aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs (follow)
Commit message (Expand)AuthorAgeFilesLines
* Sculpted Prims should now work. MW2007-07-181-1/+5
* More testing some ideas, to find best method for SceneObject Primitive classes. MW2007-07-181-1/+1
* * Added a FileSystemObject to SimpleApplbsa712007-07-181-28/+46
* changed to native line ending encodingSean Dague2007-07-161-109/+109
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-141-0/+2
* Changed simpleApp to use basic physics.MW2007-07-131-0/+5
* inlined packet deserializationlbsa712007-07-131-29/+0
* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape inste...lbsa712007-07-131-1/+30
* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-031-0/+1
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-5/+0
* Just committing this because I want my commit to be on the front page of www....MW2007-07-011-2/+3
* More work on SceneObject/Primitive and building (Linking is a work in progres...MW2007-07-011-3/+2
* Started change to having SceneObject and then that having child Primitives wh...MW2007-07-011-0/+106