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path: root/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs (follow)
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* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-224/+0
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+28
* Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2007-08-261-0/+2
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-16/+17
* * Added more spinning parts to ComplexObject.lbsa712007-08-151-9/+24
* * Exploring Group/Part from an app perspective.lbsa712007-08-151-5/+41
* * Got SimpleApp working againlbsa712007-08-081-41/+49
* * yet another mini-shape-commitlbsa712007-08-061-0/+21
* * Now we have boxes. Yay!lbsa712007-08-061-5/+3
* * SimpleApp works again:lbsa712007-08-061-21/+16
* * a very small first step with shape wrapperslbsa712007-08-031-37/+26
* Sculpted Prims should now work. MW2007-07-181-1/+5
* More testing some ideas, to find best method for SceneObject Primitive classes. MW2007-07-181-1/+1
* * Added a FileSystemObject to SimpleApplbsa712007-07-181-28/+46
* changed to native line ending encodingSean Dague2007-07-161-109/+109
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-141-0/+2
* Changed simpleApp to use basic physics.MW2007-07-131-0/+5
* inlined packet deserializationlbsa712007-07-131-29/+0
* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape inste...lbsa712007-07-131-1/+30
* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-031-0/+1
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-5/+0
* Just committing this because I want my commit to be on the front page of www....MW2007-07-011-2/+3
* More work on SceneObject/Primitive and building (Linking is a work in progres...MW2007-07-011-3/+2
* Started change to having SceneObject and then that having child Primitives wh...MW2007-07-011-0/+106