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author | Teravus Ovares | 2008-05-24 21:13:44 +0000 |
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committer | Teravus Ovares | 2008-05-24 21:13:44 +0000 |
commit | cd79be569cf74c7bead86305caed1f9050d0db8c (patch) | |
tree | 2ab1d7b8222959615c8b845ba89d7ba0b09aa37c /OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | |
parent | * Get the xml2 entities serialization representation in the archiver module (diff) | |
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* Fixes endless loop in the Land Module when selecting any object.
* Fixes returning objects when the object owner hasn't been in the simulator since the simulator started up last.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Land/LandObject.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 1a83f60..2f4f971 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | |||
@@ -751,12 +751,15 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
751 | landData.ownerPrims = 0; | 751 | landData.ownerPrims = 0; |
752 | landData.otherPrims = 0; | 752 | landData.otherPrims = 0; |
753 | landData.selectedPrims = 0; | 753 | landData.selectedPrims = 0; |
754 | |||
755 | |||
754 | lock (primsOverMe) | 756 | lock (primsOverMe) |
755 | primsOverMe.Clear(); | 757 | primsOverMe.Clear(); |
756 | } | 758 | } |
757 | 759 | ||
758 | public void addPrimToCount(SceneObjectGroup obj) | 760 | public void addPrimToCount(SceneObjectGroup obj) |
759 | { | 761 | { |
762 | |||
760 | LLUUID prim_owner = obj.OwnerID; | 763 | LLUUID prim_owner = obj.OwnerID; |
761 | int prim_count = obj.PrimCount; | 764 | int prim_count = obj.PrimCount; |
762 | 765 | ||