Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Mantis#1658. Thank you, Melanie for a patch that: | Charles Krinke | 2008-07-03 | 1 | -0/+90 |
| | | | | | Adds IEmailModule and a module skelaton | ||||
* | attempt to expire out old dynamic textures, so they don't grow forever. | Sean Dague | 2008-06-30 | 1 | -2/+7 |
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* | more warnings to go. | Dr Scofield | 2008-06-27 | 1 | -1/+1 |
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* | move along, nothing to see here. just a couple of lazy variables. | Dr Scofield | 2008-06-27 | 1 | -1/+2 |
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* | revert 5134. Changing these bitmaps to 24bit just breaks things, and they ↵ | Sean Dague | 2008-06-18 | 2 | -2/+2 |
| | | | | | | | | never display on the client. | ||||
* | make neb happy. I found where we initialized the dynamic textures to | Sean Dague | 2008-06-18 | 2 | -2/+2 |
| | | | | | | 32bit images and changed them to 24bit images. | ||||
* | change the default drawing font from Times -> Arial, as | Sean Dague | 2008-06-18 | 1 | -4/+12 |
| | | | | | | | | san serif fonts are a bit easier on the eyes on textures. Add a new "FontName" attribute that can be used to override the font type. | ||||
* | tweak dynamic texture stuff after the meeting today. This should | Sean Dague | 2008-06-17 | 1 | -1/+7 |
| | | | | | | | now preserve the bulk of the texture attributes, and force on full bright. Not tested yet, but shouldn't bother most people. | ||||
* | Mantis#1460. Thank you, CMickeyb for a patch that addresses: | Charles Krinke | 2008-06-05 | 1 | -10/+23 |
| | | | | | | | | I'm getting an unhandled exception in openxmlrpcchannel during simulator initialization. I have two objects in different regions that open remote data channels in the state_entry event. It appears that the state_entry call is executing before the postinitialize method is called in xmlrpcmodule (the exception occurs because m_openChannels is not initialized). | ||||
* | Mantis#1398. Thank you kindly, cmickeyb for a patch that: | Charles Krinke | 2008-05-28 | 1 | -1/+11 |
| | | | | | | small patch to encode and send the outbound_body parameter in an http request. this enables post messages to send a body | ||||
* | Formatting cleanup. | Jeff Ames | 2008-05-28 | 2 | -5/+5 |
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* | Thank you, Grumly57 kindly for: | Charles Krinke | 2008-05-28 | 1 | -8/+12 |
| | | | | | | | This patch proposes a new function : osOpenRemoteDataChannel(key channeID) that allow to open an XMLRPC channel for remote_data event. The difference is that the channelID can be customized instead of being randomly generated. | ||||
* | Thank you kindly, Melanie for a patch that adds: | Charles Krinke | 2008-05-27 | 1 | -0/+71 |
| | | | | | GetSerializationData() and CreateFromData() methods | ||||
* | Thank you kindly, Grumly57 for a patch to improve | Charles Krinke | 2008-05-25 | 1 | -5/+22 |
| | | | | | XMLRPCModule.cs: RemoteDataReply() and XMLRpcResponse() | ||||
* | changing more 'raw' HTTP status codes to OSHttpStatusCodes. | Dr Scofield | 2008-05-22 | 1 | -2/+3 |
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* | * minor: Just a few documentation odds and ends | Justin Clarke Casey | 2008-05-18 | 1 | -2/+9 |
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* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 4 | -42/+42 |
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* | * Removed 19 warnings | Teravus Ovares | 2008-05-14 | 1 | -1/+1 |
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* | * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!) | Adam Frisby | 2008-05-08 | 1 | -269/+329 |
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* | * Rolled back a few changes. | Adam Frisby | 2008-05-01 | 6 | -28/+40 |
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* | * Spring cleaning on Region.Environment. | Adam Frisby | 2008-05-01 | 6 | -40/+28 |
| | | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code. | ||||
* | Update svn properties. Minor formatting cleanup. | Jeff Ames | 2008-05-01 | 6 | -2458/+2458 |
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* | * Spring cleaned a bunch of '//TODO: unused' marked functions. | Adam Frisby | 2008-04-30 | 1 | -6/+0 |
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* | * Cruft removal step #1. Cleaning Modules directory. | Adam Frisby | 2008-04-30 | 6 | -318/+365 |
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* | * Refactored Environment/Modules directory - modules now reside in their own ↵ | Adam Frisby | 2008-04-30 | 6 | -0/+2423 |
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file. |