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* revert 5134. Changing these bitmaps to 24bit just breaks things, and they ↵Sean Dague2008-06-182-2/+2
| | | | | | | | never display on the client.
* make neb happy. I found where we initialized the dynamic textures toSean Dague2008-06-182-2/+2
| | | | | | 32bit images and changed them to 24bit images.
* change the default drawing font from Times -> Arial, asSean Dague2008-06-181-4/+12
| | | | | | | | san serif fonts are a bit easier on the eyes on textures. Add a new "FontName" attribute that can be used to override the font type.
* tweak dynamic texture stuff after the meeting today. This shouldSean Dague2008-06-171-1/+7
| | | | | | | now preserve the bulk of the texture attributes, and force on full bright. Not tested yet, but shouldn't bother most people.
* Mantis#1460. Thank you, CMickeyb for a patch that addresses:Charles Krinke2008-06-051-10/+23
| | | | | | | | I'm getting an unhandled exception in openxmlrpcchannel during simulator initialization. I have two objects in different regions that open remote data channels in the state_entry event. It appears that the state_entry call is executing before the postinitialize method is called in xmlrpcmodule (the exception occurs because m_openChannels is not initialized).
* Mantis#1398. Thank you kindly, cmickeyb for a patch that:Charles Krinke2008-05-281-1/+11
| | | | | | small patch to encode and send the outbound_body parameter in an http request. this enables post messages to send a body
* Formatting cleanup.Jeff Ames2008-05-282-5/+5
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* Thank you, Grumly57 kindly for:Charles Krinke2008-05-281-8/+12
| | | | | | | This patch proposes a new function : osOpenRemoteDataChannel(key channeID) that allow to open an XMLRPC channel for remote_data event. The difference is that the channelID can be customized instead of being randomly generated.
* Thank you kindly, Melanie for a patch that adds:Charles Krinke2008-05-271-0/+71
| | | | | GetSerializationData() and CreateFromData() methods
* Thank you kindly, Grumly57 for a patch to improveCharles Krinke2008-05-251-5/+22
| | | | | XMLRPCModule.cs: RemoteDataReply() and XMLRpcResponse()
* changing more 'raw' HTTP status codes to OSHttpStatusCodes.Dr Scofield2008-05-221-2/+3
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* * minor: Just a few documentation odds and endsJustin Clarke Casey2008-05-181-2/+9
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* Formatting cleanup.Jeff Ames2008-05-164-42/+42
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* * Removed 19 warningsTeravus Ovares2008-05-141-1/+1
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* * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby2008-05-081-269/+329
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* * Rolled back a few changes.Adam Frisby2008-05-016-28/+40
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* * Spring cleaning on Region.Environment. Adam Frisby2008-05-016-40/+28
| | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-016-2458/+2458
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* * Spring cleaned a bunch of '//TODO: unused' marked functions.Adam Frisby2008-04-301-6/+0
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* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-306-318/+365
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* * Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby2008-04-306-0/+2423
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.