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authorKunnis2009-08-16 18:54:20 -0500
committerMelanie2009-08-19 23:45:22 +0100
commitf1287cc7af7da26910c5cba456a8c35b6454d815 (patch)
treec02fccc67728d57b5097a3ba643bb8ed6987ee8c /OpenSim/Data/IAssetData.cs
parentFixes GetRootFolder for normal standalone, which was being incorrectly redire... (diff)
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* Switching IAssetData to follow the new naming schema, removing the separate insert and update methods.
Diffstat (limited to 'OpenSim/Data/IAssetData.cs')
-rw-r--r--OpenSim/Data/IAssetData.cs5
1 files changed, 2 insertions, 3 deletions
diff --git a/OpenSim/Data/IAssetData.cs b/OpenSim/Data/IAssetData.cs
index d13732b..2149bca 100644
--- a/OpenSim/Data/IAssetData.cs
+++ b/OpenSim/Data/IAssetData.cs
@@ -33,9 +33,8 @@ namespace OpenSim.Data
33{ 33{
34 public interface IAssetDataPlugin : IPlugin 34 public interface IAssetDataPlugin : IPlugin
35 { 35 {
36 AssetBase FetchAsset(UUID uuid); 36 AssetBase GetAsset(UUID uuid);
37 void CreateAsset(AssetBase asset); 37 void StoreAsset(AssetBase asset);
38 void UpdateAsset(AssetBase asset);
39 bool ExistsAsset(UUID uuid); 38 bool ExistsAsset(UUID uuid);
40 List<AssetMetadata> FetchAssetMetadataSet(int start, int count); 39 List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
41 void Initialise(string connect); 40 void Initialise(string connect);