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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
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*
* Substituted som 'GenericCall' with Action<>
lbsa71
2007-11-05
1
-10
/
+4
*
Started to cleanup/close down childagent connections when a user teleports. ...
MW
2007-11-05
2
-0
/
+12
*
* Temporarily reverted SQL syntax.
Adam Frisby
2007-11-05
1
-3
/
+3
*
* Changed MySQL Syntax on Region Updates for Grid Server.
Adam Frisby
2007-11-04
1
-2
/
+3
*
Some more refactoring
MW
2007-11-04
2
-1
/
+1
*
* Small touchup of console messages
Adam Frisby
2007-11-04
1
-5
/
+5
*
Deleted Regionloader .csproj files.
MW
2007-11-04
2
-224
/
+0
*
normalized line endings
Jeff Ames
2007-11-04
6
-330
/
+330
*
Applying Teravus patch # 557. Some glue code for the updating of prim's veloc...
MW
2007-11-04
1
-1
/
+3
*
Do I really have to write a log entry, can't I just hide this commit somewher...
MW
2007-11-04
1
-1
/
+2
*
removed our own inplementation of UUID's, it wasn't used anywhere.
Tleiades Hax
2007-11-04
1
-155
/
+0
*
*Master Avatar can be specified by a previous UUID in either grid mode or sta...
mingchen
2007-11-03
5
-18
/
+62
*
* Removed unused UDPServerBase
lbsa71
2007-11-03
1
-84
/
+0
*
*Moved region loading into its own interface IRegionLoader
mingchen
2007-11-03
7
-156
/
+605
*
testing different rest post method/class for Grid asset client. (possible tha...
MW
2007-11-03
2
-10
/
+61
*
debug tracing for asset server hangs
Sean Dague
2007-11-01
3
-4
/
+16
*
Need to clean up resources when creating/updating assets
Tleiades Hax
2007-11-01
1
-0
/
+1
*
(no commit message)
Tleiades Hax
2007-11-01
1
-10
/
+14
*
* Diuerse beavtificatems
lbsa71
2007-11-01
9
-51
/
+49
*
renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...
MW
2007-11-01
3
-6
/
+6
*
Test on the grid asset problem, don't update to this version unless you just ...
MW
2007-11-01
2
-62
/
+43
*
Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat...
Charles Krinke
2007-11-01
1
-2
/
+2
*
* Took a stab at #500 by making sure there is only one place stuff gets added...
lbsa71
2007-10-31
1
-77
/
+37
*
Improved logging, to identify which asset fetch caused an execption during re...
Tleiades Hax
2007-10-31
1
-0
/
+1
*
fix typo in filename
Sean Dague
2007-10-31
1
-0
/
+0
*
* Added a streamhandler that does streams both in and out
lbsa71
2007-10-31
5
-55
/
+92
*
forgotten file
MW
2007-10-31
1
-0
/
+41
*
some small changes
MW
2007-10-31
1
-1
/
+1
*
added .dat extension to dumped asset files
Jeff Ames
2007-10-31
1
-1
/
+1
*
fixed filenames in log messages
Jeff Ames
2007-10-31
1
-1
/
+1
*
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
lbsa71
2007-10-31
43
-0
/
+0
*
made illogical bitwise operations logical
Jeff Ames
2007-10-31
1
-1
/
+1
*
set svn:eol-style
Jeff Ames
2007-10-31
33
-4727
/
+4727
*
Step one on the long march towards grid based inventory. Introduction of an I...
Tleiades Hax
2007-10-30
3
-2
/
+101
*
temporary fix for sitting collisions in ODE
Jeff Ames
2007-10-30
1
-1
/
+1
*
* Optimized usings
lbsa71
2007-10-30
125
-2880
/
+2840
*
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
2007-10-29
70
-4670
/
+4646
*
Fixed a bug in SQLAssetServer that only seemed to be a problem when running u...
MW
2007-10-29
2
-3
/
+4
*
fixed one bug (where the assets we read and created from the OpenSimAssetSet....
MW
2007-10-29
1
-1
/
+5
*
* Removed AssetNotFound as it crashes client
lbsa71
2007-10-29
1
-13
/
+13
*
* ModuleLoader: Privatized some too-public fields
lbsa71
2007-10-29
1
-0
/
+6
*
Started the process of cleaning up AssetCache and moving most of the code int...
MW
2007-10-29
2
-77
/
+119
*
normalized line endings
Jeff Ames
2007-10-29
1
-160
/
+160
*
Added preliminary support for sitting on prims
Jeff Ames
2007-10-28
1
-1
/
+5
*
*Replaced -useexecutepath with an updated -inifile extension. You can now spe...
mingchen
2007-10-28
1
-22
/
+0
*
* Added 'Jim' and 'Goblin' shapes; not available in inventory yet though
lbsa71
2007-10-27
1
-1
/
+3
*
Added method to create default config file in region server(OpenSim) followin...
Tleiades Hax
2007-10-26
1
-1
/
+1
*
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
2007-10-26
11
-101
/
+87
*
Region ground texture was not marked as temporary, when being created, and as...
Tleiades Hax
2007-10-26
1
-7
/
+9
*
Very early first implementation of grid based assets.
Tleiades Hax
2007-10-26
7
-52
/
+290
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