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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Framework
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PrimitiveBaseShape.cs
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Author
Age
Files
Lines
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Merge branch 'master' into careminster
Melanie
2012-12-07
1
-15
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+6
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Remove very probably unused PrimitiveBaseShape(bool) constructor to reduce co...
Justin Clark-Casey (justincc)
2012-12-05
1
-12
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+6
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Don't pointlessly set ExtraParams = byte[1] in PrimitiveBaseShape since this ...
Justin Clark-Casey (justincc)
2012-12-05
1
-3
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+0
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Merge branch 'master' into careminster
Melanie
2012-05-07
1
-4
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+8
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add a null check for Primitive.Sculpt in PrimitiveBaseShape constructor for O...
dahlia
2012-05-07
1
-4
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+8
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add convex state to mesh key, so a change is detected.
UbitUmarov
2012-03-21
1
-0
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+8
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Resolve merge commits, stage 1
Tom
2011-09-04
1
-0
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+61
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Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...
Robert Adams
2011-08-28
1
-0
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+61
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Merge branch 'master' into careminster-presence-refactor
root
2011-07-09
1
-16
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+32
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Rename SetSculptData() to SetSculptProperties(), since this is what it does (...
Justin Clark-Casey (justincc)
2011-07-09
1
-1
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+1
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minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
2011-07-09
1
-15
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+31
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-03-10
1
-1
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+1
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Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to ...
Justin Clark-Casey (justincc)
2011-03-05
1
-1
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+1
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Guard against invalid light color specifiers from the database
Melanie
2011-01-13
1
-4
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+24
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-10-18
1
-6
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+51
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Adding osFunctions for light projection
BlueWall
2010-10-17
1
-5
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+50
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Add missing check for !_projectionEntry
BlueWall
2010-10-16
1
-1
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+1
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-10-16
1
-0
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+80
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Adding projected light filters to prim propeties
BlueWall
2010-10-15
1
-0
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+80
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-09-13
1
-37
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+37
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Formatting cleanup.
Jeff Ames
2010-09-12
1
-37
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+37
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-08-06
1
-2
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+113
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Simplify serialized version string. Change element capitalization for consis...
Justin Clark-Casey (justincc)
2010-08-03
1
-5
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+10
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get rid of PrimitiveBaseShape.MediaRaw staging post
Justin Clark-Casey (justincc)
2010-08-03
1
-6
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+0
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remove duplicated serialization code
Justin Clark-Casey (justincc)
2010-08-03
1
-12
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+26
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serialize media textures to inventory with a largely osd representation rathe...
Justin Clark-Casey (justincc)
2010-08-03
1
-3
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+87
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relocate serialization code from SQLiteRegionData to MoapModule using load an...
Justin Clark-Casey (justincc)
2010-07-26
1
-0
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+6
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implement llSetPrimMediaParams()
Justin Clark-Casey (justincc)
2010-07-26
1
-0
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+1
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start storing incoming MediaEntry on a new Media field on PrimitiveBaseShape
Justin Clark-Casey (justincc)
2010-07-26
1
-0
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+7
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Make newly created prims be named "Object" and make newly created scripts
Melanie Thielker
2010-06-29
1
-1
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+1
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* Thanks cmickeyb, for a patch that corrects an invalid construction of Primi...
John Hurliman
2010-04-27
1
-1
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+1
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* Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine.
Diva Canto
2010-04-14
1
-3
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+3
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minor - add some documentation to PrimitiveBaseShape constructor with OpenMet...
dahlia
2010-04-09
1
-0
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+4
*
Fixed several unhandled exceptions and performance issues with PrimitiveBaseS...
John Hurliman
2010-03-16
1
-2
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+6
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More work on GrantRights. Still not right.
Diva Canto
2010-03-01
1
-34
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+34
*
minor formatting tweak - try to trigger a build on panda
dahlia
2010-02-22
1
-1
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+0
*
add a constructor for PrimitiveBaseShape from a OpenMetaverse Primitive
dahlia
2010-02-22
1
-0
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+35
*
remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a s...
dahlia
2009-11-20
1
-2
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+0
*
Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive...
dahlia
2009-11-17
1
-1
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+1
*
Some corrections to PrimitiveBaseShape.ToOmvPrimitive()
dahlia
2009-11-13
1
-6
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+26
*
add a ToOmvPrimitive() method to PrimitiveBaseShape
dahlia
2009-11-11
1
-0
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+81
*
Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
2009-10-25
1
-41
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+25
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add some more intuitive overloads for PrimitiveBaseShape SetPathRange and Set...
Dahlia Trimble
2009-07-01
1
-0
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+12
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
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+1
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plumbing for future sculpt map caching
Dahlia Trimble
2009-05-29
1
-0
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+12
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* This updates LibOMV to the current release 0.6.0 on March 19 2009
Teravus Ovares
2009-03-27
1
-1
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+1
*
Added a primitive shape function for spheres
Johan Berntsson
2009-01-14
1
-0
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+12
*
Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the new
Melanie Thielker
2008-11-19
1
-7
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+7
*
Reverting the texture sending patch and the new libOMV. This makes this
Melanie Thielker
2008-11-19
1
-7
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+7
*
* Update libOMV to r2359. This is necessary for the progressive texture patch
Justin Clarke Casey
2008-11-17
1
-7
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+7
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