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* Revert "Save the Telehub and its Spawn Points in the OAR"Justin Clark-Casey (justincc)2012-05-123-29/+2
* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-103-2/+29
* Add even for terrain tainting and synchronize terrain module with physics sce...Dan Lake2012-05-101-0/+1
* Revert "Better error handling if Load OAR or Save OAR fail"Justin Clark-Casey (justincc)2012-05-073-32/+6
* Better error handling if Load OAR or Save OAR failOren Hurvitz2012-05-073-6/+32
* Fire the scripting changed event with CHANGED_OWNER when an object that has c...Justin Clark-Casey (justincc)2012-05-051-1/+0
* Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)2012-05-033-24/+34
* Put scene object related console commands into new "Objects" help category ra...Justin Clark-Casey (justincc)2012-04-281-9/+13
* Add flags information (phantom, physics, etc.) to "show object" and "show par...Justin Clark-Casey (justincc)2012-04-271-0/+2
* If a Grid God teleports then include the Godlike teleport flag. This can affe...Oren Hurvitz2012-04-271-9/+22
* Use DotNetZip to compress OARs and IARs.Oren Hurvitz2012-04-271-1/+4
* Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)2012-04-274-6/+6
* When creating an OAR, objects where the user is the Creator are always includ...Oren Hurvitz2012-04-261-2/+7
* Changed the Map-related messages from Info to Debug. They're debug messages.Diva Canto2012-04-234-8/+8
* Fix bug where setting phantom on a prim would result in a server log message ...Justin Clark-Casey (justincc)2012-04-221-2/+2
* Improve bitmap disposal to do null checks and not to potentially try disposal...Justin Clark-Casey (justincc)2012-04-201-4/+7
* Always dispose of existing opened bitmap from file in SaveFile(), instead of ...Justin Clark-Casey (justincc)2012-04-201-22/+37
* Explicitly dispose of bitmaps opened from files in GenericSystemDrawing and J...Justin Clark-Casey (justincc)2012-04-202-18/+31
* concerns GenericSystemDrawing.csGarmin Kawaguichi2012-04-201-8/+9
* On "show part" command, show link number.Justin Clark-Casey (justincc)2012-04-181-1/+1
* refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...Justin Clark-Casey (justincc)2012-04-173-4/+4
* New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as orig...Snoopy Pfeffer2012-04-101-2/+13
* Do not timeout group member cache entry, as long as there are frequent group ...Snoopy Pfeffer2012-04-101-0/+3
* Revert last commitSnoopy Pfeffer2012-04-051-22/+25
* Group based access restrictions to parcels require group membership, but not ...Snoopy Pfeffer2012-04-051-25/+22
* Little bug fix in HasGroupAccess, to properly store the case "true" in the ca...Snoopy Pfeffer2012-04-051-5/+2
* Simplify group access checks and break them out into a separate method.Melanie2012-04-051-57/+49
* Implements group based access restrictions for parcels of land. Because of ca...Snoopy Pfeffer2012-04-051-1/+57
* terrain save-tile extensions Signed-off-by: Garmin Kawaguichi <garmin.kawagui...Garmin Kawaguichi2012-04-0311-3/+74
* refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the...Justin Clark-Casey (justincc)2012-03-311-1/+1
* Add simple login test with online friends. Add IFriendsModule.GrantRights() ...Justin Clark-Casey (justincc)2012-03-301-6/+4
* In TerrainModule.cs, the command terrain save-tile is modified to remove an u...Garmin Kawaguichi2012-03-271-2/+0
* Hack example on to "terrain save-tile" extended help.Justin Clark-Casey (justincc)2012-03-241-0/+6
* Use system provided temporary file in "terrain save-tile" to avoid problems w...Justin Clark-Casey (justincc)2012-03-241-3/+3
* Give feedback when "terrain save-tile" is not successfully invoked.Justin Clark-Casey (justincc)2012-03-242-30/+52
* Comment out a terrain save-tile debugging message that accidentally crept in ...Justin Clark-Casey (justincc)2012-03-221-6/+6
* Add llGiveInventory() test from object to object where both objects are owned...Justin Clark-Casey (justincc)2012-03-221-0/+6
* Change a false false to be truly true - or is this statement false?Melanie2012-03-221-1/+1
* Rework Diva's patch to simplify itMelanie2012-03-222-16/+29
* Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEF...Melanie2012-03-222-69/+6
* Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Tu...Diva Canto2012-03-222-6/+69
* Replace "scene debug true false true" console command with "scene debug scrip...Justin Clark-Casey (justincc)2012-03-211-1/+7
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-201-1/+1
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| * fix compile error from last commitJustin Clark-Casey (justincc)2012-03-211-1/+1
* | Fixed borkness with map search introduce by my last changes to it.Diva Canto2012-03-201-1/+1
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* refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest()Justin Clark-Casey (justincc)2012-03-211-18/+7
* remove some mono compiler warningsJustin Clark-Casey (justincc)2012-03-201-2/+0
* Terrain: added [Terrain] section with an option to load an initial flat terra...Diva Canto2012-03-161-1/+6
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2012-03-151-72/+51
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| * In Top Scripts report, don't show scripts with no or less than 1 microsecond ...Justin Clark-Casey (justincc)2012-03-161-0/+6