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authorJeff Ames2008-05-01 14:31:30 +0000
committerJeff Ames2008-05-01 14:31:30 +0000
commitd51ce47b2d7635b17f3dd429158e8f59b78b83aa (patch)
treed3595bd5194199184059aa398b91a51dc6c799cf /OpenSim/Region/Environment/Modules/Scripting
parent* Looks like I had the bamboo build right in the first place - it was just th... (diff)
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Update svn properties. Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Scripting')
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs564
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs726
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs380
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs736
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs1168
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs1342
6 files changed, 2458 insertions, 2458 deletions
diff --git a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs
index 68ca5e9..c0e3d3b 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs
@@ -1,283 +1,283 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Drawing; 30using System.Drawing;
31using System.Drawing.Imaging; 31using System.Drawing.Imaging;
32using libsecondlife; 32using libsecondlife;
33using Nini.Config; 33using Nini.Config;
34using OpenJPEGNet; 34using OpenJPEGNet;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Environment.Interfaces; 36using OpenSim.Region.Environment.Interfaces;
37using OpenSim.Region.Environment.Scenes; 37using OpenSim.Region.Environment.Scenes;
38 38
39namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture 39namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture
40{ 40{
41 public class DynamicTextureModule : IRegionModule, IDynamicTextureManager 41 public class DynamicTextureModule : IRegionModule, IDynamicTextureManager
42 { 42 {
43 private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); 43 private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>();
44 44
45 private Dictionary<string, IDynamicTextureRender> RenderPlugins = 45 private Dictionary<string, IDynamicTextureRender> RenderPlugins =
46 new Dictionary<string, IDynamicTextureRender>(); 46 new Dictionary<string, IDynamicTextureRender>();
47 47
48 private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>(); 48 private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>();
49 49
50 #region IDynamicTextureManager Members 50 #region IDynamicTextureManager Members
51 51
52 public void RegisterRender(string handleType, IDynamicTextureRender render) 52 public void RegisterRender(string handleType, IDynamicTextureRender render)
53 { 53 {
54 if (!RenderPlugins.ContainsKey(handleType)) 54 if (!RenderPlugins.ContainsKey(handleType))
55 { 55 {
56 RenderPlugins.Add(handleType, render); 56 RenderPlugins.Add(handleType, render);
57 } 57 }
58 } 58 }
59 59
60 public void ReturnData(LLUUID id, byte[] data) 60 public void ReturnData(LLUUID id, byte[] data)
61 { 61 {
62 if (Updaters.ContainsKey(id)) 62 if (Updaters.ContainsKey(id))
63 { 63 {
64 DynamicTextureUpdater updater = Updaters[id]; 64 DynamicTextureUpdater updater = Updaters[id];
65 if (RegisteredScenes.ContainsKey(updater.SimUUID)) 65 if (RegisteredScenes.ContainsKey(updater.SimUUID))
66 { 66 {
67 Scene scene = RegisteredScenes[updater.SimUUID]; 67 Scene scene = RegisteredScenes[updater.SimUUID];
68 updater.DataReceived(data, scene); 68 updater.DataReceived(data, scene);
69 } 69 }
70 } 70 }
71 } 71 }
72 72
73 73
74 public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, 74 public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url,
75 string extraParams, int updateTimer) 75 string extraParams, int updateTimer)
76 { 76 {
77 return AddDynamicTextureURL(simID, primID, contentType, url, extraParams, updateTimer, false, 255); 77 return AddDynamicTextureURL(simID, primID, contentType, url, extraParams, updateTimer, false, 255);
78 } 78 }
79 79
80 public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, 80 public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url,
81 string extraParams, int updateTimer, bool SetBlending, byte AlphaValue) 81 string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
82 { 82 {
83 if (RenderPlugins.ContainsKey(contentType)) 83 if (RenderPlugins.ContainsKey(contentType))
84 { 84 {
85 //Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType); 85 //Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType);
86 86
87 DynamicTextureUpdater updater = new DynamicTextureUpdater(); 87 DynamicTextureUpdater updater = new DynamicTextureUpdater();
88 updater.SimUUID = simID; 88 updater.SimUUID = simID;
89 updater.PrimID = primID; 89 updater.PrimID = primID;
90 updater.ContentType = contentType; 90 updater.ContentType = contentType;
91 updater.Url = url; 91 updater.Url = url;
92 updater.UpdateTimer = updateTimer; 92 updater.UpdateTimer = updateTimer;
93 updater.UpdaterID = LLUUID.Random(); 93 updater.UpdaterID = LLUUID.Random();
94 updater.Params = extraParams; 94 updater.Params = extraParams;
95 updater.BlendWithOldTexture = SetBlending; 95 updater.BlendWithOldTexture = SetBlending;
96 updater.FrontAlpha = AlphaValue; 96 updater.FrontAlpha = AlphaValue;
97 97
98 if (!Updaters.ContainsKey(updater.UpdaterID)) 98 if (!Updaters.ContainsKey(updater.UpdaterID))
99 { 99 {
100 Updaters.Add(updater.UpdaterID, updater); 100 Updaters.Add(updater.UpdaterID, updater);
101 } 101 }
102 102
103 RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); 103 RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams);
104 return updater.UpdaterID; 104 return updater.UpdaterID;
105 } 105 }
106 return LLUUID.Zero; 106 return LLUUID.Zero;
107 } 107 }
108 108
109 public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, 109 public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data,
110 string extraParams, int updateTimer) 110 string extraParams, int updateTimer)
111 { 111 {
112 return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, false, 255); 112 return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, false, 255);
113 } 113 }
114 114
115 public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, 115 public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data,
116 string extraParams, int updateTimer, bool SetBlending, byte AlphaValue) 116 string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
117 { 117 {
118 if (RenderPlugins.ContainsKey(contentType)) 118 if (RenderPlugins.ContainsKey(contentType))
119 { 119 {
120 DynamicTextureUpdater updater = new DynamicTextureUpdater(); 120 DynamicTextureUpdater updater = new DynamicTextureUpdater();
121 updater.SimUUID = simID; 121 updater.SimUUID = simID;
122 updater.PrimID = primID; 122 updater.PrimID = primID;
123 updater.ContentType = contentType; 123 updater.ContentType = contentType;
124 updater.BodyData = data; 124 updater.BodyData = data;
125 updater.UpdateTimer = updateTimer; 125 updater.UpdateTimer = updateTimer;
126 updater.UpdaterID = LLUUID.Random(); 126 updater.UpdaterID = LLUUID.Random();
127 updater.Params = extraParams; 127 updater.Params = extraParams;
128 updater.BlendWithOldTexture = SetBlending; 128 updater.BlendWithOldTexture = SetBlending;
129 updater.FrontAlpha = AlphaValue; 129 updater.FrontAlpha = AlphaValue;
130 130
131 if (!Updaters.ContainsKey(updater.UpdaterID)) 131 if (!Updaters.ContainsKey(updater.UpdaterID))
132 { 132 {
133 Updaters.Add(updater.UpdaterID, updater); 133 Updaters.Add(updater.UpdaterID, updater);
134 } 134 }
135 135
136 RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); 136 RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams);
137 return updater.UpdaterID; 137 return updater.UpdaterID;
138 } 138 }
139 return LLUUID.Zero; 139 return LLUUID.Zero;
140 } 140 }
141 141
142 #endregion 142 #endregion
143 143
144 #region IRegionModule Members 144 #region IRegionModule Members
145 145
146 public void Initialise(Scene scene, IConfigSource config) 146 public void Initialise(Scene scene, IConfigSource config)
147 { 147 {
148 if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID)) 148 if (!RegisteredScenes.ContainsKey(scene.RegionInfo.RegionID))
149 { 149 {
150 RegisteredScenes.Add(scene.RegionInfo.RegionID, scene); 150 RegisteredScenes.Add(scene.RegionInfo.RegionID, scene);
151 scene.RegisterModuleInterface<IDynamicTextureManager>(this); 151 scene.RegisterModuleInterface<IDynamicTextureManager>(this);
152 } 152 }
153 } 153 }
154 154
155 public void PostInitialise() 155 public void PostInitialise()
156 { 156 {
157 } 157 }
158 158
159 public void Close() 159 public void Close()
160 { 160 {
161 } 161 }
162 162
163 public string Name 163 public string Name
164 { 164 {
165 get { return "DynamicTextureModule"; } 165 get { return "DynamicTextureModule"; }
166 } 166 }
167 167
168 public bool IsSharedModule 168 public bool IsSharedModule
169 { 169 {
170 get { return true; } 170 get { return true; }
171 } 171 }
172 172
173 #endregion 173 #endregion
174 174
175 #region Nested type: DynamicTextureUpdater 175 #region Nested type: DynamicTextureUpdater
176 176
177 public class DynamicTextureUpdater 177 public class DynamicTextureUpdater
178 { 178 {
179 public bool BlendWithOldTexture = false; 179 public bool BlendWithOldTexture = false;
180 public string BodyData; 180 public string BodyData;
181 public string ContentType; 181 public string ContentType;
182 public byte FrontAlpha = 255; 182 public byte FrontAlpha = 255;
183 public LLUUID LastAssetID; 183 public LLUUID LastAssetID;
184 public string Params; 184 public string Params;
185 public LLUUID PrimID; 185 public LLUUID PrimID;
186 public bool SetNewFrontAlpha = false; 186 public bool SetNewFrontAlpha = false;
187 public LLUUID SimUUID; 187 public LLUUID SimUUID;
188 public LLUUID UpdaterID; 188 public LLUUID UpdaterID;
189 public int UpdateTimer; 189 public int UpdateTimer;
190 public string Url; 190 public string Url;
191 191
192 public DynamicTextureUpdater() 192 public DynamicTextureUpdater()
193 { 193 {
194 LastAssetID = LLUUID.Zero; 194 LastAssetID = LLUUID.Zero;
195 UpdateTimer = 0; 195 UpdateTimer = 0;
196 BodyData = null; 196 BodyData = null;
197 } 197 }
198 198
199 public void DataReceived(byte[] data, Scene scene) 199 public void DataReceived(byte[] data, Scene scene)
200 { 200 {
201 SceneObjectPart part = scene.GetSceneObjectPart(PrimID); 201 SceneObjectPart part = scene.GetSceneObjectPart(PrimID);
202 byte[] assetData; 202 byte[] assetData;
203 AssetBase oldAsset = null; 203 AssetBase oldAsset = null;
204 if (BlendWithOldTexture) 204 if (BlendWithOldTexture)
205 { 205 {
206 LLUUID lastTextureID = part.Shape.Textures.DefaultTexture.TextureID; 206 LLUUID lastTextureID = part.Shape.Textures.DefaultTexture.TextureID;
207 oldAsset = scene.AssetCache.GetAsset(lastTextureID, true); 207 oldAsset = scene.AssetCache.GetAsset(lastTextureID, true);
208 if (oldAsset != null) 208 if (oldAsset != null)
209 { 209 {
210 assetData = BlendTextures(data, oldAsset.Data, SetNewFrontAlpha, FrontAlpha); 210 assetData = BlendTextures(data, oldAsset.Data, SetNewFrontAlpha, FrontAlpha);
211 } 211 }
212 else 212 else
213 { 213 {
214 assetData = new byte[data.Length]; 214 assetData = new byte[data.Length];
215 Array.Copy(data, assetData, data.Length); 215 Array.Copy(data, assetData, data.Length);
216 } 216 }
217 } 217 }
218 else 218 else
219 { 219 {
220 assetData = new byte[data.Length]; 220 assetData = new byte[data.Length];
221 Array.Copy(data, assetData, data.Length); 221 Array.Copy(data, assetData, data.Length);
222 } 222 }
223 223
224 //TODO delete the last asset(data), if it was a dynamic texture 224 //TODO delete the last asset(data), if it was a dynamic texture
225 AssetBase asset = new AssetBase(); 225 AssetBase asset = new AssetBase();
226 asset.FullID = LLUUID.Random(); 226 asset.FullID = LLUUID.Random();
227 asset.Data = assetData; 227 asset.Data = assetData;
228 asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); 228 asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000);
229 asset.Type = 0; 229 asset.Type = 0;
230 asset.Description = "dynamic image"; 230 asset.Description = "dynamic image";
231 asset.Local = false; 231 asset.Local = false;
232 asset.Temporary = true; 232 asset.Temporary = true;
233 scene.AssetCache.AddAsset(asset); 233 scene.AssetCache.AddAsset(asset);
234 234
235 LastAssetID = asset.FullID; 235 LastAssetID = asset.FullID;
236 236
237 237
238 part.Shape.Textures = new LLObject.TextureEntry(asset.FullID); 238 part.Shape.Textures = new LLObject.TextureEntry(asset.FullID);
239 part.ScheduleFullUpdate(); 239 part.ScheduleFullUpdate();
240 } 240 }
241 241
242 private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) 242 private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha)
243 { 243 {
244 Bitmap image1 = new Bitmap(OpenJPEG.DecodeToImage(frontImage)); 244 Bitmap image1 = new Bitmap(OpenJPEG.DecodeToImage(frontImage));
245 Bitmap image2 = new Bitmap(OpenJPEG.DecodeToImage(backImage)); 245 Bitmap image2 = new Bitmap(OpenJPEG.DecodeToImage(backImage));
246 if (setNewAlpha) 246 if (setNewAlpha)
247 { 247 {
248 SetAlpha(ref image1, newAlpha); 248 SetAlpha(ref image1, newAlpha);
249 } 249 }
250 Bitmap joint = MergeBitMaps(image1, image2); 250 Bitmap joint = MergeBitMaps(image1, image2);
251 251
252 return OpenJPEG.EncodeFromImage(joint, true); 252 return OpenJPEG.EncodeFromImage(joint, true);
253 } 253 }
254 254
255 public Bitmap MergeBitMaps(Bitmap front, Bitmap back) 255 public Bitmap MergeBitMaps(Bitmap front, Bitmap back)
256 { 256 {
257 Bitmap joint; 257 Bitmap joint;
258 Graphics jG; 258 Graphics jG;
259 259
260 joint = new Bitmap(back.Width, back.Height, PixelFormat.Format32bppArgb); 260 joint = new Bitmap(back.Width, back.Height, PixelFormat.Format32bppArgb);
261 jG = Graphics.FromImage(joint); 261 jG = Graphics.FromImage(joint);
262 262
263 jG.DrawImage(back, 0, 0, back.Width, back.Height); 263 jG.DrawImage(back, 0, 0, back.Width, back.Height);
264 jG.DrawImage(front, 0, 0, back.Width, back.Height); 264 jG.DrawImage(front, 0, 0, back.Width, back.Height);
265 265
266 return joint; 266 return joint;
267 } 267 }
268 268
269 private void SetAlpha(ref Bitmap b, byte alpha) 269 private void SetAlpha(ref Bitmap b, byte alpha)
270 { 270 {
271 for (int w = 0; w < b.Width; w++) 271 for (int w = 0; w < b.Width; w++)
272 { 272 {
273 for (int h = 0; h < b.Height; h++) 273 for (int h = 0; h < b.Height; h++)
274 { 274 {
275 b.SetPixel(w, h, Color.FromArgb(alpha, b.GetPixel(w, h))); 275 b.SetPixel(w, h, Color.FromArgb(alpha, b.GetPixel(w, h)));
276 } 276 }
277 } 277 }
278 } 278 }
279 } 279 }
280 280
281 #endregion 281 #endregion
282 } 282 }
283} \ No newline at end of file 283} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs
index 184e026..e1339a3 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs
@@ -1,364 +1,364 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.IO; 30using System.IO;
31using System.Net; 31using System.Net;
32using System.Text; 32using System.Text;
33using System.Threading; 33using System.Threading;
34using libsecondlife; 34using libsecondlife;
35using Nini.Config; 35using Nini.Config;
36using OpenSim.Framework; 36using OpenSim.Framework;
37using OpenSim.Region.Environment.Interfaces; 37using OpenSim.Region.Environment.Interfaces;
38using OpenSim.Region.Environment.Scenes; 38using OpenSim.Region.Environment.Scenes;
39 39
40/***************************************************** 40/*****************************************************
41 * 41 *
42 * ScriptsHttpRequests 42 * ScriptsHttpRequests
43 * 43 *
44 * Implements the llHttpRequest and http_response 44 * Implements the llHttpRequest and http_response
45 * callback. 45 * callback.
46 * 46 *
47 * Some stuff was already in LSLLongCmdHandler, and then 47 * Some stuff was already in LSLLongCmdHandler, and then
48 * there was this file with a stub class in it. So, 48 * there was this file with a stub class in it. So,
49 * I am moving some of the objects and functions out of 49 * I am moving some of the objects and functions out of
50 * LSLLongCmdHandler, such as the HttpRequestClass, the 50 * LSLLongCmdHandler, such as the HttpRequestClass, the
51 * start and stop methods, and setting up pending and 51 * start and stop methods, and setting up pending and
52 * completed queues. These are processed in the 52 * completed queues. These are processed in the
53 * LSLLongCmdHandler polling loop. Similiar to the 53 * LSLLongCmdHandler polling loop. Similiar to the
54 * XMLRPCModule, since that seems to work. 54 * XMLRPCModule, since that seems to work.
55 * 55 *
56 * //TODO 56 * //TODO
57 * 57 *
58 * This probably needs some throttling mechanism but 58 * This probably needs some throttling mechanism but
59 * its wide open right now. This applies to both 59 * its wide open right now. This applies to both
60 * number of requests and data volume. 60 * number of requests and data volume.
61 * 61 *
62 * Linden puts all kinds of header fields in the requests. 62 * Linden puts all kinds of header fields in the requests.
63 * Not doing any of that: 63 * Not doing any of that:
64 * User-Agent 64 * User-Agent
65 * X-SecondLife-Shard 65 * X-SecondLife-Shard
66 * X-SecondLife-Object-Name 66 * X-SecondLife-Object-Name
67 * X-SecondLife-Object-Key 67 * X-SecondLife-Object-Key
68 * X-SecondLife-Region 68 * X-SecondLife-Region
69 * X-SecondLife-Local-Position 69 * X-SecondLife-Local-Position
70 * X-SecondLife-Local-Velocity 70 * X-SecondLife-Local-Velocity
71 * X-SecondLife-Local-Rotation 71 * X-SecondLife-Local-Rotation
72 * X-SecondLife-Owner-Name 72 * X-SecondLife-Owner-Name
73 * X-SecondLife-Owner-Key 73 * X-SecondLife-Owner-Key
74 * 74 *
75 * HTTPS support 75 * HTTPS support
76 * 76 *
77 * Configurable timeout? 77 * Configurable timeout?
78 * Configurable max repsonse size? 78 * Configurable max repsonse size?
79 * Configurable 79 * Configurable
80 * 80 *
81 * **************************************************/ 81 * **************************************************/
82 82
83namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest 83namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest
84{ 84{
85 public class HttpRequestModule : IRegionModule, IHttpRequests 85 public class HttpRequestModule : IRegionModule, IHttpRequests
86 { 86 {
87 private object HttpListLock = new object(); 87 private object HttpListLock = new object();
88 private int httpTimeout = 30000; 88 private int httpTimeout = 30000;
89 private string m_name = "HttpScriptRequests"; 89 private string m_name = "HttpScriptRequests";
90 90
91 // <request id, HttpRequestClass> 91 // <request id, HttpRequestClass>
92 private Dictionary<LLUUID, HttpRequestClass> m_pendingRequests; 92 private Dictionary<LLUUID, HttpRequestClass> m_pendingRequests;
93 private Scene m_scene; 93 private Scene m_scene;
94 private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>(); 94 private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>();
95 95
96 public HttpRequestModule() 96 public HttpRequestModule()
97 { 97 {
98 } 98 }
99 99
100 #region IHttpRequests Members 100 #region IHttpRequests Members
101 101
102 public LLUUID MakeHttpRequest(string url, string parameters, string body) 102 public LLUUID MakeHttpRequest(string url, string parameters, string body)
103 { 103 {
104 return LLUUID.Zero; 104 return LLUUID.Zero;
105 } 105 }
106 106
107 public LLUUID StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body) 107 public LLUUID StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, string body)
108 { 108 {
109 LLUUID reqID = LLUUID.Random(); 109 LLUUID reqID = LLUUID.Random();
110 HttpRequestClass htc = new HttpRequestClass(); 110 HttpRequestClass htc = new HttpRequestClass();
111 111
112 // Partial implementation: support for parameter flags needed 112 // Partial implementation: support for parameter flags needed
113 // see http://wiki.secondlife.com/wiki/LlHTTPRequest 113 // see http://wiki.secondlife.com/wiki/LlHTTPRequest
114 // 114 //
115 // Parameters are expected in {key, value, ... , key, value} 115 // Parameters are expected in {key, value, ... , key, value}
116 if (parameters != null) 116 if (parameters != null)
117 { 117 {
118 string[] parms = parameters.ToArray(); 118 string[] parms = parameters.ToArray();
119 for (int i = 0; i < parms.Length / 2; i += 2) 119 for (int i = 0; i < parms.Length / 2; i += 2)
120 { 120 {
121 switch (Int32.Parse(parms[i])) 121 switch (Int32.Parse(parms[i]))
122 { 122 {
123 case HttpRequestClass.HTTP_METHOD: 123 case HttpRequestClass.HTTP_METHOD:
124 124
125 htc.httpMethod = parms[i + 1]; 125 htc.httpMethod = parms[i + 1];
126 break; 126 break;
127 127
128 case HttpRequestClass.HTTP_MIMETYPE: 128 case HttpRequestClass.HTTP_MIMETYPE:
129 129
130 htc.httpMIMEType = parms[i + 1]; 130 htc.httpMIMEType = parms[i + 1];
131 break; 131 break;
132 132
133 case HttpRequestClass.HTTP_BODY_MAXLENGTH: 133 case HttpRequestClass.HTTP_BODY_MAXLENGTH:
134 134
135 // TODO implement me 135 // TODO implement me
136 break; 136 break;
137 137
138 case HttpRequestClass.HTTP_VERIFY_CERT: 138 case HttpRequestClass.HTTP_VERIFY_CERT:
139 139
140 // TODO implement me 140 // TODO implement me
141 break; 141 break;
142 } 142 }
143 } 143 }
144 } 144 }
145 145
146 htc.localID = localID; 146 htc.localID = localID;
147 htc.itemID = itemID; 147 htc.itemID = itemID;
148 htc.url = url; 148 htc.url = url;
149 htc.reqID = reqID; 149 htc.reqID = reqID;
150 htc.httpTimeout = httpTimeout; 150 htc.httpTimeout = httpTimeout;
151 htc.outbound_body = body; 151 htc.outbound_body = body;
152 152
153 lock (HttpListLock) 153 lock (HttpListLock)
154 { 154 {
155 m_pendingRequests.Add(reqID, htc); 155 m_pendingRequests.Add(reqID, htc);
156 } 156 }
157 157
158 htc.process(); 158 htc.process();
159 159
160 return reqID; 160 return reqID;
161 } 161 }
162 162
163 public void StopHttpRequest(uint m_localID, LLUUID m_itemID) 163 public void StopHttpRequest(uint m_localID, LLUUID m_itemID)
164 { 164 {
165 if (m_pendingRequests != null) 165 if (m_pendingRequests != null)
166 { 166 {
167 lock (HttpListLock) 167 lock (HttpListLock)
168 { 168 {
169 HttpRequestClass tmpReq; 169 HttpRequestClass tmpReq;
170 if (m_pendingRequests.TryGetValue(m_itemID, out tmpReq)) 170 if (m_pendingRequests.TryGetValue(m_itemID, out tmpReq))
171 { 171 {
172 tmpReq.Stop(); 172 tmpReq.Stop();
173 m_pendingRequests.Remove(m_itemID); 173 m_pendingRequests.Remove(m_itemID);
174 } 174 }
175 } 175 }
176 } 176 }
177 } 177 }
178 178
179 /* 179 /*
180 * TODO 180 * TODO
181 * Not sure how important ordering is is here - the next first 181 * Not sure how important ordering is is here - the next first
182 * one completed in the list is returned, based soley on its list 182 * one completed in the list is returned, based soley on its list
183 * position, not the order in which the request was started or 183 * position, not the order in which the request was started or
184 * finsihed. I thought about setting up a queue for this, but 184 * finsihed. I thought about setting up a queue for this, but
185 * it will need some refactoring and this works 'enough' right now 185 * it will need some refactoring and this works 'enough' right now
186 */ 186 */
187 187
188 public HttpRequestClass GetNextCompletedRequest() 188 public HttpRequestClass GetNextCompletedRequest()
189 { 189 {
190 lock (HttpListLock) 190 lock (HttpListLock)
191 { 191 {
192 foreach (LLUUID luid in m_pendingRequests.Keys) 192 foreach (LLUUID luid in m_pendingRequests.Keys)
193 { 193 {
194 HttpRequestClass tmpReq; 194 HttpRequestClass tmpReq;
195 195
196 if (m_pendingRequests.TryGetValue(luid, out tmpReq)) 196 if (m_pendingRequests.TryGetValue(luid, out tmpReq))
197 { 197 {
198 if (tmpReq.finished) 198 if (tmpReq.finished)
199 { 199 {
200 return tmpReq; 200 return tmpReq;
201 } 201 }
202 } 202 }
203 } 203 }
204 } 204 }
205 return null; 205 return null;
206 } 206 }
207 207
208 public void RemoveCompletedRequest(LLUUID id) 208 public void RemoveCompletedRequest(LLUUID id)
209 { 209 {
210 lock (HttpListLock) 210 lock (HttpListLock)
211 { 211 {
212 HttpRequestClass tmpReq; 212 HttpRequestClass tmpReq;
213 if (m_pendingRequests.TryGetValue(id, out tmpReq)) 213 if (m_pendingRequests.TryGetValue(id, out tmpReq))
214 { 214 {
215 tmpReq.Stop(); 215 tmpReq.Stop();
216 tmpReq = null; 216 tmpReq = null;
217 m_pendingRequests.Remove(id); 217 m_pendingRequests.Remove(id);
218 } 218 }
219 } 219 }
220 } 220 }
221 221
222 #endregion 222 #endregion
223 223
224 #region IRegionModule Members 224 #region IRegionModule Members
225 225
226 public void Initialise(Scene scene, IConfigSource config) 226 public void Initialise(Scene scene, IConfigSource config)
227 { 227 {
228 m_scene = scene; 228 m_scene = scene;
229 229
230 m_scene.RegisterModuleInterface<IHttpRequests>(this); 230 m_scene.RegisterModuleInterface<IHttpRequests>(this);
231 231
232 m_pendingRequests = new Dictionary<LLUUID, HttpRequestClass>(); 232 m_pendingRequests = new Dictionary<LLUUID, HttpRequestClass>();
233 } 233 }
234 234
235 public void PostInitialise() 235 public void PostInitialise()
236 { 236 {
237 } 237 }
238 238
239 public void Close() 239 public void Close()
240 { 240 {
241 } 241 }
242 242
243 public string Name 243 public string Name
244 { 244 {
245 get { return m_name; } 245 get { return m_name; }
246 } 246 }
247 247
248 public bool IsSharedModule 248 public bool IsSharedModule
249 { 249 {
250 get { return true; } 250 get { return true; }
251 } 251 }
252 252
253 #endregion 253 #endregion
254 } 254 }
255 255
256 public class HttpRequestClass 256 public class HttpRequestClass
257 { 257 {
258 // Constants for parameters 258 // Constants for parameters
259 public const int HTTP_BODY_MAXLENGTH = 2; 259 public const int HTTP_BODY_MAXLENGTH = 2;
260 public const int HTTP_METHOD = 0; 260 public const int HTTP_METHOD = 0;
261 public const int HTTP_MIMETYPE = 1; 261 public const int HTTP_MIMETYPE = 1;
262 public const int HTTP_VERIFY_CERT = 3; 262 public const int HTTP_VERIFY_CERT = 3;
263 public bool finished; 263 public bool finished;
264 public int httpBodyMaxLen = 2048; // not implemented 264 public int httpBodyMaxLen = 2048; // not implemented
265 265
266 // Parameter members and default values 266 // Parameter members and default values
267 public string httpMethod = "GET"; 267 public string httpMethod = "GET";
268 public string httpMIMEType = "text/plain;charset=utf-8"; 268 public string httpMIMEType = "text/plain;charset=utf-8";
269 private Thread httpThread; 269 private Thread httpThread;
270 public int httpTimeout; 270 public int httpTimeout;
271 public bool httpVerifyCert = true; // not implemented 271 public bool httpVerifyCert = true; // not implemented
272 272
273 // Request info 273 // Request info
274 public LLUUID itemID; 274 public LLUUID itemID;
275 public uint localID; 275 public uint localID;
276 public DateTime next; 276 public DateTime next;
277 public string outbound_body; 277 public string outbound_body;
278 public LLUUID reqID; 278 public LLUUID reqID;
279 public HttpWebRequest request; 279 public HttpWebRequest request;
280 public string response_body; 280 public string response_body;
281 public List<string> response_metadata; 281 public List<string> response_metadata;
282 public int status; 282 public int status;
283 public string url; 283 public string url;
284 284
285 public void process() 285 public void process()
286 { 286 {
287 httpThread = new Thread(SendRequest); 287 httpThread = new Thread(SendRequest);
288 httpThread.Name = "HttpRequestThread"; 288 httpThread.Name = "HttpRequestThread";
289 httpThread.Priority = ThreadPriority.BelowNormal; 289 httpThread.Priority = ThreadPriority.BelowNormal;
290 httpThread.IsBackground = true; 290 httpThread.IsBackground = true;
291 finished = false; 291 finished = false;
292 httpThread.Start(); 292 httpThread.Start();
293 ThreadTracker.Add(httpThread); 293 ThreadTracker.Add(httpThread);
294 } 294 }
295 295
296 /* 296 /*
297 * TODO: More work on the response codes. Right now 297 * TODO: More work on the response codes. Right now
298 * returning 200 for success or 499 for exception 298 * returning 200 for success or 499 for exception
299 */ 299 */
300 300
301 public void SendRequest() 301 public void SendRequest()
302 { 302 {
303 HttpWebResponse response = null; 303 HttpWebResponse response = null;
304 StringBuilder sb = new StringBuilder(); 304 StringBuilder sb = new StringBuilder();
305 byte[] buf = new byte[8192]; 305 byte[] buf = new byte[8192];
306 string tempString = null; 306 string tempString = null;
307 int count = 0; 307 int count = 0;
308 308
309 try 309 try
310 { 310 {
311 request = (HttpWebRequest) 311 request = (HttpWebRequest)
312 WebRequest.Create(url); 312 WebRequest.Create(url);
313 request.Method = httpMethod; 313 request.Method = httpMethod;
314 request.ContentType = httpMIMEType; 314 request.ContentType = httpMIMEType;
315 315
316 request.Timeout = httpTimeout; 316 request.Timeout = httpTimeout;
317 // execute the request 317 // execute the request
318 response = (HttpWebResponse) 318 response = (HttpWebResponse)
319 request.GetResponse(); 319 request.GetResponse();
320 320
321 Stream resStream = response.GetResponseStream(); 321 Stream resStream = response.GetResponseStream();
322 322
323 do 323 do
324 { 324 {
325 // fill the buffer with data 325 // fill the buffer with data
326 count = resStream.Read(buf, 0, buf.Length); 326 count = resStream.Read(buf, 0, buf.Length);
327 327
328 // make sure we read some data 328 // make sure we read some data
329 if (count != 0) 329 if (count != 0)
330 { 330 {
331 // translate from bytes to ASCII text 331 // translate from bytes to ASCII text
332 tempString = Encoding.UTF8.GetString(buf, 0, count); 332 tempString = Encoding.UTF8.GetString(buf, 0, count);
333 333
334 // continue building the string 334 // continue building the string
335 sb.Append(tempString); 335 sb.Append(tempString);
336 } 336 }
337 } while (count > 0); // any more data to read? 337 } while (count > 0); // any more data to read?
338 338
339 response_body = sb.ToString(); 339 response_body = sb.ToString();
340 } 340 }
341 catch (Exception e) 341 catch (Exception e)
342 { 342 {
343 status = 499; 343 status = 499;
344 response_body = e.Message; 344 response_body = e.Message;
345 finished = true; 345 finished = true;
346 return; 346 return;
347 } 347 }
348 348
349 status = 200; 349 status = 200;
350 finished = true; 350 finished = true;
351 } 351 }
352 352
353 public void Stop() 353 public void Stop()
354 { 354 {
355 try 355 try
356 { 356 {
357 httpThread.Abort(); 357 httpThread.Abort();
358 } 358 }
359 catch (Exception) 359 catch (Exception)
360 { 360 {
361 } 361 }
362 } 362 }
363 } 363 }
364} \ No newline at end of file 364} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs b/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs
index a0408cd..c828ef0 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs
@@ -1,191 +1,191 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Drawing; 29using System.Drawing;
30using System.IO; 30using System.IO;
31using System.Net; 31using System.Net;
32using libsecondlife; 32using libsecondlife;
33using Nini.Config; 33using Nini.Config;
34using OpenJPEGNet; 34using OpenJPEGNet;
35using OpenSim.Region.Environment.Interfaces; 35using OpenSim.Region.Environment.Interfaces;
36using OpenSim.Region.Environment.Scenes; 36using OpenSim.Region.Environment.Scenes;
37 37
38namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL 38namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL
39{ 39{
40 public class LoadImageURLModule : IRegionModule, IDynamicTextureRender 40 public class LoadImageURLModule : IRegionModule, IDynamicTextureRender
41 { 41 {
42 private string m_name = "LoadImageURL"; 42 private string m_name = "LoadImageURL";
43 private Scene m_scene; 43 private Scene m_scene;
44 private IDynamicTextureManager m_textureManager; 44 private IDynamicTextureManager m_textureManager;
45 45
46 #region IDynamicTextureRender Members 46 #region IDynamicTextureRender Members
47 47
48 public string GetName() 48 public string GetName()
49 { 49 {
50 return m_name; 50 return m_name;
51 } 51 }
52 52
53 public string GetContentType() 53 public string GetContentType()
54 { 54 {
55 return ("image"); 55 return ("image");
56 } 56 }
57 57
58 public bool SupportsAsynchronous() 58 public bool SupportsAsynchronous()
59 { 59 {
60 return true; 60 return true;
61 } 61 }
62 62
63 public byte[] ConvertUrl(string url, string extraParams) 63 public byte[] ConvertUrl(string url, string extraParams)
64 { 64 {
65 return null; 65 return null;
66 } 66 }
67 67
68 public byte[] ConvertStream(Stream data, string extraParams) 68 public byte[] ConvertStream(Stream data, string extraParams)
69 { 69 {
70 return null; 70 return null;
71 } 71 }
72 72
73 public bool AsyncConvertUrl(LLUUID id, string url, string extraParams) 73 public bool AsyncConvertUrl(LLUUID id, string url, string extraParams)
74 { 74 {
75 MakeHttpRequest(url, id); 75 MakeHttpRequest(url, id);
76 return true; 76 return true;
77 } 77 }
78 78
79 public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams) 79 public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams)
80 { 80 {
81 return false; 81 return false;
82 } 82 }
83 83
84 #endregion 84 #endregion
85 85
86 #region IRegionModule Members 86 #region IRegionModule Members
87 87
88 public void Initialise(Scene scene, IConfigSource config) 88 public void Initialise(Scene scene, IConfigSource config)
89 { 89 {
90 if (m_scene == null) 90 if (m_scene == null)
91 { 91 {
92 m_scene = scene; 92 m_scene = scene;
93 } 93 }
94 } 94 }
95 95
96 public void PostInitialise() 96 public void PostInitialise()
97 { 97 {
98 m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>(); 98 m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
99 if (m_textureManager != null) 99 if (m_textureManager != null)
100 { 100 {
101 m_textureManager.RegisterRender(GetContentType(), this); 101 m_textureManager.RegisterRender(GetContentType(), this);
102 } 102 }
103 } 103 }
104 104
105 public void Close() 105 public void Close()
106 { 106 {
107 } 107 }
108 108
109 public string Name 109 public string Name
110 { 110 {
111 get { return m_name; } 111 get { return m_name; }
112 } 112 }
113 113
114 public bool IsSharedModule 114 public bool IsSharedModule
115 { 115 {
116 get { return true; } 116 get { return true; }
117 } 117 }
118 118
119 #endregion 119 #endregion
120 120
121 private void MakeHttpRequest(string url, LLUUID requestID) 121 private void MakeHttpRequest(string url, LLUUID requestID)
122 { 122 {
123 WebRequest request = HttpWebRequest.Create(url); 123 WebRequest request = HttpWebRequest.Create(url);
124 RequestState state = new RequestState((HttpWebRequest) request, requestID); 124 RequestState state = new RequestState((HttpWebRequest) request, requestID);
125 IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state); 125 IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state);
126 126
127 TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1)); 127 TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
128 state.TimeOfRequest = (int) t.TotalSeconds; 128 state.TimeOfRequest = (int) t.TotalSeconds;
129 } 129 }
130 130
131 private void HttpRequestReturn(IAsyncResult result) 131 private void HttpRequestReturn(IAsyncResult result)
132 { 132 {
133 RequestState state = (RequestState) result.AsyncState; 133 RequestState state = (RequestState) result.AsyncState;
134 WebRequest request = (WebRequest) state.Request; 134 WebRequest request = (WebRequest) state.Request;
135 HttpWebResponse response = (HttpWebResponse) request.EndGetResponse(result); 135 HttpWebResponse response = (HttpWebResponse) request.EndGetResponse(result);
136 if (response.StatusCode == HttpStatusCode.OK) 136 if (response.StatusCode == HttpStatusCode.OK)
137 { 137 {
138 Bitmap image = new Bitmap(response.GetResponseStream()); 138 Bitmap image = new Bitmap(response.GetResponseStream());
139 Size newsize; 139 Size newsize;
140 140
141 // TODO: make this a bit less hard coded 141 // TODO: make this a bit less hard coded
142 if ((image.Height < 64) && (image.Width < 64)) 142 if ((image.Height < 64) && (image.Width < 64))
143 { 143 {
144 newsize = new Size(32, 32); 144 newsize = new Size(32, 32);
145 } 145 }
146 else if ((image.Height < 128) && (image.Width < 128)) 146 else if ((image.Height < 128) && (image.Width < 128))
147 { 147 {
148 newsize = new Size(64, 64); 148 newsize = new Size(64, 64);
149 } 149 }
150 else if ((image.Height < 256) && (image.Width < 256)) 150 else if ((image.Height < 256) && (image.Width < 256))
151 { 151 {
152 newsize = new Size(128, 128); 152 newsize = new Size(128, 128);
153 } 153 }
154 else if ((image.Height < 512 && image.Width < 512)) 154 else if ((image.Height < 512 && image.Width < 512))
155 { 155 {
156 newsize = new Size(256, 256); 156 newsize = new Size(256, 256);
157 } 157 }
158 else if ((image.Height < 1024 && image.Width < 1024)) 158 else if ((image.Height < 1024 && image.Width < 1024))
159 { 159 {
160 newsize = new Size(512, 512); 160 newsize = new Size(512, 512);
161 } 161 }
162 else 162 else
163 { 163 {
164 newsize = new Size(1024, 1024); 164 newsize = new Size(1024, 1024);
165 } 165 }
166 166
167 Bitmap resize = new Bitmap(image, newsize); 167 Bitmap resize = new Bitmap(image, newsize);
168 byte[] imageJ2000 = OpenJPEG.EncodeFromImage(resize, true); 168 byte[] imageJ2000 = OpenJPEG.EncodeFromImage(resize, true);
169 169
170 m_textureManager.ReturnData(state.RequestID, imageJ2000); 170 m_textureManager.ReturnData(state.RequestID, imageJ2000);
171 } 171 }
172 } 172 }
173 173
174 #region Nested type: RequestState 174 #region Nested type: RequestState
175 175
176 public class RequestState 176 public class RequestState
177 { 177 {
178 public HttpWebRequest Request = null; 178 public HttpWebRequest Request = null;
179 public LLUUID RequestID = LLUUID.Zero; 179 public LLUUID RequestID = LLUUID.Zero;
180 public int TimeOfRequest = 0; 180 public int TimeOfRequest = 0;
181 181
182 public RequestState(HttpWebRequest request, LLUUID requestID) 182 public RequestState(HttpWebRequest request, LLUUID requestID)
183 { 183 {
184 Request = request; 184 Request = request;
185 RequestID = requestID; 185 RequestID = requestID;
186 } 186 }
187 } 187 }
188 188
189 #endregion 189 #endregion
190 } 190 }
191} \ No newline at end of file 191} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
index 386c2b5..626c60f 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs
@@ -1,369 +1,369 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Drawing; 29using System.Drawing;
30using System.Drawing.Imaging; 30using System.Drawing.Imaging;
31using System.Globalization; 31using System.Globalization;
32using System.IO; 32using System.IO;
33using System.Net; 33using System.Net;
34using libsecondlife; 34using libsecondlife;
35using Nini.Config; 35using Nini.Config;
36using OpenJPEGNet; 36using OpenJPEGNet;
37using OpenSim.Region.Environment.Interfaces; 37using OpenSim.Region.Environment.Interfaces;
38using OpenSim.Region.Environment.Scenes; 38using OpenSim.Region.Environment.Scenes;
39using Image=System.Drawing.Image; 39using Image=System.Drawing.Image;
40 40
41//using Cairo; 41//using Cairo;
42 42
43namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender 43namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender
44{ 44{
45 public class VectorRenderModule : IRegionModule, IDynamicTextureRender 45 public class VectorRenderModule : IRegionModule, IDynamicTextureRender
46 { 46 {
47 private string m_name = "VectorRenderModule"; 47 private string m_name = "VectorRenderModule";
48 private Scene m_scene; 48 private Scene m_scene;
49 private IDynamicTextureManager m_textureManager; 49 private IDynamicTextureManager m_textureManager;
50 50
51 public VectorRenderModule() 51 public VectorRenderModule()
52 { 52 {
53 } 53 }
54 54
55 #region IDynamicTextureRender Members 55 #region IDynamicTextureRender Members
56 56
57 public string GetContentType() 57 public string GetContentType()
58 { 58 {
59 return ("vector"); 59 return ("vector");
60 } 60 }
61 61
62 public string GetName() 62 public string GetName()
63 { 63 {
64 return m_name; 64 return m_name;
65 } 65 }
66 66
67 public bool SupportsAsynchronous() 67 public bool SupportsAsynchronous()
68 { 68 {
69 return true; 69 return true;
70 } 70 }
71 71
72 public byte[] ConvertUrl(string url, string extraParams) 72 public byte[] ConvertUrl(string url, string extraParams)
73 { 73 {
74 return null; 74 return null;
75 } 75 }
76 76
77 public byte[] ConvertStream(Stream data, string extraParams) 77 public byte[] ConvertStream(Stream data, string extraParams)
78 { 78 {
79 return null; 79 return null;
80 } 80 }
81 81
82 public bool AsyncConvertUrl(LLUUID id, string url, string extraParams) 82 public bool AsyncConvertUrl(LLUUID id, string url, string extraParams)
83 { 83 {
84 return false; 84 return false;
85 } 85 }
86 86
87 public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams) 87 public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams)
88 { 88 {
89 Draw(bodyData, id, extraParams); 89 Draw(bodyData, id, extraParams);
90 return true; 90 return true;
91 } 91 }
92 92
93 #endregion 93 #endregion
94 94
95 #region IRegionModule Members 95 #region IRegionModule Members
96 96
97 public void Initialise(Scene scene, IConfigSource config) 97 public void Initialise(Scene scene, IConfigSource config)
98 { 98 {
99 if (m_scene == null) 99 if (m_scene == null)
100 { 100 {
101 m_scene = scene; 101 m_scene = scene;
102 } 102 }
103 } 103 }
104 104
105 public void PostInitialise() 105 public void PostInitialise()
106 { 106 {
107 m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>(); 107 m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
108 if (m_textureManager != null) 108 if (m_textureManager != null)
109 { 109 {
110 m_textureManager.RegisterRender(GetContentType(), this); 110 m_textureManager.RegisterRender(GetContentType(), this);
111 } 111 }
112 } 112 }
113 113
114 public void Close() 114 public void Close()
115 { 115 {
116 } 116 }
117 117
118 public string Name 118 public string Name
119 { 119 {
120 get { return m_name; } 120 get { return m_name; }
121 } 121 }
122 122
123 public bool IsSharedModule 123 public bool IsSharedModule
124 { 124 {
125 get { return true; } 125 get { return true; }
126 } 126 }
127 127
128 #endregion 128 #endregion
129 129
130 private void Draw(string data, LLUUID id, string extraParams) 130 private void Draw(string data, LLUUID id, string extraParams)
131 { 131 {
132 // TODO: this is a brutal hack. extraParams should actually be parsed reasonably. 132 // TODO: this is a brutal hack. extraParams should actually be parsed reasonably.
133 int size = 256; 133 int size = 256;
134 try 134 try
135 { 135 {
136 size = Convert.ToInt32(extraParams); 136 size = Convert.ToInt32(extraParams);
137 } 137 }
138 catch (Exception e) 138 catch (Exception e)
139 { 139 {
140//Ckrinke: Add a WriteLine to remove the warning about 'e' defined but not used 140//Ckrinke: Add a WriteLine to remove the warning about 'e' defined but not used
141 Console.WriteLine("Problem with Draw. Please verify parameters." + e.ToString()); 141 Console.WriteLine("Problem with Draw. Please verify parameters." + e.ToString());
142 } 142 }
143 143
144 if ((size < 128) || (size > 1024)) 144 if ((size < 128) || (size > 1024))
145 size = 256; 145 size = 256;
146 146
147 Bitmap bitmap = new Bitmap(size, size, PixelFormat.Format32bppArgb); 147 Bitmap bitmap = new Bitmap(size, size, PixelFormat.Format32bppArgb);
148 148
149 Graphics graph = Graphics.FromImage(bitmap); 149 Graphics graph = Graphics.FromImage(bitmap);
150 150
151 extraParams = extraParams.ToLower(); 151 extraParams = extraParams.ToLower();
152 int alpha = 255; 152 int alpha = 255;
153 if (extraParams == "setalpha") 153 if (extraParams == "setalpha")
154 { 154 {
155 alpha = 0; 155 alpha = 0;
156 } 156 }
157 else 157 else
158 { 158 {
159 graph.FillRectangle(new SolidBrush(Color.White), 0, 0, size, size); 159 graph.FillRectangle(new SolidBrush(Color.White), 0, 0, size, size);
160 } 160 }
161 161
162 for (int w = 0; w < bitmap.Width; w++) 162 for (int w = 0; w < bitmap.Width; w++)
163 { 163 {
164 for (int h = 0; h < bitmap.Height; h++) 164 for (int h = 0; h < bitmap.Height; h++)
165 { 165 {
166 bitmap.SetPixel(w, h, Color.FromArgb(alpha, bitmap.GetPixel(w, h))); 166 bitmap.SetPixel(w, h, Color.FromArgb(alpha, bitmap.GetPixel(w, h)));
167 } 167 }
168 } 168 }
169 169
170 170
171 GDIDraw(data, graph); 171 GDIDraw(data, graph);
172 172
173 byte[] imageJ2000 = OpenJPEG.EncodeFromImage(bitmap, true); 173 byte[] imageJ2000 = OpenJPEG.EncodeFromImage(bitmap, true);
174 m_textureManager.ReturnData(id, imageJ2000); 174 m_textureManager.ReturnData(id, imageJ2000);
175 } 175 }
176 176
177/* 177/*
178 private void CairoDraw(string data, System.Drawing.Graphics graph) 178 private void CairoDraw(string data, System.Drawing.Graphics graph)
179 { 179 {
180 using (Win32Surface draw = new Win32Surface(graph.GetHdc())) 180 using (Win32Surface draw = new Win32Surface(graph.GetHdc()))
181 { 181 {
182 Context contex = new Context(draw); 182 Context contex = new Context(draw);
183 183
184 contex.Antialias = Antialias.None; //fastest method but low quality 184 contex.Antialias = Antialias.None; //fastest method but low quality
185 contex.LineWidth = 7; 185 contex.LineWidth = 7;
186 char[] lineDelimiter = { ';' }; 186 char[] lineDelimiter = { ';' };
187 char[] partsDelimiter = { ',' }; 187 char[] partsDelimiter = { ',' };
188 string[] lines = data.Split(lineDelimiter); 188 string[] lines = data.Split(lineDelimiter);
189 189
190 foreach (string line in lines) 190 foreach (string line in lines)
191 { 191 {
192 string nextLine = line.Trim(); 192 string nextLine = line.Trim();
193 193
194 if (nextLine.StartsWith("MoveTO")) 194 if (nextLine.StartsWith("MoveTO"))
195 { 195 {
196 float x = 0; 196 float x = 0;
197 float y = 0; 197 float y = 0;
198 GetParams(partsDelimiter, ref nextLine, ref x, ref y); 198 GetParams(partsDelimiter, ref nextLine, ref x, ref y);
199 contex.MoveTo(x, y); 199 contex.MoveTo(x, y);
200 } 200 }
201 else if (nextLine.StartsWith("LineTo")) 201 else if (nextLine.StartsWith("LineTo"))
202 { 202 {
203 float x = 0; 203 float x = 0;
204 float y = 0; 204 float y = 0;
205 GetParams(partsDelimiter, ref nextLine, ref x, ref y); 205 GetParams(partsDelimiter, ref nextLine, ref x, ref y);
206 contex.LineTo(x, y); 206 contex.LineTo(x, y);
207 contex.Stroke(); 207 contex.Stroke();
208 } 208 }
209 } 209 }
210 } 210 }
211 graph.ReleaseHdc(); 211 graph.ReleaseHdc();
212 } 212 }
213*/ 213*/
214 214
215 private void GDIDraw(string data, Graphics graph) 215 private void GDIDraw(string data, Graphics graph)
216 { 216 {
217 Point startPoint = new Point(0, 0); 217 Point startPoint = new Point(0, 0);
218 Point endPoint = new Point(0, 0); 218 Point endPoint = new Point(0, 0);
219 Pen drawPen = new Pen(Color.Black, 7); 219 Pen drawPen = new Pen(Color.Black, 7);
220 Font myFont = new Font("Times New Roman", 14); 220 Font myFont = new Font("Times New Roman", 14);
221 SolidBrush myBrush = new SolidBrush(Color.Black); 221 SolidBrush myBrush = new SolidBrush(Color.Black);
222 char[] lineDelimiter = {';'}; 222 char[] lineDelimiter = {';'};
223 char[] partsDelimiter = {','}; 223 char[] partsDelimiter = {','};
224 string[] lines = data.Split(lineDelimiter); 224 string[] lines = data.Split(lineDelimiter);
225 225
226 foreach (string line in lines) 226 foreach (string line in lines)
227 { 227 {
228 string nextLine = line.Trim(); 228 string nextLine = line.Trim();
229 //replace with switch, or even better, do some proper parsing 229 //replace with switch, or even better, do some proper parsing
230 if (nextLine.StartsWith("MoveTo")) 230 if (nextLine.StartsWith("MoveTo"))
231 { 231 {
232 float x = 0; 232 float x = 0;
233 float y = 0; 233 float y = 0;
234 GetParams(partsDelimiter, ref nextLine, 6, ref x, ref y); 234 GetParams(partsDelimiter, ref nextLine, 6, ref x, ref y);
235 startPoint.X = (int) x; 235 startPoint.X = (int) x;
236 startPoint.Y = (int) y; 236 startPoint.Y = (int) y;
237 } 237 }
238 else if (nextLine.StartsWith("LineTo")) 238 else if (nextLine.StartsWith("LineTo"))
239 { 239 {
240 float x = 0; 240 float x = 0;
241 float y = 0; 241 float y = 0;
242 GetParams(partsDelimiter, ref nextLine, 6, ref x, ref y); 242 GetParams(partsDelimiter, ref nextLine, 6, ref x, ref y);
243 endPoint.X = (int) x; 243 endPoint.X = (int) x;
244 endPoint.Y = (int) y; 244 endPoint.Y = (int) y;
245 graph.DrawLine(drawPen, startPoint, endPoint); 245 graph.DrawLine(drawPen, startPoint, endPoint);
246 startPoint.X = endPoint.X; 246 startPoint.X = endPoint.X;
247 startPoint.Y = endPoint.Y; 247 startPoint.Y = endPoint.Y;
248 } 248 }
249 else if (nextLine.StartsWith("Text")) 249 else if (nextLine.StartsWith("Text"))
250 { 250 {
251 nextLine = nextLine.Remove(0, 4); 251 nextLine = nextLine.Remove(0, 4);
252 nextLine = nextLine.Trim(); 252 nextLine = nextLine.Trim();
253 graph.DrawString(nextLine, myFont, myBrush, startPoint); 253 graph.DrawString(nextLine, myFont, myBrush, startPoint);
254 } 254 }
255 else if (nextLine.StartsWith("Image")) 255 else if (nextLine.StartsWith("Image"))
256 { 256 {
257 float x = 0; 257 float x = 0;
258 float y = 0; 258 float y = 0;
259 GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y); 259 GetParams(partsDelimiter, ref nextLine, 5, ref x, ref y);
260 endPoint.X = (int) x; 260 endPoint.X = (int) x;
261 endPoint.Y = (int) y; 261 endPoint.Y = (int) y;
262 Image image = ImageHttpRequest(nextLine); 262 Image image = ImageHttpRequest(nextLine);
263 graph.DrawImage(image, (float) startPoint.X, (float) startPoint.Y, x, y); 263 graph.DrawImage(image, (float) startPoint.X, (float) startPoint.Y, x, y);
264 startPoint.X += endPoint.X; 264 startPoint.X += endPoint.X;
265 startPoint.Y += endPoint.Y; 265 startPoint.Y += endPoint.Y;
266 } 266 }
267 else if (nextLine.StartsWith("Rectangle")) 267 else if (nextLine.StartsWith("Rectangle"))
268 { 268 {
269 float x = 0; 269 float x = 0;
270 float y = 0; 270 float y = 0;
271 GetParams(partsDelimiter, ref nextLine, 9, ref x, ref y); 271 GetParams(partsDelimiter, ref nextLine, 9, ref x, ref y);
272 endPoint.X = (int) x; 272 endPoint.X = (int) x;
273 endPoint.Y = (int) y; 273 endPoint.Y = (int) y;
274 graph.DrawRectangle(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y); 274 graph.DrawRectangle(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
275 startPoint.X += endPoint.X; 275 startPoint.X += endPoint.X;
276 startPoint.Y += endPoint.Y; 276 startPoint.Y += endPoint.Y;
277 } 277 }
278 else if (nextLine.StartsWith("FillRectangle")) 278 else if (nextLine.StartsWith("FillRectangle"))
279 { 279 {
280 float x = 0; 280 float x = 0;
281 float y = 0; 281 float y = 0;
282 GetParams(partsDelimiter, ref nextLine, 13, ref x, ref y); 282 GetParams(partsDelimiter, ref nextLine, 13, ref x, ref y);
283 endPoint.X = (int) x; 283 endPoint.X = (int) x;
284 endPoint.Y = (int) y; 284 endPoint.Y = (int) y;
285 graph.FillRectangle(myBrush, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y); 285 graph.FillRectangle(myBrush, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
286 startPoint.X += endPoint.X; 286 startPoint.X += endPoint.X;
287 startPoint.Y += endPoint.Y; 287 startPoint.Y += endPoint.Y;
288 } 288 }
289 else if (nextLine.StartsWith("Ellipse")) 289 else if (nextLine.StartsWith("Ellipse"))
290 { 290 {
291 float x = 0; 291 float x = 0;
292 float y = 0; 292 float y = 0;
293 GetParams(partsDelimiter, ref nextLine, 7, ref x, ref y); 293 GetParams(partsDelimiter, ref nextLine, 7, ref x, ref y);
294 endPoint.X = (int) x; 294 endPoint.X = (int) x;
295 endPoint.Y = (int) y; 295 endPoint.Y = (int) y;
296 graph.DrawEllipse(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y); 296 graph.DrawEllipse(drawPen, startPoint.X, startPoint.Y, endPoint.X, endPoint.Y);
297 startPoint.X += endPoint.X; 297 startPoint.X += endPoint.X;
298 startPoint.Y += endPoint.Y; 298 startPoint.Y += endPoint.Y;
299 } 299 }
300 else if (nextLine.StartsWith("FontSize")) 300 else if (nextLine.StartsWith("FontSize"))
301 { 301 {
302 nextLine = nextLine.Remove(0, 8); 302 nextLine = nextLine.Remove(0, 8);
303 nextLine = nextLine.Trim(); 303 nextLine = nextLine.Trim();
304 float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture); 304 float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
305 myFont = new Font("Times New Roman", size); 305 myFont = new Font("Times New Roman", size);
306 } 306 }
307 else if (nextLine.StartsWith("PenSize")) 307 else if (nextLine.StartsWith("PenSize"))
308 { 308 {
309 nextLine = nextLine.Remove(0, 8); 309 nextLine = nextLine.Remove(0, 8);
310 nextLine = nextLine.Trim(); 310 nextLine = nextLine.Trim();
311 float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture); 311 float size = Convert.ToSingle(nextLine, CultureInfo.InvariantCulture);
312 drawPen.Width = size; 312 drawPen.Width = size;
313 } 313 }
314 else if (nextLine.StartsWith("PenColour")) 314 else if (nextLine.StartsWith("PenColour"))
315 { 315 {
316 nextLine = nextLine.Remove(0, 9); 316 nextLine = nextLine.Remove(0, 9);
317 nextLine = nextLine.Trim(); 317 nextLine = nextLine.Trim();
318 318
319 Color newColour = Color.FromName(nextLine); 319 Color newColour = Color.FromName(nextLine);
320 320
321 myBrush.Color = newColour; 321 myBrush.Color = newColour;
322 drawPen.Color = newColour; 322 drawPen.Color = newColour;
323 } 323 }
324 } 324 }
325 } 325 }
326 326
327 private static void GetParams(char[] partsDelimiter, ref string line, int startLength, ref float x, ref float y) 327 private static void GetParams(char[] partsDelimiter, ref string line, int startLength, ref float x, ref float y)
328 { 328 {
329 line = line.Remove(0, startLength); 329 line = line.Remove(0, startLength);
330 string[] parts = line.Split(partsDelimiter); 330 string[] parts = line.Split(partsDelimiter);
331 if (parts.Length == 2) 331 if (parts.Length == 2)
332 { 332 {
333 string xVal = parts[0].Trim(); 333 string xVal = parts[0].Trim();
334 string yVal = parts[1].Trim(); 334 string yVal = parts[1].Trim();
335 x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture); 335 x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture);
336 y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture); 336 y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
337 } 337 }
338 else if (parts.Length > 2) 338 else if (parts.Length > 2)
339 { 339 {
340 string xVal = parts[0].Trim(); 340 string xVal = parts[0].Trim();
341 string yVal = parts[1].Trim(); 341 string yVal = parts[1].Trim();
342 x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture); 342 x = Convert.ToSingle(xVal, CultureInfo.InvariantCulture);
343 y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture); 343 y = Convert.ToSingle(yVal, CultureInfo.InvariantCulture);
344 344
345 line = ""; 345 line = "";
346 for (int i = 2; i < parts.Length; i++) 346 for (int i = 2; i < parts.Length; i++)
347 { 347 {
348 line = line + parts[i].Trim(); 348 line = line + parts[i].Trim();
349 line = line + " "; 349 line = line + " ";
350 } 350 }
351 } 351 }
352 } 352 }
353 353
354 private Bitmap ImageHttpRequest(string url) 354 private Bitmap ImageHttpRequest(string url)
355 { 355 {
356 WebRequest request = HttpWebRequest.Create(url); 356 WebRequest request = HttpWebRequest.Create(url);
357//Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used. 357//Ckrinke: Comment out for now as 'str' is unused. Bring it back into play later when it is used.
358//Ckrinke Stream str = null; 358//Ckrinke Stream str = null;
359 HttpWebResponse response = (HttpWebResponse) (request).GetResponse(); 359 HttpWebResponse response = (HttpWebResponse) (request).GetResponse();
360 if (response.StatusCode == HttpStatusCode.OK) 360 if (response.StatusCode == HttpStatusCode.OK)
361 { 361 {
362 Bitmap image = new Bitmap(response.GetResponseStream()); 362 Bitmap image = new Bitmap(response.GetResponseStream());
363 return image; 363 return image;
364 } 364 }
365 365
366 return null; 366 return null;
367 } 367 }
368 } 368 }
369} \ No newline at end of file 369} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
index ff3b31e..e79b2bd 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
@@ -1,585 +1,585 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using libsecondlife; 30using libsecondlife;
31using Nini.Config; 31using Nini.Config;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Region.Environment.Interfaces; 33using OpenSim.Region.Environment.Interfaces;
34using OpenSim.Region.Environment.Scenes; 34using OpenSim.Region.Environment.Scenes;
35 35
36/***************************************************** 36/*****************************************************
37 * 37 *
38 * WorldCommModule 38 * WorldCommModule
39 * 39 *
40 * 40 *
41 * Holding place for world comms - basically llListen 41 * Holding place for world comms - basically llListen
42 * function implementation. 42 * function implementation.
43 * 43 *
44 * lLListen(integer channel, string name, key id, string msg) 44 * lLListen(integer channel, string name, key id, string msg)
45 * The name, id, and msg arguments specify the filtering 45 * The name, id, and msg arguments specify the filtering
46 * criteria. You can pass the empty string 46 * criteria. You can pass the empty string
47 * (or NULL_KEY for id) for these to set a completely 47 * (or NULL_KEY for id) for these to set a completely
48 * open filter; this causes the listen() event handler to be 48 * open filter; this causes the listen() event handler to be
49 * invoked for all chat on the channel. To listen only 49 * invoked for all chat on the channel. To listen only
50 * for chat spoken by a specific object or avatar, 50 * for chat spoken by a specific object or avatar,
51 * specify the name and/or id arguments. To listen 51 * specify the name and/or id arguments. To listen
52 * only for a specific command, specify the 52 * only for a specific command, specify the
53 * (case-sensitive) msg argument. If msg is not empty, 53 * (case-sensitive) msg argument. If msg is not empty,
54 * listener will only hear strings which are exactly equal 54 * listener will only hear strings which are exactly equal
55 * to msg. You can also use all the arguments to establish 55 * to msg. You can also use all the arguments to establish
56 * the most restrictive filtering criteria. 56 * the most restrictive filtering criteria.
57 * 57 *
58 * It might be useful for each listener to maintain a message 58 * It might be useful for each listener to maintain a message
59 * digest, with a list of recent messages by UUID. This can 59 * digest, with a list of recent messages by UUID. This can
60 * be used to prevent in-world repeater loops. However, the 60 * be used to prevent in-world repeater loops. However, the
61 * linden functions do not have this capability, so for now 61 * linden functions do not have this capability, so for now
62 * thats the way it works. 62 * thats the way it works.
63 * 63 *
64 * **************************************************/ 64 * **************************************************/
65 65
66namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm 66namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
67{ 67{
68 public class WorldCommModule : IRegionModule, IWorldComm 68 public class WorldCommModule : IRegionModule, IWorldComm
69 { 69 {
70 private object CommListLock = new object(); 70 private object CommListLock = new object();
71 private object ListLock = new object(); 71 private object ListLock = new object();
72 private ListenerManager m_listenerManager; 72 private ListenerManager m_listenerManager;
73 private string m_name = "WorldCommModule"; 73 private string m_name = "WorldCommModule";
74 private Queue m_pending; 74 private Queue m_pending;
75 private Queue m_pendingQ; 75 private Queue m_pendingQ;
76 private Scene m_scene; 76 private Scene m_scene;
77 77
78 public WorldCommModule() 78 public WorldCommModule()
79 { 79 {
80 } 80 }
81 81
82 #region IRegionModule Members 82 #region IRegionModule Members
83 83
84 public void Initialise(Scene scene, IConfigSource config) 84 public void Initialise(Scene scene, IConfigSource config)
85 { 85 {
86 m_scene = scene; 86 m_scene = scene;
87 m_scene.RegisterModuleInterface<IWorldComm>(this); 87 m_scene.RegisterModuleInterface<IWorldComm>(this);
88 m_listenerManager = new ListenerManager(); 88 m_listenerManager = new ListenerManager();
89 m_scene.EventManager.OnNewClient += NewClient; 89 m_scene.EventManager.OnNewClient += NewClient;
90 m_pendingQ = new Queue(); 90 m_pendingQ = new Queue();
91 m_pending = Queue.Synchronized(m_pendingQ); 91 m_pending = Queue.Synchronized(m_pendingQ);
92 } 92 }
93 93
94 public void PostInitialise() 94 public void PostInitialise()
95 { 95 {
96 } 96 }
97 97
98 public void Close() 98 public void Close()
99 { 99 {
100 } 100 }
101 101
102 public string Name 102 public string Name
103 { 103 {
104 get { return m_name; } 104 get { return m_name; }
105 } 105 }
106 106
107 public bool IsSharedModule 107 public bool IsSharedModule
108 { 108 {
109 get { return false; } 109 get { return false; }
110 } 110 }
111 111
112 #endregion 112 #endregion
113 113
114 #region IWorldComm Members 114 #region IWorldComm Members
115 115
116 public int Listen(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg) 116 public int Listen(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg)
117 { 117 {
118 return m_listenerManager.AddListener(localID, itemID, hostID, channel, name, id, msg); 118 return m_listenerManager.AddListener(localID, itemID, hostID, channel, name, id, msg);
119 } 119 }
120 120
121 public void ListenControl(int handle, int active) 121 public void ListenControl(int handle, int active)
122 { 122 {
123 if (m_listenerManager != null) 123 if (m_listenerManager != null)
124 { 124 {
125 if (active == 1) 125 if (active == 1)
126 m_listenerManager.Activate(handle); 126 m_listenerManager.Activate(handle);
127 else if (active == 0) 127 else if (active == 0)
128 m_listenerManager.Dectivate(handle); 128 m_listenerManager.Dectivate(handle);
129 } 129 }
130 } 130 }
131 131
132 public void ListenRemove(int handle) 132 public void ListenRemove(int handle)
133 { 133 {
134 if (m_listenerManager != null) 134 if (m_listenerManager != null)
135 { 135 {
136 m_listenerManager.Remove(handle); 136 m_listenerManager.Remove(handle);
137 } 137 }
138 } 138 }
139 139
140 public void DeleteListener(LLUUID itemID) 140 public void DeleteListener(LLUUID itemID)
141 { 141 {
142 if (m_listenerManager != null) 142 if (m_listenerManager != null)
143 { 143 {
144 m_listenerManager.DeleteListener(itemID); 144 m_listenerManager.DeleteListener(itemID);
145 } 145 }
146 } 146 }
147 147
148 // This method scans nearby objects and determines if they are listeners, 148 // This method scans nearby objects and determines if they are listeners,
149 // and if so if this message fits the filter. If it does, then 149 // and if so if this message fits the filter. If it does, then
150 // enqueue the message for delivery to the objects listen event handler. 150 // enqueue the message for delivery to the objects listen event handler.
151 // Objects that do an llSay have their messages delivered here, and for 151 // Objects that do an llSay have their messages delivered here, and for
152 // nearby avatars, the SimChat function is used. 152 // nearby avatars, the SimChat function is used.
153 public void DeliverMessage(string sourceItemID, ChatTypeEnum type, int channel, string name, string msg) 153 public void DeliverMessage(string sourceItemID, ChatTypeEnum type, int channel, string name, string msg)
154 { 154 {
155 SceneObjectPart source = null; 155 SceneObjectPart source = null;
156 ScenePresence avatar = null; 156 ScenePresence avatar = null;
157 157
158 source = m_scene.GetSceneObjectPart(new LLUUID(sourceItemID)); 158 source = m_scene.GetSceneObjectPart(new LLUUID(sourceItemID));
159 if (source == null) 159 if (source == null)
160 { 160 {
161 avatar = m_scene.GetScenePresence(new LLUUID(sourceItemID)); 161 avatar = m_scene.GetScenePresence(new LLUUID(sourceItemID));
162 } 162 }
163 if ((avatar != null) || (source != null)) 163 if ((avatar != null) || (source != null))
164 { 164 {
165 // Loop through the objects in the scene 165 // Loop through the objects in the scene
166 // If they are in proximity, then if they are 166 // If they are in proximity, then if they are
167 // listeners, if so add them to the pending queue 167 // listeners, if so add them to the pending queue
168 168
169 foreach (ListenerInfo li in m_listenerManager.GetListeners()) 169 foreach (ListenerInfo li in m_listenerManager.GetListeners())
170 { 170 {
171 EntityBase sPart; 171 EntityBase sPart;
172 172
173 m_scene.Entities.TryGetValue(li.GetHostID(), out sPart); 173 m_scene.Entities.TryGetValue(li.GetHostID(), out sPart);
174 174
175 if (sPart != null) 175 if (sPart != null)
176 { 176 {
177 double dis = 0; 177 double dis = 0;
178 178
179 if (source != null) 179 if (source != null)
180 dis = Util.GetDistanceTo(sPart.AbsolutePosition, source.AbsolutePosition); 180 dis = Util.GetDistanceTo(sPart.AbsolutePosition, source.AbsolutePosition);
181 else 181 else
182 dis = Util.GetDistanceTo(sPart.AbsolutePosition, avatar.AbsolutePosition); 182 dis = Util.GetDistanceTo(sPart.AbsolutePosition, avatar.AbsolutePosition);
183 183
184 switch (type) 184 switch (type)
185 { 185 {
186 case ChatTypeEnum.Whisper: 186 case ChatTypeEnum.Whisper:
187 187
188 if ((dis < 10) && (dis > -10)) 188 if ((dis < 10) && (dis > -10))
189 { 189 {
190 if (li.GetChannel() == channel) 190 if (li.GetChannel() == channel)
191 { 191 {
192 ListenerInfo isListener = m_listenerManager.IsListenerMatch( 192 ListenerInfo isListener = m_listenerManager.IsListenerMatch(
193 sourceItemID, sPart.UUID, channel, name, msg 193 sourceItemID, sPart.UUID, channel, name, msg
194 ); 194 );
195 if (isListener != null) 195 if (isListener != null)
196 { 196 {
197 lock (m_pending.SyncRoot) 197 lock (m_pending.SyncRoot)
198 { 198 {
199 m_pending.Enqueue(isListener); 199 m_pending.Enqueue(isListener);
200 } 200 }
201 } 201 }
202 } 202 }
203 } 203 }
204 break; 204 break;
205 205
206 case ChatTypeEnum.Say: 206 case ChatTypeEnum.Say:
207 207
208 if ((dis < 30) && (dis > -30)) 208 if ((dis < 30) && (dis > -30))
209 { 209 {
210 if (li.GetChannel() == channel) 210 if (li.GetChannel() == channel)
211 { 211 {
212 ListenerInfo isListener = m_listenerManager.IsListenerMatch( 212 ListenerInfo isListener = m_listenerManager.IsListenerMatch(
213 sourceItemID, sPart.UUID, channel, name, msg 213 sourceItemID, sPart.UUID, channel, name, msg
214 ); 214 );
215 if (isListener != null) 215 if (isListener != null)
216 { 216 {
217 lock (m_pending.SyncRoot) 217 lock (m_pending.SyncRoot)
218 { 218 {
219 m_pending.Enqueue(isListener); 219 m_pending.Enqueue(isListener);
220 } 220 }
221 } 221 }
222 } 222 }
223 } 223 }
224 break; 224 break;
225 225
226 case ChatTypeEnum.Shout: 226 case ChatTypeEnum.Shout:
227 if ((dis < 100) && (dis > -100)) 227 if ((dis < 100) && (dis > -100))
228 { 228 {
229 if (li.GetChannel() == channel) 229 if (li.GetChannel() == channel)
230 { 230 {
231 ListenerInfo isListener = m_listenerManager.IsListenerMatch( 231 ListenerInfo isListener = m_listenerManager.IsListenerMatch(
232 sourceItemID, sPart.UUID, channel, name, msg 232 sourceItemID, sPart.UUID, channel, name, msg
233 ); 233 );
234 if (isListener != null) 234 if (isListener != null)
235 { 235 {
236 lock (m_pending.SyncRoot) 236 lock (m_pending.SyncRoot)
237 { 237 {
238 m_pending.Enqueue(isListener); 238 m_pending.Enqueue(isListener);
239 } 239 }
240 } 240 }
241 } 241 }
242 } 242 }
243 break; 243 break;
244 244
245 case ChatTypeEnum.Broadcast: 245 case ChatTypeEnum.Broadcast:
246 // Dont process if this message is from itself! 246 // Dont process if this message is from itself!
247 if (li.GetHostID().ToString().Equals(sourceItemID) || 247 if (li.GetHostID().ToString().Equals(sourceItemID) ||
248 sPart.UUID.ToString().Equals(sourceItemID)) 248 sPart.UUID.ToString().Equals(sourceItemID))
249 continue; 249 continue;
250 250
251 if (li.GetChannel() == channel) 251 if (li.GetChannel() == channel)
252 { 252 {
253 ListenerInfo isListener = m_listenerManager.IsListenerMatch( 253 ListenerInfo isListener = m_listenerManager.IsListenerMatch(
254 sourceItemID, sPart.UUID, channel, name, msg 254 sourceItemID, sPart.UUID, channel, name, msg
255 ); 255 );
256 if (isListener != null) 256 if (isListener != null)
257 { 257 {
258 lock (m_pending.SyncRoot) 258 lock (m_pending.SyncRoot)
259 { 259 {
260 m_pending.Enqueue(isListener); 260 m_pending.Enqueue(isListener);
261 } 261 }
262 } 262 }
263 } 263 }
264 264
265 break; 265 break;
266 } 266 }
267 } 267 }
268 } 268 }
269 } 269 }
270 } 270 }
271 271
272 public bool HasMessages() 272 public bool HasMessages()
273 { 273 {
274 if (m_pending != null) 274 if (m_pending != null)
275 return (m_pending.Count > 0); 275 return (m_pending.Count > 0);
276 else 276 else
277 return false; 277 return false;
278 } 278 }
279 279
280 public ListenerInfo GetNextMessage() 280 public ListenerInfo GetNextMessage()
281 { 281 {
282 ListenerInfo li = null; 282 ListenerInfo li = null;
283 283
284 lock (m_pending.SyncRoot) 284 lock (m_pending.SyncRoot)
285 { 285 {
286 li = (ListenerInfo) m_pending.Dequeue(); 286 li = (ListenerInfo) m_pending.Dequeue();
287 } 287 }
288 288
289 return li; 289 return li;
290 } 290 }
291 291
292 public uint PeekNextMessageLocalID() 292 public uint PeekNextMessageLocalID()
293 { 293 {
294 return ((ListenerInfo) m_pending.Peek()).GetLocalID(); 294 return ((ListenerInfo) m_pending.Peek()).GetLocalID();
295 } 295 }
296 296
297 public LLUUID PeekNextMessageItemID() 297 public LLUUID PeekNextMessageItemID()
298 { 298 {
299 return ((ListenerInfo) m_pending.Peek()).GetItemID(); 299 return ((ListenerInfo) m_pending.Peek()).GetItemID();
300 } 300 }
301 301
302 #endregion 302 #endregion
303 303
304 public void NewClient(IClientAPI client) 304 public void NewClient(IClientAPI client)
305 { 305 {
306 client.OnChatFromViewer += DeliverClientMessage; 306 client.OnChatFromViewer += DeliverClientMessage;
307 } 307 }
308 308
309 /******************************************************************** 309 /********************************************************************
310 * 310 *
311 * Listener Stuff 311 * Listener Stuff
312 * 312 *
313 * *****************************************************************/ 313 * *****************************************************************/
314 314
315 private void DeliverClientMessage(Object sender, ChatFromViewerArgs e) 315 private void DeliverClientMessage(Object sender, ChatFromViewerArgs e)
316 { 316 {
317 DeliverMessage(e.Sender.AgentId.ToString(), 317 DeliverMessage(e.Sender.AgentId.ToString(),
318 e.Type, e.Channel, 318 e.Type, e.Channel,
319 e.Sender.FirstName + " " + e.Sender.LastName, 319 e.Sender.FirstName + " " + e.Sender.LastName,
320 e.Message); 320 e.Message);
321 } 321 }
322 } 322 }
323 323
324 public class ListenerManager 324 public class ListenerManager
325 { 325 {
326 //private Dictionary<int, ListenerInfo> m_listeners; 326 //private Dictionary<int, ListenerInfo> m_listeners;
327 private object ListenersLock = new object(); 327 private object ListenersLock = new object();
328 private Hashtable m_listeners = Hashtable.Synchronized(new Hashtable()); 328 private Hashtable m_listeners = Hashtable.Synchronized(new Hashtable());
329 private int m_MaxListeners = 100; 329 private int m_MaxListeners = 100;
330 330
331 public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg) 331 public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg)
332 { 332 {
333 if (m_listeners.Count < m_MaxListeners) 333 if (m_listeners.Count < m_MaxListeners)
334 { 334 {
335 ListenerInfo isListener = IsListenerMatch(LLUUID.Zero.ToString(), itemID, channel, name, msg); 335 ListenerInfo isListener = IsListenerMatch(LLUUID.Zero.ToString(), itemID, channel, name, msg);
336 336
337 if (isListener == null) 337 if (isListener == null)
338 { 338 {
339 int newHandle = GetNewHandle(); 339 int newHandle = GetNewHandle();
340 340
341 if (newHandle > -1) 341 if (newHandle > -1)
342 { 342 {
343 ListenerInfo li = new ListenerInfo(localID, newHandle, itemID, hostID, channel, name, id, msg); 343 ListenerInfo li = new ListenerInfo(localID, newHandle, itemID, hostID, channel, name, id, msg);
344 344
345 lock (m_listeners.SyncRoot) 345 lock (m_listeners.SyncRoot)
346 { 346 {
347 m_listeners.Add(newHandle, li); 347 m_listeners.Add(newHandle, li);
348 } 348 }
349 349
350 return newHandle; 350 return newHandle;
351 } 351 }
352 } 352 }
353 } 353 }
354 354
355 return -1; 355 return -1;
356 } 356 }
357 357
358 public void Remove(int handle) 358 public void Remove(int handle)
359 { 359 {
360 lock (m_listeners.SyncRoot) 360 lock (m_listeners.SyncRoot)
361 { 361 {
362 m_listeners.Remove(handle); 362 m_listeners.Remove(handle);
363 } 363 }
364 } 364 }
365 365
366 public void DeleteListener(LLUUID itemID) 366 public void DeleteListener(LLUUID itemID)
367 { 367 {
368 ArrayList removedListeners = new ArrayList(); 368 ArrayList removedListeners = new ArrayList();
369 369
370 lock (m_listeners.SyncRoot) 370 lock (m_listeners.SyncRoot)
371 { 371 {
372 IDictionaryEnumerator en = m_listeners.GetEnumerator(); 372 IDictionaryEnumerator en = m_listeners.GetEnumerator();
373 while (en.MoveNext()) 373 while (en.MoveNext())
374 { 374 {
375 ListenerInfo li = (ListenerInfo) en.Value; 375 ListenerInfo li = (ListenerInfo) en.Value;
376 if (li.GetItemID().Equals(itemID)) 376 if (li.GetItemID().Equals(itemID))
377 { 377 {
378 removedListeners.Add(li.GetHandle()); 378 removedListeners.Add(li.GetHandle());
379 } 379 }
380 } 380 }
381 foreach (int handle in removedListeners) 381 foreach (int handle in removedListeners)
382 { 382 {
383 m_listeners.Remove(handle); 383 m_listeners.Remove(handle);
384 } 384 }
385 } 385 }
386 } 386 }
387 387
388 private int GetNewHandle() 388 private int GetNewHandle()
389 { 389 {
390 for (int i = 0; i < int.MaxValue - 1; i++) 390 for (int i = 0; i < int.MaxValue - 1; i++)
391 { 391 {
392 if (!m_listeners.ContainsKey(i)) 392 if (!m_listeners.ContainsKey(i))
393 return i; 393 return i;
394 } 394 }
395 395
396 return -1; 396 return -1;
397 } 397 }
398 398
399 public bool IsListener(LLUUID hostID) 399 public bool IsListener(LLUUID hostID)
400 { 400 {
401 foreach (ListenerInfo li in m_listeners.Values) 401 foreach (ListenerInfo li in m_listeners.Values)
402 { 402 {
403 if (li.GetHostID().Equals(hostID)) 403 if (li.GetHostID().Equals(hostID))
404 return true; 404 return true;
405 } 405 }
406 406
407 return false; 407 return false;
408 } 408 }
409 409
410 public void Activate(int handle) 410 public void Activate(int handle)
411 { 411 {
412 if (m_listeners.ContainsKey(handle)) 412 if (m_listeners.ContainsKey(handle))
413 { 413 {
414 lock (m_listeners.SyncRoot) 414 lock (m_listeners.SyncRoot)
415 { 415 {
416 ListenerInfo li = (ListenerInfo) m_listeners[handle]; 416 ListenerInfo li = (ListenerInfo) m_listeners[handle];
417 li.Activate(); 417 li.Activate();
418 } 418 }
419 } 419 }
420 } 420 }
421 421
422 public void Dectivate(int handle) 422 public void Dectivate(int handle)
423 { 423 {
424 if (m_listeners.ContainsKey(handle)) 424 if (m_listeners.ContainsKey(handle))
425 { 425 {
426 ListenerInfo li = (ListenerInfo) m_listeners[handle]; 426 ListenerInfo li = (ListenerInfo) m_listeners[handle];
427 li.Deactivate(); 427 li.Deactivate();
428 } 428 }
429 } 429 }
430 430
431 // Theres probably a more clever and efficient way to 431 // Theres probably a more clever and efficient way to
432 // do this, maybe with regex. 432 // do this, maybe with regex.
433 public ListenerInfo IsListenerMatch(string sourceItemID, LLUUID listenerKey, int channel, string name, 433 public ListenerInfo IsListenerMatch(string sourceItemID, LLUUID listenerKey, int channel, string name,
434 string msg) 434 string msg)
435 { 435 {
436 bool isMatch = true; 436 bool isMatch = true;
437 lock (m_listeners.SyncRoot) 437 lock (m_listeners.SyncRoot)
438 { 438 {
439 IDictionaryEnumerator en = m_listeners.GetEnumerator(); 439 IDictionaryEnumerator en = m_listeners.GetEnumerator();
440 while (en.MoveNext()) 440 while (en.MoveNext())
441 { 441 {
442 ListenerInfo li = (ListenerInfo) en.Value; 442 ListenerInfo li = (ListenerInfo) en.Value;
443 443
444 if (li.IsActive()) 444 if (li.IsActive())
445 { 445 {
446 if (li.GetHostID().Equals(listenerKey)) 446 if (li.GetHostID().Equals(listenerKey))
447 { 447 {
448 if (channel == li.GetChannel()) 448 if (channel == li.GetChannel())
449 { 449 {
450 if ((li.GetID().ToString().Length > 0) && 450 if ((li.GetID().ToString().Length > 0) &&
451 (!li.GetID().Equals(LLUUID.Zero))) 451 (!li.GetID().Equals(LLUUID.Zero)))
452 { 452 {
453 if (!li.GetID().ToString().Equals(sourceItemID)) 453 if (!li.GetID().ToString().Equals(sourceItemID))
454 { 454 {
455 isMatch = false; 455 isMatch = false;
456 } 456 }
457 } 457 }
458 if (isMatch && (li.GetName().Length > 0)) 458 if (isMatch && (li.GetName().Length > 0))
459 { 459 {
460 if (li.GetName().Equals(name)) 460 if (li.GetName().Equals(name))
461 { 461 {
462 isMatch = false; 462 isMatch = false;
463 } 463 }
464 } 464 }
465 if (isMatch) 465 if (isMatch)
466 { 466 {
467 return new ListenerInfo( 467 return new ListenerInfo(
468 li.GetLocalID(), li.GetHandle(), li.GetItemID(), li.GetHostID(), 468 li.GetLocalID(), li.GetHandle(), li.GetItemID(), li.GetHostID(),
469 li.GetChannel(), name, li.GetID(), msg, new LLUUID(sourceItemID) 469 li.GetChannel(), name, li.GetID(), msg, new LLUUID(sourceItemID)
470 ); 470 );
471 } 471 }
472 } 472 }
473 } 473 }
474 } 474 }
475 } 475 }
476 } 476 }
477 return null; 477 return null;
478 } 478 }
479 479
480 public ICollection GetListeners() 480 public ICollection GetListeners()
481 { 481 {
482 return m_listeners.Values; 482 return m_listeners.Values;
483 } 483 }
484 } 484 }
485 485
486 public class ListenerInfo 486 public class ListenerInfo
487 { 487 {
488 private bool m_active; // Listener is active or not 488 private bool m_active; // Listener is active or not
489 private int m_channel; // Channel 489 private int m_channel; // Channel
490 private int m_handle; // Assigned handle of this listener 490 private int m_handle; // Assigned handle of this listener
491 private LLUUID m_hostID; // ID of the host/scene part 491 private LLUUID m_hostID; // ID of the host/scene part
492 private LLUUID m_id; // ID to filter messages from 492 private LLUUID m_id; // ID to filter messages from
493 private LLUUID m_itemID; // ID of the host script engine 493 private LLUUID m_itemID; // ID of the host script engine
494 private uint m_localID; // Local ID from script engine 494 private uint m_localID; // Local ID from script engine
495 private string m_message; // The message 495 private string m_message; // The message
496 private string m_name; // Object name to filter messages from 496 private string m_name; // Object name to filter messages from
497 private LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message 497 private LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message
498 498
499 public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message) 499 public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message)
500 { 500 {
501 Initialise(localID, handle, ItemID, hostID, channel, name, id, message); 501 Initialise(localID, handle, ItemID, hostID, channel, name, id, message);
502 } 502 }
503 503
504 public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, 504 public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id,
505 string message, LLUUID sourceItemID) 505 string message, LLUUID sourceItemID)
506 { 506 {
507 Initialise(localID, handle, ItemID, hostID, channel, name, id, message); 507 Initialise(localID, handle, ItemID, hostID, channel, name, id, message);
508 m_sourceItemID = sourceItemID; 508 m_sourceItemID = sourceItemID;
509 } 509 }
510 510
511 private void Initialise(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, 511 private void Initialise(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name,
512 LLUUID id, string message) 512 LLUUID id, string message)
513 { 513 {
514 m_handle = handle; 514 m_handle = handle;
515 m_channel = channel; 515 m_channel = channel;
516 m_itemID = ItemID; 516 m_itemID = ItemID;
517 m_hostID = hostID; 517 m_hostID = hostID;
518 m_name = name; 518 m_name = name;
519 m_id = id; 519 m_id = id;
520 m_message = message; 520 m_message = message;
521 m_active = true; 521 m_active = true;
522 m_localID = localID; 522 m_localID = localID;
523 } 523 }
524 524
525 public LLUUID GetItemID() 525 public LLUUID GetItemID()
526 { 526 {
527 return m_itemID; 527 return m_itemID;
528 } 528 }
529 529
530 public LLUUID GetHostID() 530 public LLUUID GetHostID()
531 { 531 {
532 return m_hostID; 532 return m_hostID;
533 } 533 }
534 534
535 public LLUUID GetSourceItemID() 535 public LLUUID GetSourceItemID()
536 { 536 {
537 return m_sourceItemID; 537 return m_sourceItemID;
538 } 538 }
539 539
540 public int GetChannel() 540 public int GetChannel()
541 { 541 {
542 return m_channel; 542 return m_channel;
543 } 543 }
544 544
545 public uint GetLocalID() 545 public uint GetLocalID()
546 { 546 {
547 return m_localID; 547 return m_localID;
548 } 548 }
549 549
550 public int GetHandle() 550 public int GetHandle()
551 { 551 {
552 return m_handle; 552 return m_handle;
553 } 553 }
554 554
555 public string GetMessage() 555 public string GetMessage()
556 { 556 {
557 return m_message; 557 return m_message;
558 } 558 }
559 559
560 public string GetName() 560 public string GetName()
561 { 561 {
562 return m_name; 562 return m_name;
563 } 563 }
564 564
565 public bool IsActive() 565 public bool IsActive()
566 { 566 {
567 return m_active; 567 return m_active;
568 } 568 }
569 569
570 public void Deactivate() 570 public void Deactivate()
571 { 571 {
572 m_active = false; 572 m_active = false;
573 } 573 }
574 574
575 public void Activate() 575 public void Activate()
576 { 576 {
577 m_active = true; 577 m_active = true;
578 } 578 }
579 579
580 public LLUUID GetID() 580 public LLUUID GetID()
581 { 581 {
582 return m_id; 582 return m_id;
583 } 583 }
584 } 584 }
585} \ No newline at end of file 585} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs b/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs
index 6ca8136..a039d42 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs
@@ -1,672 +1,672 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the 12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Net; 31using System.Net;
32using System.Reflection; 32using System.Reflection;
33using System.Threading; 33using System.Threading;
34using libsecondlife; 34using libsecondlife;
35using log4net; 35using log4net;
36using Nini.Config; 36using Nini.Config;
37using Nwc.XmlRpc; 37using Nwc.XmlRpc;
38using OpenSim.Framework; 38using OpenSim.Framework;
39using OpenSim.Framework.Servers; 39using OpenSim.Framework.Servers;
40using OpenSim.Region.Environment.Interfaces; 40using OpenSim.Region.Environment.Interfaces;
41using OpenSim.Region.Environment.Scenes; 41using OpenSim.Region.Environment.Scenes;
42 42
43/***************************************************** 43/*****************************************************
44 * 44 *
45 * XMLRPCModule 45 * XMLRPCModule
46 * 46 *
47 * Module for accepting incoming communications from 47 * Module for accepting incoming communications from
48 * external XMLRPC client and calling a remote data 48 * external XMLRPC client and calling a remote data
49 * procedure for a registered data channel/prim. 49 * procedure for a registered data channel/prim.
50 * 50 *
51 * 51 *
52 * 1. On module load, open a listener port 52 * 1. On module load, open a listener port
53 * 2. Attach an XMLRPC handler 53 * 2. Attach an XMLRPC handler
54 * 3. When a request is received: 54 * 3. When a request is received:
55 * 3.1 Parse into components: channel key, int, string 55 * 3.1 Parse into components: channel key, int, string
56 * 3.2 Look up registered channel listeners 56 * 3.2 Look up registered channel listeners
57 * 3.3 Call the channel (prim) remote data method 57 * 3.3 Call the channel (prim) remote data method
58 * 3.4 Capture the response (llRemoteDataReply) 58 * 3.4 Capture the response (llRemoteDataReply)
59 * 3.5 Return response to client caller 59 * 3.5 Return response to client caller
60 * 3.6 If no response from llRemoteDataReply within 60 * 3.6 If no response from llRemoteDataReply within
61 * RemoteReplyScriptTimeout, generate script timeout fault 61 * RemoteReplyScriptTimeout, generate script timeout fault
62 * 62 *
63 * Prims in script must: 63 * Prims in script must:
64 * 1. Open a remote data channel 64 * 1. Open a remote data channel
65 * 1.1 Generate a channel ID 65 * 1.1 Generate a channel ID
66 * 1.2 Register primid,channelid pair with module 66 * 1.2 Register primid,channelid pair with module
67 * 2. Implement the remote data procedure handler 67 * 2. Implement the remote data procedure handler
68 * 68 *
69 * llOpenRemoteDataChannel 69 * llOpenRemoteDataChannel
70 * llRemoteDataReply 70 * llRemoteDataReply
71 * remote_data(integer type, key channel, key messageid, string sender, integer ival, string sval) 71 * remote_data(integer type, key channel, key messageid, string sender, integer ival, string sval)
72 * llCloseRemoteDataChannel 72 * llCloseRemoteDataChannel
73 * 73 *
74 * **************************************************/ 74 * **************************************************/
75 75
76namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC 76namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC
77{ 77{
78 public class XMLRPCModule : IRegionModule, IXMLRPC 78 public class XMLRPCModule : IRegionModule, IXMLRPC
79 { 79 {
80 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 80 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
81 81
82 private string m_name = "XMLRPCModule"; 82 private string m_name = "XMLRPCModule";
83 83
84 // <channel id, RPCChannelInfo> 84 // <channel id, RPCChannelInfo>
85 private Dictionary<LLUUID, RPCChannelInfo> m_openChannels; 85 private Dictionary<LLUUID, RPCChannelInfo> m_openChannels;
86 private Dictionary<LLUUID, SendRemoteDataRequest> m_pendingSRDResponses; 86 private Dictionary<LLUUID, SendRemoteDataRequest> m_pendingSRDResponses;
87 private int m_remoteDataPort = 0; 87 private int m_remoteDataPort = 0;
88 88
89 private Dictionary<LLUUID, RPCRequestInfo> m_rpcPending; 89 private Dictionary<LLUUID, RPCRequestInfo> m_rpcPending;
90 private Dictionary<LLUUID, RPCRequestInfo> m_rpcPendingResponses; 90 private Dictionary<LLUUID, RPCRequestInfo> m_rpcPendingResponses;
91 private List<Scene> m_scenes = new List<Scene>(); 91 private List<Scene> m_scenes = new List<Scene>();
92 private int RemoteReplyScriptTimeout = 9000; 92 private int RemoteReplyScriptTimeout = 9000;
93 private int RemoteReplyScriptWait = 300; 93 private int RemoteReplyScriptWait = 300;
94 private object XMLRPCListLock = new object(); 94 private object XMLRPCListLock = new object();
95 95
96 #region IRegionModule Members 96 #region IRegionModule Members
97 97
98 public void Initialise(Scene scene, IConfigSource config) 98 public void Initialise(Scene scene, IConfigSource config)
99 { 99 {
100 try 100 try
101 { 101 {
102 m_remoteDataPort = config.Configs["Network"].GetInt("remoteDataPort", m_remoteDataPort); 102 m_remoteDataPort = config.Configs["Network"].GetInt("remoteDataPort", m_remoteDataPort);
103 } 103 }
104 catch (Exception) 104 catch (Exception)
105 { 105 {
106 } 106 }
107 107
108 if (!m_scenes.Contains(scene)) 108 if (!m_scenes.Contains(scene))
109 { 109 {
110 m_scenes.Add(scene); 110 m_scenes.Add(scene);
111 111
112 scene.RegisterModuleInterface<IXMLRPC>(this); 112 scene.RegisterModuleInterface<IXMLRPC>(this);
113 } 113 }
114 } 114 }
115 115
116 public void PostInitialise() 116 public void PostInitialise()
117 { 117 {
118 if (IsEnabled()) 118 if (IsEnabled())
119 { 119 {
120 m_openChannels = new Dictionary<LLUUID, RPCChannelInfo>(); 120 m_openChannels = new Dictionary<LLUUID, RPCChannelInfo>();
121 m_rpcPending = new Dictionary<LLUUID, RPCRequestInfo>(); 121 m_rpcPending = new Dictionary<LLUUID, RPCRequestInfo>();
122 m_rpcPendingResponses = new Dictionary<LLUUID, RPCRequestInfo>(); 122 m_rpcPendingResponses = new Dictionary<LLUUID, RPCRequestInfo>();
123 m_pendingSRDResponses = new Dictionary<LLUUID, SendRemoteDataRequest>(); 123 m_pendingSRDResponses = new Dictionary<LLUUID, SendRemoteDataRequest>();
124 124
125 // Start http server 125 // Start http server
126 // Attach xmlrpc handlers 126 // Attach xmlrpc handlers
127 m_log.Info("[REMOTE_DATA]: " + 127 m_log.Info("[REMOTE_DATA]: " +
128 "Starting XMLRPC Server on port " + m_remoteDataPort + " for llRemoteData commands."); 128 "Starting XMLRPC Server on port " + m_remoteDataPort + " for llRemoteData commands.");
129 BaseHttpServer httpServer = new BaseHttpServer((uint) m_remoteDataPort); 129 BaseHttpServer httpServer = new BaseHttpServer((uint) m_remoteDataPort);
130 httpServer.AddXmlRPCHandler("llRemoteData", XmlRpcRemoteData); 130 httpServer.AddXmlRPCHandler("llRemoteData", XmlRpcRemoteData);
131 httpServer.Start(); 131 httpServer.Start();
132 } 132 }
133 } 133 }
134 134
135 public void Close() 135 public void Close()
136 { 136 {
137 } 137 }
138 138
139 public string Name 139 public string Name
140 { 140 {
141 get { return m_name; } 141 get { return m_name; }
142 } 142 }
143 143
144 public bool IsSharedModule 144 public bool IsSharedModule
145 { 145 {
146 get { return true; } 146 get { return true; }
147 } 147 }
148 148
149 #endregion 149 #endregion
150 150
151 #region IXMLRPC Members 151 #region IXMLRPC Members
152 152
153 public bool IsEnabled() 153 public bool IsEnabled()
154 { 154 {
155 return (m_remoteDataPort > 0); 155 return (m_remoteDataPort > 0);
156 } 156 }
157 157
158 /********************************************** 158 /**********************************************
159 * OpenXMLRPCChannel 159 * OpenXMLRPCChannel
160 * 160 *
161 * Generate a LLUUID channel key and add it and 161 * Generate a LLUUID channel key and add it and
162 * the prim id to dictionary <channelUUID, primUUID> 162 * the prim id to dictionary <channelUUID, primUUID>
163 * 163 *
164 * First check if there is a channel assigned for 164 * First check if there is a channel assigned for
165 * this itemID. If there is, then someone called 165 * this itemID. If there is, then someone called
166 * llOpenRemoteDataChannel twice. Just return the 166 * llOpenRemoteDataChannel twice. Just return the
167 * original channel. Other option is to delete the 167 * original channel. Other option is to delete the
168 * current channel and assign a new one. 168 * current channel and assign a new one.
169 * 169 *
170 * ********************************************/ 170 * ********************************************/
171 171
172 public LLUUID OpenXMLRPCChannel(uint localID, LLUUID itemID) 172 public LLUUID OpenXMLRPCChannel(uint localID, LLUUID itemID)
173 { 173 {
174 LLUUID channel = new LLUUID(); 174 LLUUID channel = new LLUUID();
175 175
176 //Is a dupe? 176 //Is a dupe?
177 foreach (RPCChannelInfo ci in m_openChannels.Values) 177 foreach (RPCChannelInfo ci in m_openChannels.Values)
178 { 178 {
179 if (ci.GetItemID().Equals(itemID)) 179 if (ci.GetItemID().Equals(itemID))
180 { 180 {
181 // return the original channel ID for this item 181 // return the original channel ID for this item
182 channel = ci.GetChannelID(); 182 channel = ci.GetChannelID();
183 break; 183 break;
184 } 184 }
185 } 185 }
186 186
187 if (channel == LLUUID.Zero) 187 if (channel == LLUUID.Zero)
188 { 188 {
189 channel = LLUUID.Random(); 189 channel = LLUUID.Random();
190 RPCChannelInfo rpcChanInfo = new RPCChannelInfo(localID, itemID, channel); 190 RPCChannelInfo rpcChanInfo = new RPCChannelInfo(localID, itemID, channel);
191 lock (XMLRPCListLock) 191 lock (XMLRPCListLock)
192 { 192 {
193 m_openChannels.Add(channel, rpcChanInfo); 193 m_openChannels.Add(channel, rpcChanInfo);
194 } 194 }
195 } 195 }
196 196
197 return channel; 197 return channel;
198 } 198 }
199 199
200 // Delete channels based on itemID 200 // Delete channels based on itemID
201 // for when a script is deleted 201 // for when a script is deleted
202 public void DeleteChannels(LLUUID itemID) 202 public void DeleteChannels(LLUUID itemID)
203 { 203 {
204 if (m_openChannels != null) 204 if (m_openChannels != null)
205 { 205 {
206 ArrayList tmp = new ArrayList(); 206 ArrayList tmp = new ArrayList();
207 207
208 lock (XMLRPCListLock) 208 lock (XMLRPCListLock)
209 { 209 {
210 foreach (RPCChannelInfo li in m_openChannels.Values) 210 foreach (RPCChannelInfo li in m_openChannels.Values)
211 { 211 {
212 if (li.GetItemID().Equals(itemID)) 212 if (li.GetItemID().Equals(itemID))
213 { 213 {
214 tmp.Add(itemID); 214 tmp.Add(itemID);
215 } 215 }
216 } 216 }
217 217
218 IEnumerator tmpEnumerator = tmp.GetEnumerator(); 218 IEnumerator tmpEnumerator = tmp.GetEnumerator();
219 while (tmpEnumerator.MoveNext()) 219 while (tmpEnumerator.MoveNext())
220 m_openChannels.Remove((LLUUID) tmpEnumerator.Current); 220 m_openChannels.Remove((LLUUID) tmpEnumerator.Current);
221 } 221 }
222 } 222 }
223 } 223 }
224 224
225 /********************************************** 225 /**********************************************
226 * Remote Data Reply 226 * Remote Data Reply
227 * 227 *
228 * Response to RPC message 228 * Response to RPC message
229 * 229 *
230 *********************************************/ 230 *********************************************/
231 231
232 public void RemoteDataReply(string channel, string message_id, string sdata, int idata) 232 public void RemoteDataReply(string channel, string message_id, string sdata, int idata)
233 { 233 {
234 RPCRequestInfo rpcInfo; 234 RPCRequestInfo rpcInfo;
235 LLUUID message_key = new LLUUID(message_id); 235 LLUUID message_key = new LLUUID(message_id);
236 236
237 if (m_rpcPendingResponses.TryGetValue(message_key, out rpcInfo)) 237 if (m_rpcPendingResponses.TryGetValue(message_key, out rpcInfo))
238 { 238 {
239 rpcInfo.SetStrRetval(sdata); 239 rpcInfo.SetStrRetval(sdata);
240 rpcInfo.SetIntRetval(idata); 240 rpcInfo.SetIntRetval(idata);
241 rpcInfo.SetProcessed(true); 241 rpcInfo.SetProcessed(true);
242 m_rpcPendingResponses.Remove(message_key); 242 m_rpcPendingResponses.Remove(message_key);
243 } 243 }
244 } 244 }
245 245
246 /********************************************** 246 /**********************************************
247 * CloseXMLRPCChannel 247 * CloseXMLRPCChannel
248 * 248 *
249 * Remove channel from dictionary 249 * Remove channel from dictionary
250 * 250 *
251 *********************************************/ 251 *********************************************/
252 252
253 public void CloseXMLRPCChannel(LLUUID channelKey) 253 public void CloseXMLRPCChannel(LLUUID channelKey)
254 { 254 {
255 if (m_openChannels.ContainsKey(channelKey)) 255 if (m_openChannels.ContainsKey(channelKey))
256 m_openChannels.Remove(channelKey); 256 m_openChannels.Remove(channelKey);
257 } 257 }
258 258
259 259
260 public bool hasRequests() 260 public bool hasRequests()
261 { 261 {
262 lock (XMLRPCListLock) 262 lock (XMLRPCListLock)
263 { 263 {
264 if (m_rpcPending != null) 264 if (m_rpcPending != null)
265 return (m_rpcPending.Count > 0); 265 return (m_rpcPending.Count > 0);
266 else 266 else
267 return false; 267 return false;
268 } 268 }
269 } 269 }
270 270
271 public RPCRequestInfo GetNextCompletedRequest() 271 public RPCRequestInfo GetNextCompletedRequest()
272 { 272 {
273 if (m_rpcPending != null) 273 if (m_rpcPending != null)
274 { 274 {
275 lock (XMLRPCListLock) 275 lock (XMLRPCListLock)
276 { 276 {
277 foreach (LLUUID luid in m_rpcPending.Keys) 277 foreach (LLUUID luid in m_rpcPending.Keys)
278 { 278 {
279 RPCRequestInfo tmpReq; 279 RPCRequestInfo tmpReq;
280 280
281 if (m_rpcPending.TryGetValue(luid, out tmpReq)) 281 if (m_rpcPending.TryGetValue(luid, out tmpReq))
282 { 282 {
283 if (!tmpReq.IsProcessed()) return tmpReq; 283 if (!tmpReq.IsProcessed()) return tmpReq;
284 } 284 }
285 } 285 }
286 } 286 }
287 } 287 }
288 return null; 288 return null;
289 } 289 }
290 290
291 public void RemoveCompletedRequest(LLUUID id) 291 public void RemoveCompletedRequest(LLUUID id)
292 { 292 {
293 lock (XMLRPCListLock) 293 lock (XMLRPCListLock)
294 { 294 {
295 RPCRequestInfo tmp; 295 RPCRequestInfo tmp;
296 if (m_rpcPending.TryGetValue(id, out tmp)) 296 if (m_rpcPending.TryGetValue(id, out tmp))
297 { 297 {
298 m_rpcPending.Remove(id); 298 m_rpcPending.Remove(id);
299 m_rpcPendingResponses.Add(id, tmp); 299 m_rpcPendingResponses.Add(id, tmp);
300 } 300 }
301 else 301 else
302 { 302 {
303 Console.WriteLine("UNABLE TO REMOVE COMPLETED REQUEST"); 303 Console.WriteLine("UNABLE TO REMOVE COMPLETED REQUEST");
304 } 304 }
305 } 305 }
306 } 306 }
307 307
308 public LLUUID SendRemoteData(uint localID, LLUUID itemID, string channel, string dest, int idata, string sdata) 308 public LLUUID SendRemoteData(uint localID, LLUUID itemID, string channel, string dest, int idata, string sdata)
309 { 309 {
310 SendRemoteDataRequest req = new SendRemoteDataRequest( 310 SendRemoteDataRequest req = new SendRemoteDataRequest(
311 localID, itemID, channel, dest, idata, sdata 311 localID, itemID, channel, dest, idata, sdata
312 ); 312 );
313 m_pendingSRDResponses.Add(req.GetReqID(), req); 313 m_pendingSRDResponses.Add(req.GetReqID(), req);
314 return req.process(); 314 return req.process();
315 } 315 }
316 316
317 public SendRemoteDataRequest GetNextCompletedSRDRequest() 317 public SendRemoteDataRequest GetNextCompletedSRDRequest()
318 { 318 {
319 if (m_pendingSRDResponses != null) 319 if (m_pendingSRDResponses != null)
320 { 320 {
321 lock (XMLRPCListLock) 321 lock (XMLRPCListLock)
322 { 322 {
323 foreach (LLUUID luid in m_pendingSRDResponses.Keys) 323 foreach (LLUUID luid in m_pendingSRDResponses.Keys)
324 { 324 {
325 SendRemoteDataRequest tmpReq; 325 SendRemoteDataRequest tmpReq;
326 326
327 if (m_pendingSRDResponses.TryGetValue(luid, out tmpReq)) 327 if (m_pendingSRDResponses.TryGetValue(luid, out tmpReq))
328 { 328 {
329 if (tmpReq.finished) 329 if (tmpReq.finished)
330 return tmpReq; 330 return tmpReq;
331 } 331 }
332 } 332 }
333 } 333 }
334 } 334 }
335 return null; 335 return null;
336 } 336 }
337 337
338 public void RemoveCompletedSRDRequest(LLUUID id) 338 public void RemoveCompletedSRDRequest(LLUUID id)
339 { 339 {
340 lock (XMLRPCListLock) 340 lock (XMLRPCListLock)
341 { 341 {
342 SendRemoteDataRequest tmpReq; 342 SendRemoteDataRequest tmpReq;
343 if (m_pendingSRDResponses.TryGetValue(id, out tmpReq)) 343 if (m_pendingSRDResponses.TryGetValue(id, out tmpReq))
344 { 344 {
345 m_pendingSRDResponses.Remove(id); 345 m_pendingSRDResponses.Remove(id);
346 } 346 }
347 } 347 }
348 } 348 }
349 349
350 public void CancelSRDRequests(LLUUID itemID) 350 public void CancelSRDRequests(LLUUID itemID)
351 { 351 {
352 if (m_pendingSRDResponses != null) 352 if (m_pendingSRDResponses != null)
353 { 353 {
354 lock (XMLRPCListLock) 354 lock (XMLRPCListLock)
355 { 355 {
356 foreach (SendRemoteDataRequest li in m_pendingSRDResponses.Values) 356 foreach (SendRemoteDataRequest li in m_pendingSRDResponses.Values)
357 { 357 {
358 if (li.m_itemID.Equals(itemID)) 358 if (li.m_itemID.Equals(itemID))
359 m_pendingSRDResponses.Remove(li.GetReqID()); 359 m_pendingSRDResponses.Remove(li.GetReqID());
360 } 360 }
361 } 361 }
362 } 362 }
363 } 363 }
364 364
365 #endregion 365 #endregion
366 366
367 public XmlRpcResponse XmlRpcRemoteData(XmlRpcRequest request) 367 public XmlRpcResponse XmlRpcRemoteData(XmlRpcRequest request)
368 { 368 {
369 XmlRpcResponse response = new XmlRpcResponse(); 369 XmlRpcResponse response = new XmlRpcResponse();
370 370
371 Hashtable requestData = (Hashtable) request.Params[0]; 371 Hashtable requestData = (Hashtable) request.Params[0];
372 bool GoodXML = (requestData.Contains("Channel") && requestData.Contains("IntValue") && 372 bool GoodXML = (requestData.Contains("Channel") && requestData.Contains("IntValue") &&
373 requestData.Contains("StringValue")); 373 requestData.Contains("StringValue"));
374 374
375 if (GoodXML) 375 if (GoodXML)
376 { 376 {
377 LLUUID channel = new LLUUID((string) requestData["Channel"]); 377 LLUUID channel = new LLUUID((string) requestData["Channel"]);
378 RPCChannelInfo rpcChanInfo; 378 RPCChannelInfo rpcChanInfo;
379 if (m_openChannels.TryGetValue(channel, out rpcChanInfo)) 379 if (m_openChannels.TryGetValue(channel, out rpcChanInfo))
380 { 380 {
381 string intVal = (string) requestData["IntValue"]; 381 string intVal = (string) requestData["IntValue"];
382 string strVal = (string) requestData["StringValue"]; 382 string strVal = (string) requestData["StringValue"];
383 383
384 RPCRequestInfo rpcInfo; 384 RPCRequestInfo rpcInfo;
385 385
386 lock (XMLRPCListLock) 386 lock (XMLRPCListLock)
387 { 387 {
388 rpcInfo = 388 rpcInfo =
389 new RPCRequestInfo(rpcChanInfo.GetLocalID(), rpcChanInfo.GetItemID(), channel, strVal, 389 new RPCRequestInfo(rpcChanInfo.GetLocalID(), rpcChanInfo.GetItemID(), channel, strVal,
390 intVal); 390 intVal);
391 m_rpcPending.Add(rpcInfo.GetMessageID(), rpcInfo); 391 m_rpcPending.Add(rpcInfo.GetMessageID(), rpcInfo);
392 } 392 }
393 393
394 int timeoutCtr = 0; 394 int timeoutCtr = 0;
395 395
396 while (!rpcInfo.IsProcessed() && (timeoutCtr < RemoteReplyScriptTimeout)) 396 while (!rpcInfo.IsProcessed() && (timeoutCtr < RemoteReplyScriptTimeout))
397 { 397 {
398 Thread.Sleep(RemoteReplyScriptWait); 398 Thread.Sleep(RemoteReplyScriptWait);
399 timeoutCtr += RemoteReplyScriptWait; 399 timeoutCtr += RemoteReplyScriptWait;
400 } 400 }
401 if (rpcInfo.IsProcessed()) 401 if (rpcInfo.IsProcessed())
402 { 402 {
403 Hashtable param = new Hashtable(); 403 Hashtable param = new Hashtable();
404 param["StringValue"] = rpcInfo.GetStrRetval(); 404 param["StringValue"] = rpcInfo.GetStrRetval();
405 param["IntValue"] = Convert.ToString(rpcInfo.GetIntRetval()); 405 param["IntValue"] = Convert.ToString(rpcInfo.GetIntRetval());
406 406
407 ArrayList parameters = new ArrayList(); 407 ArrayList parameters = new ArrayList();
408 parameters.Add(param); 408 parameters.Add(param);
409 409
410 response.Value = parameters; 410 response.Value = parameters;
411 rpcInfo = null; 411 rpcInfo = null;
412 } 412 }
413 else 413 else
414 { 414 {
415 response.SetFault(-1, "Script timeout"); 415 response.SetFault(-1, "Script timeout");
416 rpcInfo = null; 416 rpcInfo = null;
417 } 417 }
418 } 418 }
419 else 419 else
420 { 420 {
421 response.SetFault(-1, "Invalid channel"); 421 response.SetFault(-1, "Invalid channel");
422 } 422 }
423 } 423 }
424 424
425 return response; 425 return response;
426 } 426 }
427 } 427 }
428 428
429 public class RPCRequestInfo 429 public class RPCRequestInfo
430 { 430 {
431 private LLUUID m_ChannelKey; 431 private LLUUID m_ChannelKey;
432 private string m_IntVal; 432 private string m_IntVal;
433 private LLUUID m_ItemID; 433 private LLUUID m_ItemID;
434 private uint m_localID; 434 private uint m_localID;
435 private LLUUID m_MessageID; 435 private LLUUID m_MessageID;
436 private bool m_processed; 436 private bool m_processed;
437 private int m_respInt; 437 private int m_respInt;
438 private string m_respStr; 438 private string m_respStr;
439 private string m_StrVal; 439 private string m_StrVal;
440 440
441 public RPCRequestInfo(uint localID, LLUUID itemID, LLUUID channelKey, string strVal, string intVal) 441 public RPCRequestInfo(uint localID, LLUUID itemID, LLUUID channelKey, string strVal, string intVal)
442 { 442 {
443 m_localID = localID; 443 m_localID = localID;
444 m_StrVal = strVal; 444 m_StrVal = strVal;
445 m_IntVal = intVal; 445 m_IntVal = intVal;
446 m_ItemID = itemID; 446 m_ItemID = itemID;
447 m_ChannelKey = channelKey; 447 m_ChannelKey = channelKey;
448 m_MessageID = LLUUID.Random(); 448 m_MessageID = LLUUID.Random();
449 m_processed = false; 449 m_processed = false;
450 m_respStr = String.Empty; 450 m_respStr = String.Empty;
451 m_respInt = 0; 451 m_respInt = 0;
452 } 452 }
453 453
454 public bool IsProcessed() 454 public bool IsProcessed()
455 { 455 {
456 return m_processed; 456 return m_processed;
457 } 457 }
458 458
459 public LLUUID GetChannelKey() 459 public LLUUID GetChannelKey()
460 { 460 {
461 return m_ChannelKey; 461 return m_ChannelKey;
462 } 462 }
463 463
464 public void SetProcessed(bool processed) 464 public void SetProcessed(bool processed)
465 { 465 {
466 m_processed = processed; 466 m_processed = processed;
467 } 467 }
468 468
469 public void SetStrRetval(string resp) 469 public void SetStrRetval(string resp)
470 { 470 {
471 m_respStr = resp; 471 m_respStr = resp;
472 } 472 }
473 473
474 public string GetStrRetval() 474 public string GetStrRetval()
475 { 475 {
476 return m_respStr; 476 return m_respStr;
477 } 477 }
478 478
479 public void SetIntRetval(int resp) 479 public void SetIntRetval(int resp)
480 { 480 {
481 m_respInt = resp; 481 m_respInt = resp;
482 } 482 }
483 483
484 public int GetIntRetval() 484 public int GetIntRetval()
485 { 485 {
486 return m_respInt; 486 return m_respInt;
487 } 487 }
488 488
489 public uint GetLocalID() 489 public uint GetLocalID()
490 { 490 {
491 return m_localID; 491 return m_localID;
492 } 492 }
493 493
494 public LLUUID GetItemID() 494 public LLUUID GetItemID()
495 { 495 {
496 return m_ItemID; 496 return m_ItemID;
497 } 497 }
498 498
499 public string GetStrVal() 499 public string GetStrVal()
500 { 500 {
501 return m_StrVal; 501 return m_StrVal;
502 } 502 }
503 503
504 public int GetIntValue() 504 public int GetIntValue()
505 { 505 {
506 return int.Parse(m_IntVal); 506 return int.Parse(m_IntVal);
507 } 507 }
508 508
509 public LLUUID GetMessageID() 509 public LLUUID GetMessageID()
510 { 510 {
511 return m_MessageID; 511 return m_MessageID;
512 } 512 }
513 } 513 }
514 514
515 public class RPCChannelInfo 515 public class RPCChannelInfo
516 { 516 {
517 private LLUUID m_ChannelKey; 517 private LLUUID m_ChannelKey;
518 private LLUUID m_itemID; 518 private LLUUID m_itemID;
519 private uint m_localID; 519 private uint m_localID;
520 520
521 public RPCChannelInfo(uint localID, LLUUID itemID, LLUUID channelID) 521 public RPCChannelInfo(uint localID, LLUUID itemID, LLUUID channelID)
522 { 522 {
523 m_ChannelKey = channelID; 523 m_ChannelKey = channelID;
524 m_localID = localID; 524 m_localID = localID;
525 m_itemID = itemID; 525 m_itemID = itemID;
526 } 526 }
527 527
528 public LLUUID GetItemID() 528 public LLUUID GetItemID()
529 { 529 {
530 return m_itemID; 530 return m_itemID;
531 } 531 }
532 532
533 public LLUUID GetChannelID() 533 public LLUUID GetChannelID()
534 { 534 {
535 return m_ChannelKey; 535 return m_ChannelKey;
536 } 536 }
537 537
538 public uint GetLocalID() 538 public uint GetLocalID()
539 { 539 {
540 return m_localID; 540 return m_localID;
541 } 541 }
542 } 542 }
543 543
544 public class SendRemoteDataRequest 544 public class SendRemoteDataRequest
545 { 545 {
546 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 546 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
547 public string channel; 547 public string channel;
548 public string destURL; 548 public string destURL;
549 public bool finished; 549 public bool finished;
550 private Thread httpThread; 550 private Thread httpThread;
551 public int idata; 551 public int idata;
552 public LLUUID m_itemID; 552 public LLUUID m_itemID;
553 public uint m_localID; 553 public uint m_localID;
554 public LLUUID reqID; 554 public LLUUID reqID;
555 public XmlRpcRequest request; 555 public XmlRpcRequest request;
556 public int response_idata; 556 public int response_idata;
557 public string response_sdata; 557 public string response_sdata;
558 public string sdata; 558 public string sdata;
559 559
560 public SendRemoteDataRequest(uint localID, LLUUID itemID, string channel, string dest, int idata, string sdata) 560 public SendRemoteDataRequest(uint localID, LLUUID itemID, string channel, string dest, int idata, string sdata)
561 { 561 {
562 this.channel = channel; 562 this.channel = channel;
563 destURL = dest; 563 destURL = dest;
564 this.idata = idata; 564 this.idata = idata;
565 this.sdata = sdata; 565 this.sdata = sdata;
566 m_itemID = itemID; 566 m_itemID = itemID;
567 m_localID = localID; 567 m_localID = localID;
568 568
569 reqID = LLUUID.Random(); 569 reqID = LLUUID.Random();
570 } 570 }
571 571
572 public LLUUID process() 572 public LLUUID process()
573 { 573 {
574 httpThread = new Thread(SendRequest); 574 httpThread = new Thread(SendRequest);
575 httpThread.Name = "HttpRequestThread"; 575 httpThread.Name = "HttpRequestThread";
576 httpThread.Priority = ThreadPriority.BelowNormal; 576 httpThread.Priority = ThreadPriority.BelowNormal;
577 httpThread.IsBackground = true; 577 httpThread.IsBackground = true;
578 finished = false; 578 finished = false;
579 httpThread.Start(); 579 httpThread.Start();
580 ThreadTracker.Add(httpThread); 580 ThreadTracker.Add(httpThread);
581 581
582 return reqID; 582 return reqID;
583 } 583 }
584 584
585 /* 585 /*
586 * TODO: More work on the response codes. Right now 586 * TODO: More work on the response codes. Right now
587 * returning 200 for success or 499 for exception 587 * returning 200 for success or 499 for exception
588 */ 588 */
589 589
590 public void SendRequest() 590 public void SendRequest()
591 { 591 {
592 Hashtable param = new Hashtable(); 592 Hashtable param = new Hashtable();
593 593
594 // Check if channel is an LLUUID 594 // Check if channel is an LLUUID
595 // if not, use as method name 595 // if not, use as method name
596 LLUUID parseUID; 596 LLUUID parseUID;
597 string mName = "llRemoteData"; 597 string mName = "llRemoteData";
598 if ((channel != null) && (channel != "")) 598 if ((channel != null) && (channel != ""))
599 if (!LLUUID.TryParse(channel, out parseUID)) 599 if (!LLUUID.TryParse(channel, out parseUID))
600 mName = channel; 600 mName = channel;
601 else 601 else
602 param["Channel"] = channel; 602 param["Channel"] = channel;
603 603
604 param["StringValue"] = sdata; 604 param["StringValue"] = sdata;
605 param["IntValue"] = Convert.ToString(idata); 605 param["IntValue"] = Convert.ToString(idata);
606 606
607 ArrayList parameters = new ArrayList(); 607 ArrayList parameters = new ArrayList();
608 parameters.Add(param); 608 parameters.Add(param);
609 XmlRpcRequest req = new XmlRpcRequest(mName, parameters); 609 XmlRpcRequest req = new XmlRpcRequest(mName, parameters);
610 try 610 try
611 { 611 {
612 XmlRpcResponse resp = req.Send(destURL, 30000); 612 XmlRpcResponse resp = req.Send(destURL, 30000);
613 if (resp != null) 613 if (resp != null)
614 { 614 {
615 Hashtable respParms; 615 Hashtable respParms;
616 if (resp.Value.GetType().Equals(Type.GetType("System.Collections.Hashtable"))) 616 if (resp.Value.GetType().Equals(Type.GetType("System.Collections.Hashtable")))
617 { 617 {
618 respParms = (Hashtable) resp.Value; 618 respParms = (Hashtable) resp.Value;
619 } 619 }
620 else 620 else
621 { 621 {
622 ArrayList respData = (ArrayList) resp.Value; 622 ArrayList respData = (ArrayList) resp.Value;
623 respParms = (Hashtable) respData[0]; 623 respParms = (Hashtable) respData[0];
624 } 624 }
625 if (respParms != null) 625 if (respParms != null)
626 { 626 {
627 if (respParms.Contains("StringValue")) 627 if (respParms.Contains("StringValue"))
628 { 628 {
629 sdata = (string) respParms["StringValue"]; 629 sdata = (string) respParms["StringValue"];
630 } 630 }
631 if (respParms.Contains("IntValue")) 631 if (respParms.Contains("IntValue"))
632 { 632 {
633 idata = Convert.ToInt32((string) respParms["IntValue"]); 633 idata = Convert.ToInt32((string) respParms["IntValue"]);
634 } 634 }
635 if (respParms.Contains("faultString")) 635 if (respParms.Contains("faultString"))
636 { 636 {
637 sdata = (string) respParms["faultString"]; 637 sdata = (string) respParms["faultString"];
638 } 638 }
639 if (respParms.Contains("faultCode")) 639 if (respParms.Contains("faultCode"))
640 { 640 {
641 idata = Convert.ToInt32(respParms["faultCode"]); 641 idata = Convert.ToInt32(respParms["faultCode"]);
642 } 642 }
643 } 643 }
644 } 644 }
645 } 645 }
646 catch (WebException we) 646 catch (WebException we)
647 { 647 {
648 sdata = we.Message; 648 sdata = we.Message;
649 m_log.Warn("[SendRemoteDataRequest]: Request failed"); 649 m_log.Warn("[SendRemoteDataRequest]: Request failed");
650 m_log.Warn(we.StackTrace); 650 m_log.Warn(we.StackTrace);
651 } 651 }
652 652
653 finished = true; 653 finished = true;
654 } 654 }
655 655
656 public void Stop() 656 public void Stop()
657 { 657 {
658 try 658 try
659 { 659 {
660 httpThread.Abort(); 660 httpThread.Abort();
661 } 661 }
662 catch (Exception) 662 catch (Exception)
663 { 663 {
664 } 664 }
665 } 665 }
666 666
667 public LLUUID GetReqID() 667 public LLUUID GetReqID()
668 { 668 {
669 return reqID; 669 return reqID;
670 } 670 }
671 } 671 }
672} \ No newline at end of file 672} \ No newline at end of file