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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-1/+1
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* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-1/+1
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* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-11/+0
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* Implement the "delete" path for assets. Adds a new option to allow remote ↵Melanie2010-05-091-0/+1
| | | | asset deletion in robust handler.
* * Switching IAssetData to follow the new naming schema, removing the ↵Kunnis2009-08-191-3/+2
| | | | separate insert and update methods.
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Implemented FetchAssetMetadataSet in DB backends.Mike Mazur2009-03-091-0/+2
| | | | | | | | | | | | | This method fetches metadata for a subset of the entries in the assets database. This functionality is used in the ForEach calls in the asset storage providers in AssetInventoryServer. With this implemented, frontends such as the BrowseFrontend should now work. - MySQL: implemented, sanity tested - SQLite: implemented, sanity tested - MSSQL: implemented, not tested - NHibernate: not implemented
* * Reverted the AssetServer fix, apparently something was dependent on ↵lbsa712009-02-191-0/+9
| | | | IAssetDataPlugin being in OpenSim.Data
* * Extracted IAssetData and moved it to OpenSim.Framework to prepare to get ↵lbsa712009-02-191-9/+0
| | | | | | | rid of ugly CoreModules dependency on AssetServer.exe * And yes, the IAssetDataPlugin is misnomed, which became apparent on extracting it.
* - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs toMike Mazur2009-02-031-0/+52
OpenSim/Data/IAssetData.cs - remove some trailing whitespace