| Commit message (Collapse) | Author | Age | Files | Lines |
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* Replaced calls to ThreadPool.QueueUserWorkItem() with ThreadPool.UnsafeQueueUserWorkItem() since OpenSim does not use Code Access Security sandboxing
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LICENSE.txt.
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MySQL only, stubs for the others. This allows updating the cache with a single
item from the database.
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* Access NHibernate Manager as read-only property rather than public field
* Thanks Tommil
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* Adds estate access list supports to NHibernate data module
* Thanks Tommil
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* Created value object for EstateRegionLink for storing the estate region relationship.
* Refactored slightly NHibernateManager and NHibernateXXXXData implementations for accesing nhibernate generated ID on insert.
** Changed NHibernateManager.Save method name to Insert as it does Insert.
** Changed NHibernateManager.Save return value object as ID can be both UUID and uint currently.
** Changed NHibernateManager.Load method Id parameter to object as it can be both UUID and uint.
* Created NHibernateEstateData implementation. This is the actual estate storage.
* Created NHibernate mapping files for both EstateSettings and EstateRegionLink
* Created MigrationSyntaxDifferences.txt files to write notes about differences in migration scripts between different databases.
* Created estate storage migration scripts for all four databases.
* Created estate unit test classes for all four databases.
* Updated one missing field to BasicEstateTest.cs
* Tested NHibernate unit tests with NUnit GUI. Asset databases fail but that is not related to this patch.
* Tested build with both Visual Studio and nant.
* Executed build tests with nant succesfully.
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Fixed all NHibernate unit tests by implementing missing persistency
methods, tables, columns and fixing bugs in the existing implementation.
Two minor changes to classes outside NHibernate module: Added Scene
instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest
as this was required by the NHibernate persistency. In the process added
also mock constructor to Scene which only populates RegionInfo in the scene
which is used by ScenePart.RegionUUID. NHibernate module is still in
experimental state and has not been tested at opensim region or ugaim runtime
configuration. Adding unit tests to build is not yet advisable nor using
NHibernate module in any production setup.
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* This patch gets NHibernate working
*** PLEASE NOTE: This patch now requires the libmono-oracle2.0-cil library to be installed on Ubuntu (to stop the System.Data.Oracle missing failure) ***
* Not sure what the dependency is on other distros. Adding this info to http://opensimulator.org/wiki/Build_Instructions would be most welcome
* Adds Castle.* libraries that were missing last time (note, dlls have been added from http://downloads.sourceforge.net/nhibernate/NHibernate-2.0.1.GA-bin.zip)
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for now.
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MsSql2005 to NHibernate.
* Patch courtesy of Adminotech and realXtend. Thanks!
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Active gestures are sent as part of the login-response. Added
fetchActiveGestures to SQLite and MySQL; added an empty one for MSSQL and
NHibernate. Using the empty ones won't cause errors, but doesn't provide
persistence either, of course.
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* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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PluginLoader. Fix issue 1871.
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don't think this works, but I don't want to loose the work before
the weekend, and it doesn't break the build.
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integrate migration support into nhibernate
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of empty inventory folders
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* Fixed prebuild.xml to remove DB4o references (more compiler warnings)
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strings so the ; in the db connect strings pass to the native
drivers correctly
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configs. This works with sqlite and nhibernate backends, and
stays with default seperate ini files for mysql and mssql until
someone writes those.
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(this took a while to run).
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well enough on my test environment. Will need to add some exception
catching down the road.
On to User Store.
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bloody LLUUID isn't serializable, which is really annoying.
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me.
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complex folder queries.
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to reflect what they really are.
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* wrap attributes in properties
* clean up names a little bit
* clean up name styles
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* wrap fields as Properties
* rename some fields/properties to more sensible names
* set style to PropName to match more standard C# approach
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is no hbm.xml mapping yet, so this isn't going to do anything,
plus I'm sure I didn't get the list interfaces right. However
it now compiles, so worth getting into the tree.
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