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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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CoreModules
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World
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WorldMap
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WorldMapModule.cs
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Age
Files
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*
Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...
diva
2009-05-15
1
-4
/
+4
*
Intermediate commit. WILL NOT COMPILE!
Melanie Thielker
2009-05-04
1
-0
/
+1
*
HGWorldMap got a bit out of sync during the introduction of the new module sy...
diva
2009-04-26
1
-4
/
+8
*
- Moved WorldMapModule and HGWorldMapModule to the new region-module system
Homer Horwitz
2009-04-24
1
-59
/
+91
*
- remove the Metadata property from AssetBase and return all previous
Mike Mazur
2009-02-17
1
-5
/
+5
*
* refactor: remove AssetCache field hanging off Scene
Justin Clarke Casey
2009-02-16
1
-1
/
+1
*
* refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModule
Justin Clarke Casey
2009-02-13
1
-1
/
+61
*
* refactor: Move export map function to world map module from scene
Justin Clarke Casey
2009-02-13
1
-2
/
+91
*
large scale fix for svn props after "the great refactor"
Sean Dague
2009-02-12
1
-23
/
+23
*
* optimized usings.
lbsa71
2009-02-12
1
-32
/
+28
*
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
Dr Scofield
2009-02-10
1
-0
/
+905