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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
Implemented terrain save-tile command. Does the opposite of load-tile. For no...
Diva Canto
2011-04-12
7
-0
/
+132
*
Signal prim count taint if the AbsolutePosition of a scene object changes.
Justin Clark-Casey (justincc)
2011-04-06
1
-4
/
+26
*
Improve previous ILandObject method doc.
Justin Clark-Casey (justincc)
2011-04-06
3
-49
/
+87
*
Add method doc to some land bitmap methods in ILandObject.
Justin Clark-Casey (justincc)
2011-04-06
2
-18
/
+48
*
properly refresh object owner list when refresh button is hit on land parcel ...
Justin Clark-Casey (justincc)
2011-04-05
2
-9
/
+14
*
remove now unused individual LandData prim counts.
Justin Clark-Casey (justincc)
2011-04-05
3
-105
/
+27
*
If an object is selected, then don't include it in owner/group/others prim co...
Justin Clark-Casey (justincc)
2011-04-05
1
-13
/
+18
*
Make the "All Estates" option work from the client (this makes chosen changes...
Justin Clark-Casey (justincc)
2011-04-05
2
-7
/
+148
*
If land is not group owned (group ID is always UUID.Zero) then don't check if...
Justin Clark-Casey (justincc)
2011-04-02
1
-2
/
+0
*
add test for removing group owned objects
Justin Clark-Casey (justincc)
2011-04-02
1
-0
/
+32
*
add test for adding group object, factor out initial zero counts test
Justin Clark-Casey (justincc)
2011-04-02
1
-7
/
+45
*
add remove others object prim count test
Justin Clark-Casey (justincc)
2011-04-02
1
-0
/
+23
*
refactor: rename m_dummyUserId to m_otherUserId
Justin Clark-Casey (justincc)
2011-04-02
1
-9
/
+9
*
If the land has no group ownership (it is UUID.Zero) then don't put prims in ...
Justin Clark-Casey (justincc)
2011-04-02
2
-2
/
+23
*
If the prim count gets an object with invalid bounds, don't try to count it.
Justin Clark-Casey (justincc)
2011-03-31
2
-3
/
+8
*
Put in temporary logging message to find out if scene objects are requesting ...
Justin Clark-Casey (justincc)
2011-03-31
1
-4
/
+5
*
When a new parcel is created, make sure the prim counts are updated.
Justin Clark-Casey (justincc)
2011-03-30
1
-2
/
+2
*
(re)implement selected prim count.
Justin Clark-Casey (justincc)
2011-03-30
2
-3
/
+46
*
Merge branch 'primcounts'
Justin Clark-Casey (justincc)
2011-03-29
4
-18
/
+159
|
\
|
*
disable prim count debug logging temporarily
Justin Clark-Casey (justincc)
2011-03-29
1
-33
/
+35
|
*
move total parcel prim calculations into IPrimCounts instead of doing this in...
Justin Clark-Casey (justincc)
2011-03-26
2
-1
/
+46
|
*
When an object is duplicated, add the dupe to the uuid/local id indexes as we...
Justin Clark-Casey (justincc)
2011-03-26
1
-0
/
+23
|
*
Add test for PCM taint. This currently fails due to unexpected behaviour of ...
Justin Clark-Casey (justincc)
2011-03-26
2
-16
/
+87
|
*
Start using IPrimCounts populated by PrimCountModule instead of LandData coun...
Justin Clark-Casey (justincc)
2011-03-25
2
-2
/
+2
*
|
Added code to load a terrain tile of tiff/jpg format. Previously it only work...
Diva Canto
2011-03-28
1
-2
/
+13
*
|
Fix mantis #5413. WARNING: new config variable in section [GridService] of th...
Diva Canto
2011-03-28
1
-1
/
+5
|
/
*
Add ILandObject.IPrimCounts for the new prim count module.
Justin Clark-Casey (justincc)
2011-03-25
4
-31
/
+47
*
factor out common test setup code in PCM tests
Justin Clark-Casey (justincc)
2011-03-23
1
-57
/
+53
*
extend TestAddOwnerObject() to add a second object
Justin Clark-Casey (justincc)
2011-03-23
1
-4
/
+14
*
Add PrimCountModuleTests.TestRemoveOwnerObject().
Justin Clark-Casey (justincc)
2011-03-23
1
-1
/
+38
*
refactor: simplify part of AddSceneObject() test setup by moving sog construc...
Justin Clark-Casey (justincc)
2011-03-23
1
-10
/
+1
*
use a 3 part object for the pcm test rather than a 1 part, for improved test ...
Justin Clark-Casey (justincc)
2011-03-23
1
-10
/
+14
*
user a non UUID.Zero user in pcm test to avoid any special treatment of UUID....
Justin Clark-Casey (justincc)
2011-03-23
1
-4
/
+5
*
Extend simple PCM add object test to check all counts
Justin Clark-Casey (justincc)
2011-03-23
1
-0
/
+11
*
Add method doc to the Get*() methods on PrimCountModule
Justin Clark-Casey (justincc)
2011-03-23
1
-0
/
+27
*
remove a rogue Console.WriteLine() from the last commit.
Justin Clark-Casey (justincc)
2011-03-23
1
-1
/
+0
*
Add generic EventManager.OnObjectAddedToScene and get PrimCountModule to list...
Justin Clark-Casey (justincc)
2011-03-23
3
-2
/
+14
*
Add an initial confidence-building TestAddObject() for prim counts.
Justin Clark-Casey (justincc)
2011-03-22
3
-19
/
+108
*
Thanks Kevin Cozens for a patch that:
BlueWall
2011-03-17
1
-3
/
+3
*
When setting media on a prim values, use generic object permissions instead o...
Justin Clark-Casey (justincc)
2011-03-14
1
-2
/
+2
*
Change how map blocks are encoded to make map search
Mic Bowman
2011-03-10
1
-2
/
+4
*
Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.
Justin Clark-Casey (justincc)
2011-03-09
3
-3
/
+0
*
factor out SetPartMediaFlags() function in MoapModule.
Justin Clark-Casey (justincc)
2011-03-05
1
-11
/
+20
*
Fold ClearMediaEntry() back into SetMediaEntry()
Justin Clark-Casey (justincc)
2011-03-05
1
-21
/
+9
*
Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to ...
Justin Clark-Casey (justincc)
2011-03-05
2
-8
/
+67
*
minor: Make MoapModule namespace consistent with other modules
Justin Clark-Casey (justincc)
2011-03-05
2
-2
/
+2
*
add test for MoapModule.SetMediaUrl()
Justin Clark-Casey (justincc)
2011-03-05
1
-0
/
+72
*
Fix bug where llSetPrimMediaParams() reported success but never set the media...
Justin Clark-Casey (justincc)
2011-03-05
1
-3
/
+14
*
Hack in a crude temporary "estate show" command
Justin Clark-Casey (justincc)
2011-02-12
2
-21
/
+93
*
refactor: split out estate management commands into separate class
Justin Clark-Casey (justincc)
2011-02-11
2
-340
/
+400
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