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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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CoreModules
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Framework
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EntityTransfer
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EntityTransferModule.cs
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Author
Age
Files
Lines
*
Remove redundant "Teleport failed:" from reason when QueryAccess fails for th...
Justin Clark-Casey (justincc)
2012-05-17
1
-4
/
+12
*
Set the agent in transit teleport flag at the first available opportunity (i....
Justin Clark-Casey (justincc)
2012-05-14
1
-11
/
+37
*
Add more region information to some teleport related logging
Justin Clark-Casey (justincc)
2012-05-14
1
-7
/
+8
*
Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
2012-05-03
1
-2
/
+7
*
minor: resolve some mono compiler warnings
Justin Clark-Casey (justincc)
2012-05-03
1
-6
/
+1
*
Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...
Justin Clark-Casey (justincc)
2012-05-01
1
-1
/
+1
*
Remove some test code that accidentally crept in with 9d2e1c67
Justin Clark-Casey (justincc)
2012-05-01
1
-3
/
+0
*
Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2012-05-01
1
-4
/
+26
*
Move max teleport distance check down into etm.DoTeleport() since this should...
Justin Clark-Casey (justincc)
2012-05-01
1
-40
/
+41
*
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
2012-05-01
1
-115
/
+151
*
If a Grid God teleports then include the Godlike teleport flag. This can affe...
Oren Hurvitz
2012-04-27
1
-0
/
+6
*
Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
1
-1
/
+2
*
Tweak log messages on local region to region teleport path to help with probl...
Justin Clark-Casey (justincc)
2012-04-26
1
-17
/
+34
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2012-04-24
1
-0
/
+1
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*
zero out SP velocity before calling SP.Teleport(), as the client expects (tho...
Justin Clark-Casey (justincc)
2012-04-25
1
-0
/
+1
*
|
HG: Moved User-level code down to the HGEntityTransferModule where it belongs.
Diva Canto
2012-04-24
1
-14
/
+1
|
/
*
Add regression test TestSameRegionTeleport()
Justin Clark-Casey (justincc)
2012-04-25
1
-1
/
+1
*
Improve teleport log debug and error messages to tell us who is teleporting.
Justin Clark-Casey (justincc)
2012-04-25
1
-3
/
+14
*
Moved the inventory manipulation from HGEntityTransferModule to HGInventoryAc...
Diva Canto
2012-04-06
1
-1
/
+7
*
Eliminate race condition where many callers would check SOP.PhysicsActor != n...
Justin Clark-Casey (justincc)
2012-04-03
1
-4
/
+4
*
User level based restrictions for HyperGrid teleports, asset uploads, group c...
Snoopy Pfeffer
2012-03-27
1
-0
/
+15
*
HG: beginning of a more restrictive inventory access procedure (optional). Ex...
Diva Canto
2012-03-27
1
-3
/
+3
*
Teleports: bounce off repeated requests of teleporting the same agent. Some s...
Diva Canto
2012-03-13
1
-0
/
+13
*
Add a position parameter to region crossing of objects. This avoids the
Melanie
2012-02-23
1
-5
/
+4
*
One more tweak related to the previous 2 commits.
Diva Canto
2012-02-19
1
-1
/
+3
*
A few more tweaks on position updates and create child agents. Mono hates con...
Diva Canto
2012-02-19
1
-4
/
+8
*
Send CHANGED_TELEPORT during local TP again - partially revert cf73afec356eed...
Bo Iwu
2012-01-28
1
-2
/
+1
*
remove the old region crossing handler
Mic Bowman
2011-12-23
1
-10
/
+0
*
Fixes some problems with objects that attempt to cross a region boundary
Mic Bowman
2011-12-22
1
-0
/
+24
*
Region crossings redone: (1) removed WaitForCallback. Now that we are passing...
Diva Canto
2011-12-22
1
-39
/
+32
*
Sends the consistent child agent position upon creation of the child agent in...
Diva Canto
2011-12-16
1
-1
/
+12
*
Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
Justin Clark-Casey (justincc)
2011-12-03
1
-1
/
+0
*
Stop some places where we're trying to reset animations in child agents where...
Justin Clark-Casey (justincc)
2011-12-02
1
-100
/
+110
*
Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
1
-1
/
+1
*
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
2011-11-02
1
-1
/
+1
*
set grp.RootPart.GroupPosition for code consistency (and readability) rather ...
Justin Clark-Casey (justincc)
2011-10-28
1
-2
/
+2
*
Refactored "known child region" in ScenePresence. There were 4 different
Dan Lake
2011-10-06
1
-1
/
+1
*
Simplified IsInTransit property on ScenePresence and removed InTransit() whic...
Dan Lake
2011-10-06
1
-6
/
+6
*
Add extra log information when attachments fail validation
Justin Clark-Casey (justincc)
2011-09-10
1
-5
/
+11
*
reinstate the validation logging on teleport. A 'fail' of validation still d...
Justin Clark-Casey (justincc)
2011-09-10
1
-0
/
+2
*
Try disabling the inconsistent attachment state check to see if this actually...
Justin Clark-Casey (justincc)
2011-09-05
1
-13
/
+18
*
Comment out Scene.CleanDroppedAttachments() and calls.
Justin Clark-Casey (justincc)
2011-09-02
1
-1
/
+1
*
Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
2011-09-01
1
-1
/
+1
*
move common code into AttachmentsModule.DeleteAttachmentsFromScene()
Justin Clark-Casey (justincc)
2011-08-31
1
-5
/
+1
*
Make SP.Attachments available as sp.GetAttachments() instead.
Justin Clark-Casey (justincc)
2011-08-31
1
-29
/
+32
*
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2011-08-27
1
-1
/
+1
*
When an NPC is created, stop telling neighbouring regions to expect a child a...
Justin Clark-Casey (justincc)
2011-08-09
1
-1
/
+5
*
Ensure that the max transfer distance is initialized correctly.
Mic Bowman
2011-07-07
1
-1
/
+7
*
Tell hypergridders when their teleports fail because of the 4096 limit rather...
Justin Clark-Casey (justincc)
2011-06-24
1
-7
/
+45
*
HG Landmarks now working.
Diva Canto
2011-06-03
1
-1
/
+28
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