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path: root/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs (follow)
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* for now, comment out some older or redundant log debug lines to make diagnost...Justin Clark-Casey (justincc)2010-10-291-1/+1
* Revert "Merge remote branch 'otakup0pe/mantis5110'"Justin Clark-Casey (justincc)2010-10-221-2/+2
* Merge branch 'master' of git://opensimulator.org/git/opensimJonathan Freedman2010-10-031-1/+1
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| * Initial port of the Warp3D map tile rendererMelanie2010-10-031-1/+1
* | * additional serveruri cleanupJonathan Freedman2010-10-031-1/+1
* | * refactor refactor refactor ServerURI 4 lyfeJonathan Freedman2010-10-021-1/+1
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* Formatting cleanup.Jeff Ames2010-09-121-1/+1
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-131-2/+15
* Fixes mantis #4782Diva Canto2010-07-021-1/+1
* Remove the lastmap stuff from the map module, also remove a bunch of commentsMelanie2010-06-111-27/+1
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2010-05-281-1/+1
* * Fixed spamming the assets table with map tiles. The tile image ID is now st...Diva Canto2010-05-091-17/+14
* Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene...Dan Lake2010-03-191-2/+2
* Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...Dan Lake2010-03-191-66/+21
* Changed asset CreatorID to a stringJohn Hurliman2010-02-221-1/+1
* * Adds CreatorID to asset metadata. This is just the plumbing to support Crea...John Hurliman2010-02-221-1/+2
* Changing the AssetBase constructors to avoid initializing assets with an unkn...John Hurliman2009-11-051-6/+4
* * Send out m_bodyRot everywhere instead of m_rotation. Still have no clue whi...John Hurliman2009-10-221-15/+16
* Implemented a Watchdog class. Do not manually create Thread objects anymore, ...John Hurliman2009-10-221-7/+6
* * Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to U...John Hurliman2009-10-211-1/+1
* * Removed OpenSim.Data.NHibernateJohn Hurliman2009-10-191-1/+1
* Fixing a few compile errors in the previous commitJohn Hurliman2009-10-061-2/+0
* Fixed the order of params to GetRegionRange.Diva Canto2009-09-261-6/+10
* First pass at the heart surgery for grid services. Compiles and runs minimall...Diva Canto2009-09-261-26/+68
* Replace the Replaceable modules nameMelanie2009-08-101-1/+1
* * If the world map module encounters an error, not all of the objects will be...Teravus Ovares2009-07-171-4/+12
* Committing the interface change and the addition to the modules to getMelanie Thielker2009-07-101-0/+5
* Remove all references to HttpServer from CommsManager (all incarnations)Melanie Thielker2009-07-101-4/+4
* When a shared module hooks OnClientClosed, it has no way of findingMelanie Thielker2009-06-191-1/+1
* * Corrected CAPS namespacesArthur Valadares2009-06-181-2/+2
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* Thank you kindly, Jonc, for a patch that solvesCharles Krinke2009-05-171-1/+1
* Heart surgery on asset service code bits. Affects OpenSim.ini configuration -...diva2009-05-151-4/+4
* Intermediate commit. WILL NOT COMPILE!Melanie Thielker2009-05-041-0/+1
* HGWorldMap got a bit out of sync during the introduction of the new module sy...diva2009-04-261-4/+8
* - Moved WorldMapModule and HGWorldMapModule to the new region-module systemHomer Horwitz2009-04-241-59/+91
* - remove the Metadata property from AssetBase and return all previousMike Mazur2009-02-171-5/+5
* * refactor: remove AssetCache field hanging off SceneJustin Clarke Casey2009-02-161-1/+1
* * refactor: Move LazySaveGeneratedMapTile from scene to WorldMapModuleJustin Clarke Casey2009-02-131-1/+61
* * refactor: Move export map function to world map module from sceneJustin Clarke Casey2009-02-131-2/+91
* large scale fix for svn props after "the great refactor"Sean Dague2009-02-121-23/+23
* * optimized usings.lbsa712009-02-121-32/+28
* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-0/+905