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authorMW2007-08-29 15:39:57 +0000
committerMW2007-08-29 15:39:57 +0000
commit36fba5e7e29667544e84541d9d116cda98655f0b (patch)
treee4c1b43dcfee9d639d1dc1a540ec923437798ae2 /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentAttempt to cut down how often objects are backed up to the database. (diff)
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Various small changes (some likely to be removed again soon)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 0eeea89..e094ac6 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -157,7 +157,7 @@ namespace OpenSim.Region.Environment.Scenes
157 this.m_lastname = ControllingClient.LastName; 157 this.m_lastname = ControllingClient.LastName;
158 m_localId = m_scene.NextLocalId; 158 m_localId = m_scene.NextLocalId;
159 AbsolutePosition = ControllingClient.StartPos; 159 AbsolutePosition = ControllingClient.StartPos;
160 160
161 visualParams = new byte[218]; 161 visualParams = new byte[218];
162 for (int i = 0; i < 218; i++) 162 for (int i = 0; i < 218; i++)
163 { 163 {