situations
Teravus Ovares
2008-05-31
1
-0
/
+1
*
* Fixed a dangling event hook that I added.
Teravus Ovares
2008-05-30
1
-0
/
+37
*
* Ruling out another potential cause of zombie-ism
Teravus Ovares
2008-05-29
1
-0
/
+2
*
* Added a child agent check to the ChildAgentData Update to make sure that yo...
Teravus Ovares
2008-05-29
1
-1
/
+5
*
Formatting cleanup.
Jeff Ames
2008-05-28
1
-2
/
+2
*
Thank you kindly, Melanie for a patch that adds a two-stage
Charles Krinke
2008-05-28
1
-1
/
+7
*
Update svn properties. Formatting cleanup.
Jeff Ames
2008-05-25
1
-4
/
+1
*
Thank you very much, Melanie for a patch that:
Charles Krinke
2008-05-25
1
-0
/
+6
*
* an attempt to resolve the teleport + attachment = crash
Teravus Ovares
2008-05-24
1
-4
/
+19
*
IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in
Dr Scofield
2008-05-23
1
-0
/
+2
*
*Refactor of the LandManagementModule that allows OpenSim to run without it
mingchen
2008-05-23
1
-9
/
+1
*
don't trust appearance assetid, instead do an inventory
Sean Dague
2008-05-22
1
-5
/
+5
*
Clean out some crufty in AvatarFactoryModule
Sean Dague
2008-05-21
1
-13
/
+10
*
this removes use of the mapper for wearables, and I can confirm things
Sean Dague
2008-05-21
1
-2
/
+1
*
Add copyright notices.
Jeff Ames
2008-05-20
1
-1
/
+1
*
fix crash in standalone mode for initial appearance setup
Sean Dague
2008-05-19
1
-3
/
+3
*
Attempt to fix incorrect animations when using ODE (bugs #1320 / #1321)
Jeff Ames
2008-05-19
1
-9
/
+16
*
Rework some of the animation logic in an attempt to resolve #1318
Jeff Ames
2008-05-19
1
-38
/
+25
*
Formatting cleanup, minor refactoring. Fixed some comparisons of value types...
Jeff Ames
2008-05-18
1
-2
/
+2
*
while this doesn't fix the initial no pants issue in grid (which still baffle...
Sean Dague
2008-05-17
1
-6
/
+16
*
Formatting cleanup.
Jeff Ames
2008-05-17
1
-3
/
+3
*
minor change to justin's previous fix that should still
Sean Dague
2008-05-16
1
-3
/
+4
*
* Removing unnecessary LLUUID.Zero check from AssetCache
Justin Clarke Casey
2008-05-16
1
-1
/
+6
*
Minor cleanup.
Jeff Ames
2008-05-16
1
-1
/
+1
*
Formatting cleanup.
Jeff Ames
2008-05-16
1
-92
/
+92
*
appearance now survives logout. Tommorrow will involve moving
Sean Dague
2008-05-16
1
-1
/
+2
*
testing avatar appearance as a user service
Sean Dague
2008-05-15
1
-0
/
+7
*
minor refactor of some properties for readability
Sean Dague
2008-05-15
1
-9
/
+9
*
refactoring to move AvatarAppearance into Framework and
Sean Dague
2008-05-15
1
-8
/
+16
*
* Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking per...
Teravus Ovares
2008-05-14
1
-7
/
+1
*
* Applying patch from Melanie to expose godlevel to modules.
Adam Frisby
2008-05-14
1
-0
/
+5
*
* Applying patches from Melanie to cover permissions module. Thanks!
Adam Frisby
2008-05-14
1
-0
/
+6
*
Formatting cleanup.
Jeff Ames
2008-05-14
1
-1
/
+1
*
* Refactored OutPacket out of ScenePresence
Teravus Ovares
2008-05-14
1
-24
/
+7
*
* Implemented ChildAgentDataUpdate throttle multiplier based on an inaccurate...
Teravus Ovares
2008-05-13
1
-1
/
+18
*
Move animation handling from ScenePresence into its own class.
Jeff Ames
2008-05-12
1
-152
/
+49
*
Thanks Melanie for a patch to stop sending unnecessary animation updates (bug...
Jeff Ames
2008-05-12
1
-1
/
+3
*
Refactoring animation handling in ScenePresence.
Jeff Ames
2008-05-12
1
-143
/
+101
*
Formatting cleanup.
Jeff Ames
2008-05-12
1
-17
/
+17
*
0001199: [PATCH] Add support for default animations
Teravus Ovares
2008-05-11
1
-0
/
+57
*
* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...
Adam Frisby
2008-05-11
1
-1
/
+8
*
*Land/Parcel upates are now correct with a significant movement by the Client
mingchen
2008-05-09
1
-11
/
+2
*
* Increasing ScenePresences locking to prevent race conditions such as those ...
Justin Clarke Casey
2008-05-07
1
-0
/
+1
*
* Doh! scripts that get controls should get controls even when you're sittin...
Teravus Ovares
2008-05-07
1
-9
/
+9
*
* Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMER...
Adam Frisby
2008-05-07
1
-17
/
+17
*
* Other then the prim update experiments that are going on now, llTakeControl...
Teravus Ovares
2008-05-07
1
-2
/
+18
*
* Theoretically, everything is in place for scripted take controls... Theo...
Teravus Ovares
2008-05-07
1
-1
/
+103
*
* Cleaning up code, making it conform to OpenSim standards.
Adam Frisby
2008-05-06
1
-2
/
+2
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