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path: root/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs (follow)
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* added Sample OnObjectGrab event to SceneEventManager for script engines to s...MW2007-08-131-0/+5
* Few small fixesMW2007-08-101-1/+1
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-091-93/+91
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-061-2/+2
* * Attempted to Fix an issue whereby X and Y coordinates on terrain brushes we...Adam Frisby2007-08-011-6/+6
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-291-1/+37
* Should now have version 0.1 of our new ruth default avatar. At the moment, yo...MW2007-07-271-1/+1
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-1/+1
* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-251-1/+10
* * Users doing terraforming should see updates instantly now.Adam Frisby2007-07-241-2/+2
* * SendLayerData overload including coords now uses patch number rather than c...Adam Frisby2007-07-241-6/+3
* * Some work in progress code: Inventory cache, start of inventory server/serv...MW2007-07-221-1/+71
* * Renamed terrain functions to match OpenSim naming styles.Adam Frisby2007-07-211-6/+6
* * Assortment of Console changes - console messages are now grouped into modul...Adam Frisby2007-07-201-1/+1
* Sculpted Prims should now work. MW2007-07-181-0/+16
* * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ...Adam Frisby2007-07-171-6/+6
* *Renamed ParcelManager to LandManagermingchen2007-07-161-2/+2
* changed to native line ending encodingSean Dague2007-07-161-618/+618
* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-161-0/+23
* Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...MW2007-07-151-2/+1
* Removed the reference to ClientManager from scene, as scene really shouldn't ...MW2007-07-151-9/+7
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-141-0/+1
* Chat/Shout/etc should be working againMW2007-07-131-0/+6
* Prim Copying (both CTRL+D and shift-drag) should now work.MW2007-07-131-38/+46
* Fixed a number of bugs in the local InstantMessage handling, sending InstantM...MW2007-07-121-2/+4
* Hopefully texturing prims should now work correctly.MW2007-07-111-1/+12
* Gird mode in sugilite should now work in so far as you should be able to logi...MW2007-07-101-1/+1
* * some follow up renaming of members et c.lbsa712007-07-091-1/+1
* * Introduced ClientManager for great justice.lbsa712007-07-091-41/+43
* Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW2007-07-091-2/+2
* * Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...Adam Frisby2007-07-091-0/+33
* * Bugfix with instant message handlers. Looking at implementing grid IM serve...Adam Frisby2007-07-081-4/+10
* * Missed a line - IM support in local simulator should now work.Adam Frisby2007-07-081-1/+1
* * Added instant message support for the local region. Grid support forthcoming.Adam Frisby2007-07-081-0/+24
* Fixed rotation editing of individual prims in a group. I think positioning an...MW2007-07-051-0/+1
* A bit more work on Building tools/support.MW2007-07-041-3/+57
* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-031-8/+74
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-6/+2
* More work on SceneObject/Primitive and building (Linking is a work in progres...MW2007-07-011-2/+38
* Can change the name and description of a prim.MW2007-07-011-1/+44
* Started change to having SceneObject and then that having child Primitives wh...MW2007-07-011-6/+10
* *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-271-0/+305