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path: root/OpenSim/Framework/IAssetServer.cs (follow)
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* * Explicitly start the asset server thread so that unit tests can run single ...Justin Clarke Casey2009-04-141-1/+11
* From: Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-181-6/+6
* From: Alan Webb <awebb@linux.vnet.ibm.com>Sean Dague2009-02-161-1/+58
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-3/+3
* * remove redundant sync locking in AssetServerBase since this is already bein...Justin Clarke Casey2008-07-071-1/+1
* * Cache knowledge in the region server that the asset service has reported an...Justin Clarke Casey2008-05-161-1/+2
* * Removing unnecessary LLUUID.Zero check from AssetCacheJustin Clarke Casey2008-05-161-2/+5
* * Spring cleaning.Adam Frisby2008-04-291-2/+2
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-2/+0
* Formatting cleanup.Jeff Ames2008-03-181-26/+26
* * Report 'asset not found' situations back to UserTextureDownloadServiceJustin Clarke Casey2008-02-201-1/+11
* Factor out common asset loading from AssetServerBase and Grid/AssetServer/MainJustin Clarke Casey2007-12-281-6/+0
* * Optimized usingslbsa712007-12-271-1/+1
* * ARequest changed name to AssetRequest and moved to own file.lbsa712007-12-141-6/+0
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-2/+2
* renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitti...MW2007-11-011-1/+1
* * Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa712007-10-311-0/+69