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* Script region crossing. This has not user functionality, but lays all theMelanie Thielker2008-11-091-1/+1
* * refactor: allocate local ids to prims only when an object is attached to a ...Justin Clarke Casey2008-11-071-1/+1
* Add two more default script engine paramsMelanie Thielker2008-09-301-1/+1
* Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker2008-09-211-1/+1
* Mantis #2133Melanie Thielker2008-09-061-2/+2
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-064-21/+20
* Formatting cleanup.Jeff Ames2008-08-181-7/+7
* From: Richard Alimi <ralimi@us.ibm.com>Dr Scofield2008-08-153-12/+91
* *Added CommandIntentions that is used to describe a console commands hazard. ...mingchen2008-07-251-2/+2
* * refactor: break out sog loading code into two parts so that post-deserializ...Justin Clarke Casey2008-07-183-10/+9
* * Actually persist restored archives to the database - wasn't actually doing ...Justin Clarke Casey2008-07-131-1/+1
* * On archive loading, tell the user how many objects we are ignoring because ...Justin Clarke Casey2008-07-122-5/+6
* * Start scripts loaded from an archiveJustin Clarke Casey2008-07-073-7/+14
* Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to...MW2008-07-013-4/+21
* move along, nothing to see here. just a couple of lazy variables.Dr Scofield2008-06-271-2/+4
* * refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey2008-06-271-1/+1
* * Add extra backup parameter to InnerScene.AddRestoredSceneObject()Justin Clarke Casey2008-06-271-1/+1
* * refactor: Making some of the serialization names consistent, both within th...Justin Clarke Casey2008-06-213-8/+35
* * Remove redundant <scene> tag from individual object xml representationJustin Clarke Casey2008-06-211-7/+19
* * Remove a bug I created in r5171 where taking an object would terminate the ...Justin Clarke Casey2008-06-211-0/+1
* * Refactor: Move the responsibility for applying physics and sending the init...Justin Clarke Casey2008-06-171-32/+1
* * refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...Justin Clarke Casey2008-06-171-25/+1
* Update svn properties, clean up formatting, refactor out duplicate hard-coded...Jeff Ames2008-06-131-2/+2
* * refactor: For new objects, move attach to backup to occur when adding to a ...Justin Clarke Casey2008-06-121-3/+2
* * refactor: rename CreatePrimFromXml to CreatePrimFromXml2Justin Clarke Casey2008-06-121-3/+10
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-043-26/+26
* * Hook up archive loading to load in prim xml dataJustin Clarke Casey2008-05-303-18/+53
* * Crudely migrate SceneXmlLoader into the Serializer moduleJustin Clarke Casey2008-05-303-4/+276
* * Updating some file locations.Adam Frisby2008-05-041-1/+1
* * Rolled back a few changes.Adam Frisby2008-05-011-7/+7
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-7/+7
* * Cleaned namespaces of entire solution. OpenSim directories now correspond w...Adam Frisby2008-05-015-5/+4
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-015-415/+415
* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-301-0/+2
* * Commiting a bunch of missed files.Adam Frisby2008-04-305-0/+418