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path: root/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs (follow)
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* Added support for terrain map to be serialised to xml(as base64 binary). ↵MW2008-06-251-0/+75
| | | | | | | | useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented) Add util functions to compress and uncompress strings. Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
* * Minor tweak to TerrainChannelAdam Frisby2008-05-091-6/+7
| | | | | * Minor tweak to Permissions/PermissionsModule.cs
* * Cleaned up code in Terrain, Tree and Map modules.Adam Frisby2008-05-031-5/+2
| | | | | | | * Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. * Moved MapImageModule.cs to Modules/World/WorldMap * Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-156/+156
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* * Commiting a bunch of missed files.Adam Frisby2008-04-301-0/+157