index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
ClientStack
/
LindenUDP
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
* Removing the redundant SendPrimitiveTerseData.State field, it duplicates At...
John Hurliman
2009-11-09
1
-3
/
+3
*
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2009-11-09
3
-11
/
+127
|
\
|
*
remove the debug stuff
Melanie
2009-11-08
1
-1
/
+0
|
*
test commit with debug output per folder fetch. NOT FOR PRODUCTION, SPEWY
Melanie
2009-11-08
1
-0
/
+1
|
*
* Clamp the CoarseLocationUpdate packet at a maximum of 60 positions per pack...
John Hurliman
2009-11-05
1
-7
/
+11
|
*
Changing the AssetBase constructors to avoid initializing assets with an unkn...
John Hurliman
2009-11-05
1
-4
/
+1
|
*
Applying #4332, optional packet statistics logging
John Hurliman
2009-11-05
2
-0
/
+115
*
|
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2009-11-09
1
-2
/
+2
|
/
*
Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.
Melanie
2009-11-05
1
-1
/
+21
*
Separate folder and item limit for UDP inventory packets. Folder limit is
Melanie
2009-11-04
1
-4
/
+5
*
Refine oversized packet handling as per jhurliman. Reallocate the buffer to
Melanie
2009-11-04
1
-4
/
+7
*
Add some length to the backet buffer for packet sending so oversize
Melanie
2009-11-04
1
-1
/
+1
*
Add an overload to OutPacket as per jhurliman. Switch hacky workaround
Melanie
2009-11-04
1
-5
/
+15
*
Bounce the pacjet items limit back up to 6
Melanie
2009-11-04
1
-1
/
+1
*
Prevent autosplitting of inventory descendents packets. Also reduces the
Melanie
2009-11-04
1
-1
/
+4
*
Correctly set the totall number of descendents in inventory retrieval
Melanie
2009-11-04
1
-3
/
+4
*
Backport the fixes to WebFetchInventoryDescendents to the UDP
Melanie
2009-11-04
1
-152
/
+94
*
Make the default and max RTO configurable int he linden client stack
Melanie
2009-10-30
2
-5
/
+19
*
Convert the AvatarGroupsReply message to the event queue.
Melanie
2009-10-30
1
-26
/
+39
*
Add a using for OSD to the client view
Melanie
2009-10-30
1
-0
/
+1
*
Fixed a regression in SendAvatarGroupsReply()
John Hurliman
2009-10-30
1
-2
/
+2
*
* Disables automatic packet splitting on AvatarGroupsReply packets. This pack...
John Hurliman
2009-10-30
2
-14
/
+16
*
* Fix for a potential race condition in ScenePresence.AbsolutePosition
John Hurliman
2009-10-30
1
-2
/
+0
*
* Moving parcel media and avatar update packets from the unthrottled category...
John Hurliman
2009-10-30
4
-22
/
+25
*
* Fixes issue #4329 "llDialog fails silently" by updating OpenMetaverse.dll
John Hurliman
2009-10-30
2
-10
/
+10
*
* Commented out two noisy debug lines in the LLUDP server
John Hurliman
2009-10-29
1
-2
/
+2
*
Always send a time dilation of 1.0 while we debug rubberbanding issues
John Hurliman
2009-10-28
1
-101
/
+0
*
Marking ImprovedTerseObjectUpdate packets for avatars as unthrottled to test
John Hurliman
2009-10-28
1
-1
/
+1
*
Modified visibilities of properties and methods. This is so that SL client ba...
Mikko Pallari
2009-10-28
2
-12
/
+12
*
Experimental test to rate limit the incoming packet handler and try to always...
John Hurliman
2009-10-27
1
-0
/
+8
*
* Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) t...
John Hurliman
2009-10-27
2
-4
/
+6
*
* Double the priority on avatar bake texture requests to get avatars rezzing ...
John Hurliman
2009-10-26
1
-4
/
+14
*
Removing the ClientManager reference from IScene and hiding it entirely insid...
John Hurliman
2009-10-26
1
-7
/
+7
*
* Switched all operations on the list of clients that could be either sync or...
John Hurliman
2009-10-26
1
-2
/
+2
*
ParcelObjectOwnersReplyPacket has null DataBlock when a client requests a lis...
Dan Lake
2009-10-26
1
-0
/
+4
*
Changed UseCircuitCode handling to be synchronous or asynchronous depending o...
John Hurliman
2009-10-26
1
-10
/
+21
*
Removed an unnecessary lock in LLUDPClient.UpdateRTO() and LLUDPClient.Backof...
John Hurliman
2009-10-26
1
-30
/
+21
*
Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
2009-10-25
2
-16
/
+42
*
* Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always ...
John Hurliman
2009-10-23
1
-1
/
+5
*
Cleaning up OpenSim.ini.example for LLUDP. The [LLClient] section has been re...
John Hurliman
2009-10-23
2
-13
/
+28
*
Uncommented the resend log line so the previous commit can be seen in action
John Hurliman
2009-10-23
1
-1
/
+1
*
* Changed the max RTO value to 60 seconds to comply with RFC 2988
John Hurliman
2009-10-23
2
-1
/
+4
*
Commented out noisy debugging about resent packets (normal) and agents settin...
John Hurliman
2009-10-23
2
-3
/
+3
*
Experimental change to use an immutable array for iterating ScenePresences, a...
John Hurliman
2009-10-23
1
-71
/
+70
*
Implemented a Watchdog class. Do not manually create Thread objects anymore, ...
John Hurliman
2009-10-22
1
-8
/
+11
*
Add copyright header. Formatting cleanup.
Jeff Ames
2009-10-22
1
-1
/
+1
*
* Changed the misc. methods calling ThreadPool.UnsafeQueueUserWorkItem() to U...
John Hurliman
2009-10-21
1
-3
/
+3
*
* Change the OnQueueEmpty signature to send the flags of the queues that are ...
John Hurliman
2009-10-21
4
-61
/
+108
*
* Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ...
John Hurliman
2009-10-21
4
-18
/
+8
*
* FireQueueEmpty now checks if a measurable amount of time has passed, and if...
John Hurliman
2009-10-21
3
-38
/
+16
[next]