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authorAdam Frisby2008-04-29 14:04:55 +0000
committerAdam Frisby2008-04-29 14:04:55 +0000
commit375163a6fece8b3a57c7555246abe8338223a599 (patch)
tree163001ca96a4b4d08589e9772f78510677d5d0dc /OpenSim/Framework/IAssetServer.cs
parentPatch from Melanie: 0001087: Crash to bash de-linking objects. Thanks Melanie! (diff)
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* Spring cleaning.
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
Diffstat (limited to 'OpenSim/Framework/IAssetServer.cs')
-rw-r--r--OpenSim/Framework/IAssetServer.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs
index 23c0642..06a7e32 100644
--- a/OpenSim/Framework/IAssetServer.cs
+++ b/OpenSim/Framework/IAssetServer.cs
@@ -50,7 +50,7 @@ namespace OpenSim.Framework
50 /// <param name="asset"></param> 50 /// <param name="asset"></param>
51 /// <param name="IsTexture"></param> 51 /// <param name="IsTexture"></param>
52 void AssetReceived(AssetBase asset, bool IsTexture); 52 void AssetReceived(AssetBase asset, bool IsTexture);
53 53
54 /// <summary> 54 /// <summary>
55 /// Call back made when an asset server could not retrieve a requested asset 55 /// Call back made when an asset server could not retrieve a requested asset
56 /// </summary> 56 /// </summary>
@@ -62,4 +62,4 @@ namespace OpenSim.Framework
62 { 62 {
63 IAssetServer GetAssetServer(); 63 IAssetServer GetAssetServer();
64 } 64 }
65} 65} \ No newline at end of file