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path: root/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs (follow)
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* Moved several cap-based-service-providing modules from where they were into a...Diva Canto2011-04-301-402/+0
* Comment out texture CAPS 'texture not found' message for nowJustin Clark-Casey (justincc)2011-02-021-3/+1
* Prune some of the excess logging for client logins.Justin Clark-Casey (justincc)2011-01-181-2/+2
* Fixed wrong commentDiva Canto2010-12-081-1/+1
* Fixed previous compile error -- I haven't pushed the CreatorID in AssetBase y...Diva Canto2010-12-081-1/+1
* Added ability for GetTexture to serve multiple formats. The format may come a...Diva Canto2010-12-081-42/+202
* Fix a typo in previouis commit: start must not pass the end of the fileLatif Khalifa2010-10-091-2/+2
* weird line endings fix commitTeravus Ovares (Dan Olivares)2010-10-091-7/+7
* Return error code instead of the last byte of the file if range is not satisf...Latif Khalifa2010-10-091-1/+9
* In case when 1 single byte is requested (yes viewer does this)Latif Khalifa2010-10-091-2/+2
* * Fixing length calculations for HTTP texture downloads (the end byte is incl...John Hurliman2010-09-131-4/+6
* minor: comment out high volume texture serving module debug messageJustin Clark-Casey (justincc)2010-06-301-2/+2
* Security fix: Allow only textures to be fetched using HTTP texture capMelanie Thielker2010-06-221-0/+12
* * Fixed spamming the assets table with map tiles. The tile image ID is now st...Diva Canto2010-05-091-0/+2
* * Adds IAssetService.GetCached() to allow asset fetching from the local cache...John Hurliman2010-04-081-0/+220