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path: root/OpenSim/Region/CoreModules/World/WorldMap (follow)
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* Thank you kindly, Jonc, for a patch that solvesCharles Krinke2009-05-171-1/+1
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva2009-05-152-5/+5
* Thank you kindly, Patnad, for a patch that:Charles Krinke2009-05-121-1/+1
* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-0/+1
* HGWorldMap got a bit out of sync during the introduction of the new module sy...diva2009-04-261-4/+8
* - Moved WorldMapModule and HGWorldMapModule to the new region-module systemHomer Horwitz2009-04-241-59/+91
* * Make all coded defaults match settings in OpenSim.ini.exampleJustin Clarke Casey2009-03-111-1/+1
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-222-5/+7
* * Apply http://opensimulator.org/mantis/view.php?id=3167Justin Clarke Casey2009-02-171-0/+9
* - remove the Metadata property from AssetBase and return all previousMike Mazur2009-02-171-5/+5
* * refactor: remove AssetCache field hanging off SceneJustin Clarke Casey2009-02-162-2/+2
* * refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModuleJustin Clarke Casey2009-02-131-1/+61
* * refactor: Move export map function to world map module from sceneJustin Clarke Casey2009-02-131-2/+91
* large scale fix for svn props after "the great refactor"Sean Dague2009-02-126-66/+66
* * optimized usings.lbsa712009-02-126-101/+80
* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-106-0/+2362