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authorDiva Canto2009-08-19 10:56:08 -0700
committerDiva Canto2009-08-19 10:56:08 -0700
commitd519f1885f587409592cf92bc0f4ba8533a1866f (patch)
treedc8d0073d09050c8787121290b1e3a8f65119812 /OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
parentAsync purge so that the client thread doesn't wait. (diff)
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Added MoveItems, which is most useful upon viewer-delete inventory operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs')
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
index b2640af..562c5dd 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
@@ -289,6 +289,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
289 return m_InventoryService.UpdateItem(item); 289 return m_InventoryService.UpdateItem(item);
290 } 290 }
291 291
292
293 public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
294 {
295 return m_InventoryService.MoveItems(ownerID, items);
296 }
297
292 /// <summary> 298 /// <summary>
293 /// Delete an item from the user's inventory 299 /// Delete an item from the user's inventory
294 /// </summary> 300 /// </summary>