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* When an NPC is created, stop telling neighbouring regions to expect a child ↵Justin Clark-Casey (justincc)2011-08-091-1/+5
| | | | agent
* rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-2/+2
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* rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-5/+5
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* For default everyone permissions on library items, make notecards and ↵Justin Clark-Casey (justincc)2011-07-231-8/+4
| | | | | | | | | | scripts non-modifiable (but still copyable, etc). Users should not be given the impression that they can modify these items. This still does not solve the issue where library items cannot be dragged into prims or user inventory any time after they are initially seen. Curiously, manually copying and pasting still appears to work. On the surface, this seems to have something to do with library item caching on the client, since deleting the cache allows drag to work again once Not sure what the exact problem is.
* Remove manually permissions settings on all current library items so that ↵Justin Clark-Casey (justincc)2011-07-232-1/+11
| | | | | | | they use the defaults instead. Some items had completely wrong permissions - this is easier than correcting them all. The ability to set permissions in xml is retained since there are use cases for this (e.g. to create no-mod library scripts)
* Revert "Don't load current/next/everyone/base permissions from the library ↵Justin Clark-Casey (justincc)2011-07-232-11/+1
| | | | | | | | item xml files - always use PermissionMask.All instead (which was the existing default)." There actually are uses for this. I will correct the perms instead since some entries appear to be wrong. This reverts commit 667b54f5a2a04fa5a2859397868d270eab3913f1.
* Don't load current/next/everyone/base permissions from the library item xml ↵Justin Clark-Casey (justincc)2011-07-232-1/+11
| | | | | | files - always use PermissionMask.All instead (which was the existing default). Library items always need the same permissions, so it doesn't make sense to load them from the xml files. This just opens the door to permissions mistakes.
* minor: remove mono compiler warningsJustin Clark-Casey (justincc)2011-07-161-2/+5
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* Add a warning to URI config in GridCommon.ini.example not to add a slash to ↵Justin Clark-Casey (justincc)2011-07-121-1/+0
| | | | | | the end. Tidy up GridCommon.ini.example
* fix bug where opening a library script would failJustin Clark-Casey (justincc)2011-07-081-2/+2
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* refactor: rename bool returning GetAgentInventoryItem() to ↵Justin Clark-Casey (justincc)2011-07-081-1/+1
| | | | CanGetAgentInventoryItem() to improve code readability
* Ensure that the max transfer distance is initialized correctly.Mic Bowman2011-07-071-1/+7
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* Hack around with the NPC module to get osNpcCreate() partially working again.Justin Clark-Casey (justincc)2011-06-291-1/+2
| | | | | | This now creates an avatar but appearance is always cloudy. Move doesn't work. Really, creating an NPC should only involve a ScenePresence rather than doing anything with IClientAPI, since an NPC has no viewer to communicate with!
* Tell hypergridders when their teleports fail because of the 4096 limit ↵Justin Clark-Casey (justincc)2011-06-242-11/+47
| | | | | | | | | | | rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
* 3rd way of reseting the HG Map. This time, don't use the grid service; ↵Diva Canto2011-06-101-25/+0
| | | | instead keep track of which map blocks each client has seen in the region, and reset exactly those when the client closes.
* New method for resetting the map on HG: do it only once upon changing grids, ↵Diva Canto2011-06-101-0/+26
| | | | and reset only exactly the map blocks that had regions in them. WARNING: this fetches all the regions from the Grid service, so there is a chance that this is a really bad idea in large grids. Pushing it for testing.
* Change the name of the newest command to "show names" so that it doesn't ↵Diva Canto2011-06-091-2/+2
| | | | conflict with the existing "show users"
* Fixed "Unknown User" listed as creator/owner on prims created with the Build ↵Diva Canto2011-06-081-8/+66
| | | | button by foreign visitors. Added command to the UserManagementModule to list all the known bindings between user UUIDs and their names: show user-names.
* Narrow down the exception catching to exactly the exception of interest. ↵Diva Canto2011-06-051-1/+1
| | | | This may decrease the time of processing prims with broken user data.
* Added prefix HG to the name of the landmark item in inventory, as a soft ↵Diva Canto2011-06-032-4/+11
| | | | reminder that the landmark belongs to a place in another grid. People can change the name, but that's their decision.
* oopsDiva Canto2011-06-031-1/+1
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* HG Landmarks now working.Diva Canto2011-06-033-2/+82
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* HG Landmarks being created. WARNING: new config var under ↵Diva Canto2011-06-032-2/+20
| | | | [HGInventoryAccessModule], Gatekeeper.
* Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ↵Diva Canto2011-06-031-1/+78
| | | | supporting HG landmarks.
* HG lures working! Friends can offer friends HG teleports via the profile. ↵Diva Canto2011-05-271-1/+1
| | | | WARNING: additional configuration for HG inis -- see *Common.ini.example
* Commented a few extra debug messages.Diva Canto2011-05-261-2/+2
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* Added necessary code to drop inventory on hg friends using the profile ↵Diva Canto2011-05-242-7/+43
| | | | window, but can't test because this mechanism doesn't seem to work without a profile service.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-05-211-2/+1
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| * Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵Justin Clark-Casey (justincc)2011-05-211-1/+0
| | | | | | | | OpenSim.Tests.Common instead
| * rename UserProfileTestUtils to UserAccountHelpers to be consistent with ↵Justin Clark-Casey (justincc)2011-05-211-1/+1
| | | | | | | | other test helper names
* | HG Friends working to some extent: friendships offered and accepted ↵Diva Canto2011-05-191-0/+2
|/ | | | correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
* Remove a spammy debug I left in. Disable TP cancel button at the pointMelanie2011-05-081-1/+2
| | | | of no return.
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2011-05-082-8/+17
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| * Mantis #5472Diva Canto2011-05-081-6/+15
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| * Change command help text for "show capabilities" to "show caps", as this is ↵Justin Clark-Casey (justincc)2011-05-061-2/+2
| | | | | | | | | | | | the actual command that has to be typed on the console. Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467
* | Enable compressed (gzip) fatpack transfers.Melanie2011-05-081-0/+1
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* Merge branch 'master' into capsDiva Canto2011-05-042-1/+6
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| * Put the previous state back in the attachments in case the agent transfer fails.Diva Canto2011-05-041-0/+4
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| * Fixes mantis #5461.Diva Canto2011-05-041-1/+2
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* | Changed the defaults, so that it behaves exactly is it has been behaving (no ↵Diva Canto2011-05-021-0/+2
| | | | | | | | WebFetch cap by default).
* | Broke down Caps.cs into a generic Caps object that simply ↵Diva Canto2011-05-011-30/+20
| | | | | | | | | | | | | | registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps. Renamed a few methods that were misnomers. Compiles but doesn't work.
* | Move CapabilitiesModule back to CoreModules. This one belongs there.Diva Canto2011-05-011-0/+257
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* | First stab at cleaning up Caps. Compiles. Untested.Diva Canto2011-04-302-1118/+0
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* Remove the scripts of the attachments in the departing region and recreate ↵Diva Canto2011-04-291-2/+10
| | | | them if fail.
* Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto2011-04-282-29/+37
| | | | the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
* refactor: split out the code which actually copies a particular bundle to ↵Justin Clark-Casey (justincc)2011-04-181-106/+115
| | | | inventory
* refactor: rename DeleteToInventory() to CopyToInventory()Justin Clark-Casey (justincc)2011-04-181-1/+1
| | | | DeleteToInventory() is misleading - it is the caller that decides whether to delete or not
* Fix bug where objects were being coalesced in the wrong positions.Justin Clark-Casey (justincc)2011-04-181-2/+2
| | | | | This addresses http://opensimulator.org/mantis/view.php?id=5441 The bug was due to a pre-existing mistake in creating the inventory stored position
* Provide a configuration setting to control whether multiple taken objects ↵Justin Clark-Casey (justincc)2011-04-182-15/+47
| | | | | | | are coalesced to inventory This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini Default is true.
* Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more ↵Diva Canto2011-04-152-25/+12
| | | | testing to make sure HG inventory isn't broken by this (it shouldn't).