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path: root/OpenSim/Region/Environment/Scenes/ScenePresence.cs (follow)
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* Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...lbsa712007-09-271-3/+3
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-271-3/+3
* * Long days journey towards nightlbsa712007-09-241-4/+5
* * Hotfix for 'properties all the way into the sunset' bug; it just doesn't ma...lbsa712007-09-241-10/+10
* * the worlds most insignificant commitlbsa712007-09-241-0/+1
* * Console output killed the cat. s/cat/sim/lbsa712007-09-241-2/+2
* * Encapsulated all CommunicationsManager serviceslbsa712007-09-241-2/+2
* long-lost fixes to physics -- proper physical avatar management on crossings, TPdan miller2007-09-241-0/+1
* * Purged 'Regions' code pending Agent layer grok.lbsa712007-09-231-11/+1
* * Slowly but surely working my way towards Regionality...lbsa712007-09-211-36/+25
* * Yeah, I placed Close() in the wrong file. So sue me.lbsa712007-09-211-0/+5
* * Continued work on Region layerlbsa712007-09-211-2/+2
* * Removed unused LandRenegerated flaglbsa712007-09-211-7/+0
* * First example of moving stuff to a Region layerlbsa712007-09-211-22/+12
* * Continuing refactoring of presencelbsa712007-09-211-53/+63
* physics-related fixes; should stabilize border crossingsdan miller2007-09-211-1/+16
* * Removed Unused 'Entity' superclasslbsa712007-09-211-1/+71
* * even more renaming and refactoring; the cleaning woman is on call.lbsa712007-09-201-50/+51
* * Some more presence refactoringlbsa712007-09-201-2/+2
* Rev 1971 : The Lbsa71 vintage commitlbsa712007-09-201-35/+34
* * Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa712007-09-191-8/+27
* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-196/+197
* Get rid of extra green men in minimap on region crossings (they were Dalien Talbot2007-09-111-2/+3
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
* added avatar updates for physics movement -- fixes gravity & avatar collision...dan miller2007-09-091-3/+15
* Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2007-09-091-0/+38
* Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2007-09-081-2/+7
* Cut down on the number of compile warnings. Now down to 5: 4 are related to u...MW2007-09-081-1/+6
* Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW2007-09-081-5/+7
* added experimental method of trying to relieve missing prim problem (by addin...MW2007-09-061-2/+58
* Various small changes (some likely to be removed again soon)MW2007-08-291-1/+1
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-281-1/+1
* Fixed a problem where some prims didn't show up when you crossed or teleporte...MW2007-08-241-0/+3
* Hopefully fixed the problem of users avatars not always showing up when eithe...MW2007-08-211-6/+10
* The regionUUID is now being passed to the datastore calls.MW2007-08-201-0/+10
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-1/+2
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-161-0/+5
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-161-12/+12
* Temporary fix for the region crossing crash, Although we need to start to cha...MW2007-08-151-1/+2
* Some cleaning up and removed a few old files no longer in use.MW2007-08-101-13/+2
* Made a few changes so that once we enable the sqlite data store (simple line ...MW2007-08-101-0/+1
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-091-1/+4
* Transition between not flying / flying should be smootherBrian McBee2007-08-091-1/+6
* when teleporting to a non-adjacent region, client was not getting new neighboursBrian McBee2007-08-081-1/+1
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-061-38/+48
* OpenSim/Region/Environment/Scenes/ScenePresence.csBrian McBee2007-08-031-4/+4
* OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi...Brian McBee2007-08-031-9/+9
* Fixes flying glitch (hang) when crossing region boundariesBrian McBee2007-08-021-4/+4
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-011-2/+5
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-291-1/+4