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path: root/OpenSim/Region/Environment/Scenes/InnerScene.cs (follow)
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* * refactor: For new objects, move attach to backup to occur when adding to a ...Justin Clarke Casey2008-06-121-2/+10
* * This completes ObjectDuplicateOnRay.Teravus Ovares2008-06-101-2/+20
* Update svn properties. Formatting cleanup.Jeff Ames2008-06-091-1/+2
* Added a "if(entity != null)" before the call to Charles Krinke2008-06-081-1/+3
* Potential Fix #1 for 0001392: Shift+Drag now causes an unhandled 'Object refe...mingchen2008-06-071-1/+0
* *Made Object Counting correct with linked objects and turned the previously p...mingchen2008-06-061-10/+14
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-041-1/+1
* * minor: Attempted method documentation clarifications related to last two co...Justin Clarke Casey2008-06-031-3/+3
* * Remove what should be unnecessary locking in InnerScene.GetEntitites()Justin Clarke Casey2008-06-031-8/+1
* * Remove what should be unnecessary locking of GetScenePresences()Justin Clarke Casey2008-06-031-9/+3
* Formatting cleanup.Jeff Ames2008-05-281-20/+18
* * Refactor: Where possible, change visibility on InnerScene methods to protec...Justin Clarke Casey2008-05-261-86/+84
* * Refactor: remove code duplication between add ScenePresence methods in Inne...Justin Clarke Casey2008-05-261-40/+4
* * Refactor: Separate out RemoveScenePresence and add into InnerScene to match...Justin Clarke Casey2008-05-261-1/+36
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-6/+6
* * A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...Teravus Ovares2008-05-251-0/+31
* Thank you kindly, Tiffany for a patch that helps:Charles Krinke2008-05-251-0/+7
* * Refactor: Collapses parts of different code paths in scene used when deleti...Justin Clarke Casey2008-05-251-10/+0
* * Refactor: Collapse some multiple remove object pathsJustin Clarke Casey2008-05-241-8/+33
* * Refactor: Remove some unused methods in Scene/InnerSceneJustin Clarke Casey2008-05-241-21/+0
* * Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey2008-05-241-5/+6
* * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...Justin Clarke Casey2008-05-241-4/+13
* * Refactor: Push some dictionary initialization down from Scene into InnerSceneJustin Clarke Casey2008-05-241-4/+9
* * Refactor: Make some inner scene dictionaries internal rather than publicJustin Clarke Casey2008-05-241-2/+2
* * This update causes the backup process to run in a separate thread.Teravus Ovares2008-05-211-1/+1
* From: Jeremy Bongio <jbongio@us.ibm.com>Sean Dague2008-05-201-2/+2
* * Group type stuff. Nothing spectacular. two packets, sorta almost semi half...Teravus Ovares2008-05-181-0/+23
* Formatting cleanup.Jeff Ames2008-05-161-41/+41
* Committing patch from Melanie. 0001290: [PATCH] implement permissions propag...Teravus Ovares2008-05-151-2/+2
* * Fixed attaching objects that are in-world.Teravus Ovares2008-05-141-1/+1
* * Fixed situations where objects would jump back or scale incorrectly with Sc...Teravus Ovares2008-05-141-1/+1
* * Removed 19 warningsTeravus Ovares2008-05-141-1/+1
* * Refactor: Remove locking from InnerScene.GetScenePresence()Justin Clarke Casey2008-05-131-8/+3
* * Refactor: Stop exposing the inner scene's ScenePresence dictionary directly...Justin Clarke Casey2008-05-131-1/+1
* *Complete redo of the permissions modulemingchen2008-05-131-14/+15
* * More OutPacket refactors.Teravus Ovares2008-05-101-151/+1
* *Added all the permission checks to the sceneexternalchecks and modified perm...mingchen2008-05-081-26/+28
* * Committing an extra bit of permissions for attaching to ensure that the per...Teravus Ovares2008-05-081-31/+38
* * Increasing ScenePresences locking to prevent race conditions such as those ...Justin Clarke Casey2008-05-071-12/+27
* * Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMER...Adam Frisby2008-05-071-2/+23
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-22/+20
* * Rolled back a few changes.Adam Frisby2008-05-011-91/+107
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-107/+91
* * committing what I've got so far for DuplicateOnRay so I don't fight the con...Teravus Ovares2008-05-011-2/+2
* * You can now rez objects out of inventory at the correct offset from prim yo...Teravus Ovares2008-05-011-2/+2
* * Added basic 3-5 level undo on prim position/rotation/scale.Teravus Ovares2008-04-281-0/+14
* * Patch from XenReborn to make remove-region work properly without needing to...Teravus Ovares2008-04-271-2/+1
* * Single Attachments now work from inventory. You can attach from inventory ...Teravus Ovares2008-04-271-13/+57
* * More attachment stuff, reworked some of the inventory routines to be what I...Teravus Ovares2008-04-271-0/+27
* * Ooops, attachments now teleport/cross region borders along with your avatar...Teravus Ovares2008-04-261-5/+27