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author | Diva Canto | 2009-08-19 10:56:08 -0700 |
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committer | Diva Canto | 2009-08-19 10:56:08 -0700 |
commit | d519f1885f587409592cf92bc0f4ba8533a1866f (patch) | |
tree | dc8d0073d09050c8787121290b1e3a8f65119812 /OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |
parent | Async purge so that the client thread doesn't wait. (diff) | |
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Added MoveItems, which is most useful upon viewer-delete inventory operation. Moving a batch of items is a 1-time operation. Made it async anyway, so that the viewer doesn't wait in case the DB layer is dumb (which is the case currently).
Diffstat (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index b2640af..562c5dd 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -289,6 +289,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
289 | return m_InventoryService.UpdateItem(item); | 289 | return m_InventoryService.UpdateItem(item); |
290 | } | 290 | } |
291 | 291 | ||
292 | |||
293 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
294 | { | ||
295 | return m_InventoryService.MoveItems(ownerID, items); | ||
296 | } | ||
297 | |||
292 | /// <summary> | 298 | /// <summary> |
293 | /// Delete an item from the user's inventory | 299 | /// Delete an item from the user's inventory |
294 | /// </summary> | 300 | /// </summary> |