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My fork of OpenSim for IG and MG, called SledjChisl.
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-12-05
1
-2
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+2
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Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
2011-12-05
1
-2
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+2
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Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...
Justin Clark-Casey (justincc)
2011-12-05
4
-7
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+7
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Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
2011-12-03
2
-5
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+5
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Stop some places where we're trying to reset animations in child agents where...
Justin Clark-Casey (justincc)
2011-12-02
1
-100
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+110
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On "show caps", stop excluding the seed cap but do exclude it elsewhere
Justin Clark-Casey (justincc)
2011-11-29
1
-1
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+1
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Improve some of the debug help messages
Justin Clark-Casey (justincc)
2011-11-29
1
-3
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+2
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tabulate "show caps" output for easier readability
Justin Clark-Casey (justincc)
2011-11-29
1
-5
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+10
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Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...
Justin Clark-Casey (justincc)
2011-11-24
1
-1
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+1
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Remove the "[LOCAL SIMULATION CONNECTOR]: Did not find region {0} for SendCre...
Justin Clark-Casey (justincc)
2011-11-19
1
-1
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+0
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minor: Make HelloNeighbour messages more informative
Justin Clark-Casey (justincc)
2011-11-19
1
-5
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+10
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For TerrainModule.SaveToFile(), don't bother throwing the exception onwards a...
Justin Clark-Casey (justincc)
2011-11-17
1
-1
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+0
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Make "terrain save" more friendly by telling the user if we have saved and pu...
Justin Clark-Casey (justincc)
2011-11-17
1
-18
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+32
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Comment out the vebose logging on HGFriendsModule.
Justin Clark-Casey (justincc)
2011-11-16
1
-12
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+11
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Fix the build break
Justin Clark-Casey (justincc)
2011-11-16
1
-1
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+1
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Look up a homeURL only when it's not null, in addition to not being string.Empty
Justin Clark-Casey (justincc)
2011-11-16
1
-1
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+1
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Enable log message to tell us what type of url is being requested from a user...
Justin Clark-Casey (justincc)
2011-11-15
1
-3
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+3
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Make tracked per scene thread names conform to the majorirty format.
Justin Clark-Casey (justincc)
2011-11-15
1
-3
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+6
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fix build break on UserManagementModule.
Justin Clark-Casey (justincc)
2011-11-15
1
-7
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+8
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Do proper locking of UserManagementModule.m_UserCache when getting.
Justin Clark-Casey (justincc)
2011-11-15
1
-29
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+57
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temporarily increasing logging in HGFriendsModule for debugging
Justin Clark-Casey (justincc)
2011-11-15
1
-1
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+24
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Add comments about trying to avoid synchronous work off the EventManager.OnMa...
Justin Clark-Casey (justincc)
2011-11-15
1
-1
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+4
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remove SceneCommunicationService.OnAvatarCrossingIntoRegion. This stuff is n...
Justin Clark-Casey (justincc)
2011-11-15
1
-1
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+0
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Rename FetchFriendslist() -> CacheFriends() and RefetchFriends() -> RecacheFr...
Justin Clark-Casey (justincc)
2011-11-15
2
-15
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+13
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refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better...
Justin Clark-Casey (justincc)
2011-11-15
1
-5
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+5
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For clients that are entering a simulator from initial login, stop executing ...
Justin Clark-Casey (justincc)
2011-11-15
2
-7
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+28
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refactor: Don't create a new UUID for passing uuids to client - UUIDs are str...
Justin Clark-Casey (justincc)
2011-11-15
1
-4
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+6
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Add test for removing a friendship.
Justin Clark-Casey (justincc)
2011-11-14
2
-11
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+31
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Improved method doc for AddFriend() - it actually does set up a two-way relat...
Justin Clark-Casey (justincc)
2011-11-14
2
-4
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+5
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minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-14
4
-11
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+2
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Add test for adding a friend whilst online
Justin Clark-Casey (justincc)
2011-11-14
2
-6
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+30
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Add very simple FriendsModuleTests.TestNoFriends()
Justin Clark-Casey (justincc)
2011-11-14
2
-1
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+81
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If a friends identifier which is too short is given to HGFriendsModule.GetOnl...
Justin Clark-Casey (justincc)
2011-11-14
1
-1
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+8
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Do a ScenePresence null check in HGMessageTransferModule.SendIMToScene() to s...
Justin Clark-Casey (justincc)
2011-11-14
1
-1
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+2
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Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
2
-2
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+2
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Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
2011-11-03
4
-6
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+6
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Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
2011-11-03
10
-65
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+44
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-03
3
-22
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+36
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2011-11-02
4
-13
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+30
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Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-02
3
-12
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+29
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Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-1
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+1
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Port the Avination offline messaging system to Core
Melanie
2011-11-02
2
-21
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+35
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Change default say distance to 20m from 30m, the same as on the big grid. Th...
Justin Clark-Casey (justincc)
2011-11-02
2
-2
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+2
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Get some hopefully more useful exception information when OpenJPEG.EncodeFrom...
Justin Clark-Casey (justincc)
2011-11-02
2
-5
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+8
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Fix race condition that would sometimes send or save appearance for the wrong...
Justin Clark-Casey (justincc)
2011-11-02
1
-7
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+21
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Adding green dots to map response should be for root agents only
Dan Lake
2011-10-31
1
-1
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+1
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set grp.RootPart.GroupPosition for code consistency (and readability) rather ...
Justin Clark-Casey (justincc)
2011-10-28
1
-2
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+2
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Removed use of 'is' operator and casting to find the root ScenePresence in Me...
Dan Lake
2011-10-27
2
-68
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+41
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Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
2011-10-27
1
-6
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+4
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Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
2011-10-27
8
-36
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+17
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