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path: root/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs (follow)
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* Shuffle order of code in invnetory connector GetFolderContent() calls to ↵Justin Clark-Casey (justincc)2011-09-151-6/+9
| | | | avoid a possible race condition
* Use a copy of the inventory items list to register users in the thread ↵Justin Clark-Casey (justincc)2011-09-091-1/+4
| | | | | | started by GetFolderContent(), to protect ourselves against callers modifying lists Hopefully this addresses http://opensimulator.org/mantis/view.php?id=5681
* When a region is added to the HG Inventory Broker, also pass this through to ↵Justin Clark-Casey (justincc)2011-09-071-5/+8
| | | | | | | | the embedded local inventory connector to prevent an NRE when that connector tries to lookup the UserManager through the scene. This is to address http://opensimulator.org/mantis/view.php?id=5669 However, if this failure was happening I'm kind of surprised that local HG inventory was working at all..... We probably weren't seeing these exceptions previously because we weren't logging them when the reached the top of a FireAndForget thread.
* remove mono compiler warningsJustin Clark-Casey (justincc)2011-08-231-1/+1
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* stop the local inventory services connector from logging an error when an ↵Justin Clark-Casey (justincc)2011-07-081-3/+3
| | | | | | item id isn't found. making this query is legitimate and so the log line can cause false positivies. It is up to callers to log an error if appropriate.
* Made things consistent between LocalInventoryServiceConnector and ↵Diva Canto2011-04-251-3/+6
| | | | RemoteXInventoryServiceConnector on GetFolderContent.
* Added creator info across the board -- TaskInventoryItems and InventoryItems ↵Diva Canto2010-11-211-1/+24
| | | | | | themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. New migration in inventory table in order to make CreatorID varchar(255).
* Formatting cleanup.Jeff Ames2010-09-121-1/+1
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* Move code that allows llGiveInvetory() to move item into appropriate system ↵Justin Clark-Casey (justincc)2010-09-041-28/+0
| | | | | | | folder up from connectors into Scene.Inventory.cs This fixes the problem for all architectures (hg as well as local and grid) and means we don't have to dupe code between connectors. Not ideal in that it becomes non-modular, but methods in Scene.Inventory.cs should eventually be modularized anyway.
* Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)Justin Clark-Casey (justincc)2010-09-041-3/+3
| | | | The agentID in AddInventoryItem(UUID agentID, InventoryItemBase item) is redundant since it's contained in item.Owner, and it doesn't make sense for agentID != item.Owner, hence the method is deprecated.
* Add automated test at the opensim 'api' level to check that a given item ↵Justin Clark-Casey (justincc)2010-08-241-3/+14
| | | | | | goes to the correct directory Also removes some mono compiler warnings
* Fix bug in llGiveInventory() where items were disappearing on relogJustin Clark-Casey (justincc)2010-08-231-5/+17
| | | | | This was a regression - the code to look up the correct type folder was no longer being called if items were added without a parent folder set This may have been broken since commit bd49985a on 2010-05-02
* Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)2010-08-231-1/+4
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* Switched everything to XInventory by default. The old Inventory is still ↵Diva Canto2010-05-021-83/+28
| | | | there for now, in case bugs pop up with XInventory.
* minor: correctly print out missing item id when it can't be found rather ↵Justin Clark-Casey (justincc)2010-04-161-1/+4
| | | | than a NullReferenceException
* * Added SQlite connector for AvatarData. Tested -- works.Diva Canto2010-02-211-1/+1
| | | | | * Small bug fix in debug message * Set default standalone configs to use SQLite across the board
* Merge branch 'master' into presence-refactorMelanie2010-02-151-9/+16
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| * Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)2010-02-121-9/+16
| | | | | | | | | | | | | | This resolves the problem where eyes and hair would turn white on standalone configurations When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it. This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white. This bug did not affect grids since they use a different service connector.
* | * OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2010-01-101-2/+0
| | | | | | | | | | * HG is seriously broken here * Compiles. Untested.
* | Inching ahead... This compiles, but very likely does not run.Diva Canto2010-01-081-1/+0
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* * Fixes mantis http://opensimulator.org/mantis/view.php?id=4044. Turns out ↵Diva Canto2009-08-221-0/+5
| | | | | | folders were never being removed from trash when they were singled out for purging in trash. They were being removed when Trash was purged as a whole. That behavior is now fixed for the new InventoryService set. * Removed left-overs from AssetInventoryServer.
* Fixes GetItem and GetFolder for SQLite. Turns out some methods were no-op in ↵Diva Canto2009-08-191-3/+3
| | | | | | | SQlite. Fixes most grief in http://opensimulator.org/mantis/view.php?id=4035 http://opensimulator.org/mantis/view.php?id=4027
* Added MoveItems, which is most useful upon viewer-delete inventory ↵Diva Canto2009-08-191-0/+6
| | | | operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
* A better purge of trash folder.Diva Canto2009-08-191-2/+2
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* Added GetAssetPermissions. Few last bugs nixed. This is ready for testing.Diva Canto2009-08-131-9/+11
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* Renamed QueryItem/QueryFolder to GetItem/GetFolder. The word 'query' ↵Diva Canto2009-08-131-4/+4
| | | | starting to get on my nerves.
* * Added two new packet handler implementations for inventory ops. This is ↵Diva Canto2009-08-121-24/+28
| | | | | | | starting to work! - but can't be activated incrementally, the flip needs to be global for all inventory ops. * Added a base inventory connector that does common processing of inventory among all reference connector implementations. E.g. AddItem requires additional processing before being forwarded to service. * Added if (m_Enabled) upon RemoveRegion
* Improved test for system folders. Removed log messages.Diva Canto2009-08-111-1/+2
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* System folders inventory cache added to OUT inventory modules. This tracks ↵Diva Canto2009-08-111-5/+30
| | | | agents in and out of *sims* in order to fetch/drop their system folders from the cache. Also added region-side support for fetching the system folders from the inventory service. Nothing of this is called yet.
* Added two new methods to IIventoryService -- GetFolderForType and ↵Diva Canto2009-08-101-0/+11
| | | | GetFolderContent. Some meat to it, but not completed. None of this code is called anywhere yet.
* Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensimDiva Canto2009-08-101-1/+1
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| * Replace the Replaceable modules nameMelanie2009-08-101-1/+1
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* | Changed RequestRootFolder to GetRootFolderDiva Canto2009-08-101-2/+2
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* Remove waiting in TestReplicateArchivePathToUserInventory() since local ↵Justin Clark-Casey (justincc)2009-08-051-1/+0
| | | | | | inventory loading is synchronous Insert a little more debugging info in case the occasional failure reoccurs
* Committing the interface change and the addition to the modules to getMelanie Thielker2009-07-101-0/+5
| | | | | | the ball rolling on replacable modules. No user functionality yet
* Renamed Region/CoreModules/ServiceConnectors to ↵diva2009-06-141-0/+286
Region/CoreModules/ServiceConnectorsOut. No functional changes.