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* | | Fix bug where on duplication, the root part local id was continually used in ...Justin Clark-Casey (justincc)2011-04-061-1/+1
* | | Signal prim count taint if the AbsolutePosition of a scene object changes.Justin Clark-Casey (justincc)2011-04-062-4/+28
* | | Improve previous ILandObject method doc.Justin Clark-Casey (justincc)2011-04-065-56/+104
* | | Add method doc to some land bitmap methods in ILandObject.Justin Clark-Casey (justincc)2011-04-063-18/+66
* | | Change some text to make the autoreturn mechanism more obvious, and align wit...Justin Clark-Casey (justincc)2011-04-053-4/+9
* | | properly refresh object owner list when refresh button is hit on land parcel ...Justin Clark-Casey (justincc)2011-04-052-9/+14
* | | remove now unused individual LandData prim counts.Justin Clark-Casey (justincc)2011-04-059-196/+31
* | | replace magic numbers in llGetParcelPrimCount() with constantsJustin Clark-Casey (justincc)2011-04-051-22/+8
* | | switch llGetParcelPrimCount() to use new prim counts moduleJustin Clark-Casey (justincc)2011-04-051-46/+39
* | | If an object is selected, then don't include it in owner/group/others prim co...Justin Clark-Casey (justincc)2011-04-051-13/+18
* | | Handle the client's parcel info requests asynchronously rather than synchrono...Justin Clark-Casey (justincc)2011-04-051-1/+1
* | | * Bugfix - Compile NullEstateData implement public List<int> IEstateDataStore...Teravus Ovares (Dan Olivares)2011-04-041-0/+10
* | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimMic Bowman2011-04-0411-12/+268
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| * | | Make the "All Estates" option work from the client (this makes chosen changes...Justin Clark-Casey (justincc)2011-04-0511-12/+268
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* | | Updates NullStorage plugin.Mic Bowman2011-04-042-0/+140
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* | Implement rezzing coalesced objectsMelanie2011-04-031-11/+0
* | Implement rezzing coalesced objectsMelanie2011-04-031-105/+172
* | Implement taking of coalesced objects.Melanie2011-04-033-198/+274
* | Make CHANGED_OWNER work for deeding and god-mode in-world changeMelanie2011-04-031-0/+4
* | Comment out some startup logging lines to make up for the one I added earlier...Justin Clark-Casey (justincc)2011-04-027-36/+4
* | If land is not group owned (group ID is always UUID.Zero) then don't check if...Justin Clark-Casey (justincc)2011-04-021-2/+0
* | add test for removing group owned objectsJustin Clark-Casey (justincc)2011-04-021-0/+32
* | add test for adding group object, factor out initial zero counts testJustin Clark-Casey (justincc)2011-04-021-7/+45
* | add remove others object prim count testJustin Clark-Casey (justincc)2011-04-021-0/+23
* | refactor: rename m_dummyUserId to m_otherUserIdJustin Clark-Casey (justincc)2011-04-021-9/+9
* | If the land has no group ownership (it is UUID.Zero) then don't put prims in ...Justin Clark-Casey (justincc)2011-04-022-2/+23
* | A stab at making CHANGED_OWNER workMelanie2011-04-012-22/+12
* | check threat configuration for LSL print()dahlia2011-03-311-1/+6
* | implement LSL "print()" API functiondahlia2011-03-313-1/+13
* | When asked to join region to existing estate, make first estate name the defa...Justin Clark-Casey (justincc)2011-04-011-5/+2
* | Make default answer for 'do you wish to join region to an existing estate' ye...Justin Clark-Casey (justincc)2011-04-011-1/+1
* | Log which address and port the UDP listener is configured for. This will mat...Justin Clark-Casey (justincc)2011-04-011-0/+4
* | If the prim count gets an object with invalid bounds, don't try to count it.Justin Clark-Casey (justincc)2011-03-312-3/+8
* | suspend check that IAR control file is loaded for nowJustin Clark-Casey (justincc)2011-03-311-1/+6
* | Remove unused RegionInfo.getInternalEndPointPort() in favour of RegionInfo.In...Justin Clark-Casey (justincc)2011-03-311-6/+1
* | Put in temporary logging message to find out if scene objects are requesting ...Justin Clark-Casey (justincc)2011-03-311-4/+5
* | remove some mono compiler warningsJustin Clark-Casey (justincc)2011-03-316-10/+8
* | Remove unused Datastore parameter from RegionInfo (legacy from early 2008)Justin Clark-Casey (justincc)2011-03-313-14/+0
* | When a new parcel is created, make sure the prim counts are updated.Justin Clark-Casey (justincc)2011-03-301-2/+2
* | (re)implement selected prim count.Justin Clark-Casey (justincc)2011-03-304-26/+74
* | Merge branch 'primcounts'Justin Clark-Casey (justincc)2011-03-2918-59/+271
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| * | disable prim count debug logging temporarilyJustin Clark-Casey (justincc)2011-03-292-34/+36
| * | add save of LLClientView I forgot from last commitJustin Clark-Casey (justincc)2011-03-261-4/+2
| * | move total parcel prim calculations into IPrimCounts instead of doing this in...Justin Clark-Casey (justincc)2011-03-263-1/+70
| * | When an object is duplicated, add the dupe to the uuid/local id indexes as we...Justin Clark-Casey (justincc)2011-03-262-1/+52
| * | Merge branch 'master' into primcountsJustin Clark-Casey (justincc)2011-03-265-49/+84
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| * | | Add test for PCM taint. This currently fails due to unexpected behaviour of ...Justin Clark-Casey (justincc)2011-03-264-16/+201
| * | | Start using IPrimCounts populated by PrimCountModule instead of LandData coun...Justin Clark-Casey (justincc)2011-03-2516-154/+89
* | | | Improvement over 2 commits ago: make the hyperlink check understand port 80.Diva Canto2011-03-281-4/+29
* | | | Added code to load a terrain tile of tiff/jpg format. Previously it only work...Diva Canto2011-03-281-2/+13