aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/Common/OpenSim.Framework/Types (follow)
Commit message (Collapse)AuthorAgeFilesLines
* * Replaced old logging mechanism with new shiny logging mechanismAdam Frisby2007-06-202-26/+26
| | | | | * Console, I bid thee farewall. Use "Log" now where console used to exist.
* Fixed inverted map texture problem.MW2007-06-171-0/+27
| | | | | Added(from trunk) the loading of terrain files defined in the region.xml files.
* Each Region will now generate a texture image of their terrain and this will ↵MW2007-06-171-0/+1
| | | | be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
* Very Preliminary local teleporting added (currently only can teleport ↵MW2007-06-171-0/+25
| | | | | | | within the current region). Now need to add teleporting between regions and use of the dynamic texture for the terrain.
* * Added experimental RegionHandle class to Framework.Types - see email ↵Adam Frisby2007-06-141-0/+120
| | | | posted to mailing list for technical details. Not actually enabled anywhere and could be helpful for ordinary RegionHandles as well.
* *Removed OSVector3 and replaced with libsecondlife.LLVector3mingchen2007-06-111-45/+0
|
* *Added and updated copyright headers on all files in both OpenSim and OGSmingchen2007-06-1111-0/+297
|
* Prim creation working.MW2007-06-101-14/+45
|
* * LogFile now defaults to "{apptype}.log"lbsa712007-06-091-0/+15
| | | | | | | | | | | | | | | | | | * cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
* *Adding configuration settings for master avatarsmingchen2007-06-091-1/+43
| | | | | *Sandbox mode password is there, but should I store this in config and ask every time?
* *RegionInfo in Avatar class now protected again (oops, my fault)mingchen2007-06-081-1/+1
|
* *Merged EstateManager, EstateSettings, ParcelManager,Parcel, and ParcelData ↵mingchen2007-06-081-41/+18
| | | | | | | | classes *Incorporated EstateSettings into the RegionInfo class *Next step is to load from db, save to db the parcel and estate settings
* *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Typesmingchen2007-06-082-0/+211
|
* number of changesMW2007-05-291-0/+18
|
* Should allow multiple worlds (and UDP servers) to be ran in one instance, ↵MW2007-05-273-0/+293
| | | | just missing backend comms and working Avatar/primitives classes.
* Start of rewrite 5279! MW2007-05-268-0/+335