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path: root/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs (follow)
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* * Add just enough to allow the scene presences test to establish a new user c...Justin Clarke Casey2008-11-191-2/+0
* Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.Melanie Thielker2008-10-181-0/+9
* Remove the cruft of accessing a private member of another module's classMelanie Thielker2008-09-131-0/+10
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-6/+6
* refactored LandData to use properties, and cleaned up the naming onSean Dague2008-07-231-2/+2
* *Parcel Prim Count Maximums moved to their own functions so modules can overr...mingchen2008-06-111-0/+16
* This enables return from the parcel object owner display.Teravus Ovares2008-05-241-0/+7
* *Refactor of the LandManagementModule that allows OpenSim to run without itmingchen2008-05-231-850/+28
* Formatting cleanup.Jeff Ames2008-05-161-4/+4
* *Complete redo of the permissions modulemingchen2008-05-131-2/+15
* *Land/Parcel upates are now correct with a significant movement by the Clientmingchen2008-05-091-10/+0
* *LLClientView is now pushed the EstateSettings instead of pulling it from the...mingchen2008-05-061-7/+2
* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-061-181/+153
* *Standardized the Land module by removing all references to libsecondlife.pac...mingchen2008-05-051-3/+3
* * Rolled back a few changes.Adam Frisby2008-05-011-15/+15
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-15/+15
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-999/+999
* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-301-186/+178
* * Commiting a bunch of missed files.Adam Frisby2008-04-301-0/+1008