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path: root/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs (follow)
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* Mantis#1615. Thank you, Matth for a patch that:Charles Krinke2008-06-271-1/+1
* * refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey2008-06-271-2/+2
* Mantis#1612. Thank you, kindly, Matth for a patch that:Charles Krinke2008-06-271-0/+98
* Mantis#1610. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-2/+1
* Mantis#1603. Thank you, Matth for a patch to llGiveInventoryCharles Krinke2008-06-261-0/+21
* Mantis#1594. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-50/+92
* Minor formatting cleanup.Jeff Ames2008-06-251-61/+61
* Mantis#1590. Thank you, Melanie for a preserve type patch.Charles Krinke2008-06-251-0/+1
* Mantis#1587. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-241-13/+36
* Mantis#5189. Thank you kindly, Matth for your patchCharles Krinke2008-06-241-13/+101
* * Remove all use of asset.InvType, as outlined in mailing list discussionJustin Clarke Casey2008-06-231-35/+52
* * Refactor: Move the responsibility for applying physics and sending the init...Justin Clarke Casey2008-06-171-3/+3
* * refactor: For new objects, move attach to backup to occur when adding to a ...Justin Clarke Casey2008-06-121-8/+13
* * Don't create ghost prim when rezzing objects from inventoryTeravus Ovares2008-06-051-1/+2
* Mantis#1439. Thank you kindly, Melanie for a patch thatCharles Krinke2008-06-041-1/+1
* Mantis#1428. Thank you kindly, fdg for a patch that solves:Charles Krinke2008-05-311-0/+5
* *Added a Few External Checks relating to scripts including the seperation of ...mingchen2008-05-281-7/+13
* Formatting cleanup.Jeff Ames2008-05-281-5/+5
* Thank you kindly, Melanie for a patch that:Charles Krinke2008-05-281-0/+2
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-12/+12
* * Disabling isSelected check on object persistence backup (at least temporari...Justin Clarke Casey2008-05-251-4/+0
* * Refactor: Collapses parts of different code paths in scene used when deleti...Justin Clarke Casey2008-05-251-1/+0
* * Refactor: Collapse some multiple remove object pathsJustin Clarke Casey2008-05-241-5/+3
* * Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey2008-05-241-2/+2
* * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...Justin Clarke Casey2008-05-241-2/+4
* * Fixes endless loop in the Land Module when selecting any object.Teravus Ovares2008-05-241-65/+93
* This enables return from the parcel object owner display.Teravus Ovares2008-05-241-22/+29
* * Implements selected object return.Teravus Ovares2008-05-241-85/+267
* Thank you kindly, Melanie, for:Charles Krinke2008-05-231-30/+43
* Thank you kindly, Melanie, for a patch which:Charles Krinke2008-05-231-0/+11
* From: Jeremy Bongio <jbongio@us.ibm.com>Sean Dague2008-05-201-4/+4
* Thank you kindly, Melanie for a patch that avoids a nullCharles Krinke2008-05-191-1/+1
* * minor: Just a few documentation odds and endsJustin Clarke Casey2008-05-181-3/+1
* * Tweaked patch mantis 1302 and committing it.Teravus Ovares2008-05-171-1/+1
* Formatting cleanup.Jeff Ames2008-05-171-29/+29
* * Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim in...Teravus Ovares2008-05-161-12/+41
* Formatting cleanup.Jeff Ames2008-05-161-222/+222
* * Committing half of patch mantis 001291 from Melanie! Thanks Melanie.Teravus Ovares2008-05-151-5/+13
* Committing patch from Melanie. 0001290: [PATCH] implement permissions propag...Teravus Ovares2008-05-151-64/+154
* Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!Teravus Ovares2008-05-141-0/+3
* More formatting cleanup.Jeff Ames2008-05-141-2/+4
* Formatting cleanup.Jeff Ames2008-05-141-2/+2
* *Fixed compile error on last commitmingchen2008-05-131-1/+2
* *Objects now delete correctlymingchen2008-05-131-4/+5
* *Complete redo of the permissions modulemingchen2008-05-131-10/+20
* * Fixed null reference exception when rezzing an object from inventory with a...Teravus Ovares2008-05-111-1/+14
* * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...Adam Frisby2008-05-111-2/+5
* *Added all the permission checks to the sceneexternalchecks and modified perm...mingchen2008-05-081-7/+5
* *Added SceneExternalChecks.cs that is used to manage checking the results of ...mingchen2008-05-071-8/+11
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-6/+6