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* Implement god mode user freezing and unfreezingJustin Clark-Casey (justincc)2009-11-271-1/+1
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-241-1/+3
* * This concludes the packet migrations from the big nasty switch into packet ...Teravus Ovares (Dan Olivares)2009-11-231-20/+1537
* * Moved 60 more packet handlers to Packet Handler Delegates.Teravus Ovares (Dan Olivares)2009-11-231-21/+2055
* * Moved 40 more Packet handlers to the PacketDelegate and out of the 5000 lin...Teravus Ovares (Dan Olivares)2009-11-231-6/+1104
* Formatting cleanup.Jeff Ames2009-11-231-19/+17
* * Switched over 15 more packet types from the 5000 line switch to the Packet ...Teravus Ovares (Dan Olivares)2009-11-221-6/+293
* * Moved 13 more packet type handlers to PacketHandler Delegates.. and out o...Teravus Ovares (Dan Olivares)2009-11-221-6/+373
* * Comment out some example code for later.Teravus Ovares (Dan Olivares)2009-11-211-2/+2
* * Move a few of the ProcessInPacket switch case blocks into packet handler de...Teravus Ovares (Dan Olivares)2009-11-211-6/+103
* * This fixes landing on Prim and removes the hack from yesterday. Landing ...Teravus Ovares (Dan Olivares)2009-11-211-3/+3
* * Removing the redundant SendPrimitiveTerseData.State field, it duplicates At...John Hurliman2009-11-091-3/+3
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-11-093-11/+127
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| * remove the debug stuffMelanie2009-11-081-1/+0
| * test commit with debug output per folder fetch. NOT FOR PRODUCTION, SPEWYMelanie2009-11-081-0/+1
| * * Clamp the CoarseLocationUpdate packet at a maximum of 60 positions per pack...John Hurliman2009-11-051-7/+11
| * Changing the AssetBase constructors to avoid initializing assets with an unkn...John Hurliman2009-11-051-4/+1
| * Applying #4332, optional packet statistics loggingJohn Hurliman2009-11-052-0/+115
* | minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-091-2/+2
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* Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie2009-11-051-1/+21
* Separate folder and item limit for UDP inventory packets. Folder limit isMelanie2009-11-041-4/+5
* Refine oversized packet handling as per jhurliman. Reallocate the buffer toMelanie2009-11-041-4/+7
* Add some length to the backet buffer for packet sending so oversizeMelanie2009-11-041-1/+1
* Add an overload to OutPacket as per jhurliman. Switch hacky workaroundMelanie2009-11-041-5/+15
* Bounce the pacjet items limit back up to 6Melanie2009-11-041-1/+1
* Prevent autosplitting of inventory descendents packets. Also reduces theMelanie2009-11-041-1/+4
* Correctly set the totall number of descendents in inventory retrievalMelanie2009-11-041-3/+4
* Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie2009-11-041-152/+94
* Make the default and max RTO configurable int he linden client stackMelanie2009-10-302-5/+19
* Convert the AvatarGroupsReply message to the event queue.Melanie2009-10-301-26/+39
* Add a using for OSD to the client viewMelanie2009-10-301-0/+1
* Fixed a regression in SendAvatarGroupsReply()John Hurliman2009-10-301-2/+2
* * Disables automatic packet splitting on AvatarGroupsReply packets. This pack...John Hurliman2009-10-302-14/+16
* * Fix for a potential race condition in ScenePresence.AbsolutePositionJohn Hurliman2009-10-301-2/+0
* * Moving parcel media and avatar update packets from the unthrottled category...John Hurliman2009-10-304-22/+25
* * Fixes issue #4329 "llDialog fails silently" by updating OpenMetaverse.dllJohn Hurliman2009-10-302-10/+10
* * Commented out two noisy debug lines in the LLUDP serverJohn Hurliman2009-10-291-2/+2
* Always send a time dilation of 1.0 while we debug rubberbanding issuesJohn Hurliman2009-10-281-101/+0
* Marking ImprovedTerseObjectUpdate packets for avatars as unthrottled to testJohn Hurliman2009-10-281-1/+1
* Modified visibilities of properties and methods. This is so that SL client ba...Mikko Pallari2009-10-282-12/+12
* Experimental test to rate limit the incoming packet handler and try to always...John Hurliman2009-10-271-0/+8
* * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t...John Hurliman2009-10-272-4/+6
* * Double the priority on avatar bake texture requests to get avatars rezzing ...John Hurliman2009-10-261-4/+14
* Removing the ClientManager reference from IScene and hiding it entirely insid...John Hurliman2009-10-261-7/+7
* * Switched all operations on the list of clients that could be either sync or...John Hurliman2009-10-261-2/+2
* ParcelObjectOwnersReplyPacket has null DataBlock when a client requests a lis...Dan Lake2009-10-261-0/+4
* Changed UseCircuitCode handling to be synchronous or asynchronous depending o...John Hurliman2009-10-261-10/+21
* Removed an unnecessary lock in LLUDPClient.UpdateRTO() and LLUDPClient.Backof...John Hurliman2009-10-261-30/+21
* Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman2009-10-252-16/+42
* * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ...John Hurliman2009-10-231-1/+5