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* move along, nothing to see here. just a couple of lazy variables.Dr Scofield2008-06-271-5/+5
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* Mantis#1597. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-0/+9
| | | | | | Adds handlers for the reclaim land functionality, plus all needed permissions checks.
* Added support for terrain map to be serialised to xml(as base64 binary). ↵MW2008-06-251-2/+0
| | | | | | | | useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented) Add util functions to compress and uncompress strings. Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
* * Fix build break by eliminating remaining IScenePermissions references - ↵Justin Clarke Casey2008-06-011-3/+1
| | | | | | | | must remember to nant clean * Hook all server startups into base opensim server startup method
* * Updates permission module so that GenericCommunicationPermission returns ↵Teravus Ovares2008-06-011-2/+3
| | | | true. Instant messages, inventory transfers use this.. and it was always returning false.
* Thank you kindly, Melanie, for:Charles Krinke2008-05-231-1/+2
| | | | | | | Nothing huge, but the new button code for producing a new script does well, but the script will not allow for name change once created. It reverts back to new script.
* * Tweaked patch mantis 1302 and committing it.Teravus Ovares2008-05-171-2/+2
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* Formatting cleanup.Jeff Ames2008-05-161-68/+68
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* Committing patch from Melanie. 0001290: [PATCH] implement permissions ↵Teravus Ovares2008-05-151-1/+7
| | | | | | | | propagation and script module hooks. Thanks Melanie! * Implements quite a few inventory related perms. * (from Teravus) Fixes Take Copy
* * Committing Patch mantis 0001275: [PATCH] Add more perms-fu. From Melanie. ↵Teravus Ovares2008-05-151-8/+85
| | | | | | | Thanks Melanie! * Adds hooks in the permission module for CanReadScript, CanEditScript, CanCopyInventory, CanDeleteInventory, CanEditNotecard, CanViewNotecard, CanViewScript.. and a few more. The functionality in the default module returns true.
* * Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking ↵Teravus Ovares2008-05-141-16/+13
| | | | permissions modules. From Melanie. Thanks Melanie!
* * Fixed deleting prim.Teravus Ovares2008-05-141-1/+1
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* * Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby2008-05-141-0/+9
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* Formatting cleanup.Jeff Ames2008-05-141-2/+2
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* *Locked objects can now be unlockedmingchen2008-05-131-1/+1
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* *Locked objects now delete after accepting warning as expectedmingchen2008-05-131-9/+9
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* *Complete redo of the permissions modulemingchen2008-05-131-339/+479
| | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed
* * Minor tweak to TerrainChannelAdam Frisby2008-05-091-1/+1
| | | | | * Minor tweak to Permissions/PermissionsModule.cs
* *Added all the permission checks to the sceneexternalchecks and modified ↵mingchen2008-05-081-42/+58
| | | | | | | permission module to follow this. *This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
* *Fixed bug causing Object Duplication to not correctly follow permissionsmingchen2008-05-071-1/+4
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* *Added CanRunScript to SceneExternalChecksmingchen2008-05-071-0/+2
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* *Added SceneExternalChecks.cs that is used to manage checking the results of ↵mingchen2008-05-071-1/+10
| | | | multiple functions that register with the class and return the result (usually true/false) based on those results. This is useful for module wanting to put their opinion in decisions such as 'can the user rez this object?'
* De-tabify source.Jeff Ames2008-05-061-3/+3
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* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-061-7/+7
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* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-0/+698