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path: root/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs (follow)
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* Patch #9147Melanie Thielker2008-07-141-3/+11
* * Changed casing of some archaic methods to conform with code standardslbsa712008-07-081-5/+5
* *Parcel Prim Count Maximums moved to their own functions so modules can overr...mingchen2008-06-111-2/+41
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-3/+3
* * Fixes endless loop in the Land Module when selecting any object.Teravus Ovares2008-05-241-0/+3
* This enables return from the parcel object owner display.Teravus Ovares2008-05-241-23/+63
* * Implements selected object return.Teravus Ovares2008-05-241-25/+45
* Formatting cleanup.Jeff Ames2008-05-161-1/+1
* Formatting cleanup.Jeff Ames2008-05-141-1/+1
* *Complete redo of the permissions modulemingchen2008-05-131-35/+47
* *LLClientView is now pushed the EstateSettings instead of pulling it from the...mingchen2008-05-061-1/+1
* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-061-4/+4
* *Standardized the Land module by removing all references to libsecondlife.pac...mingchen2008-05-051-224/+35
* * For your fragging desire, damage enabled land works, but watch out!, life d...Teravus Ovares2008-05-031-0/+5
* * Rolled back a few changes.Adam Frisby2008-05-011-15/+15
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-15/+15
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-927/+927
* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-301-121/+106
* * Commiting a bunch of missed files.Adam Frisby2008-04-301-0/+943