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authorJustin Clark-Casey (justincc)2011-03-26 00:57:52 +0000
committerJustin Clark-Casey (justincc)2011-03-26 00:57:52 +0000
commit3d0e072d500f0d76547fb6f93848a289ee42af9f (patch)
treef387ac0d7e5579d6b53fb282c0209b2053063039
parentAdd test for PCM taint. This currently fails due to unexpected behaviour of ... (diff)
parentMake SceneGraph.ForEachSOG() execute once for each SOG, not once for each pri... (diff)
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Merge branch 'master' into primcounts
-rw-r--r--OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs28
-rw-r--r--OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs24
-rw-r--r--OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneGraph.cs76
-rw-r--r--prebuild.xml1
5 files changed, 84 insertions, 49 deletions
diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
index f37c399..e26c1d2 100644
--- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
+++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
@@ -68,7 +68,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
68 68
69 public void Initialise() 69 public void Initialise()
70 { 70 {
71 m_log.Error("[LOADREGIONS]: " + Name + " cannot be default-initialized!"); 71 m_log.Error("[LOAD REGIONS PLUGIN]: " + Name + " cannot be default-initialized!");
72 throw new PluginNotInitialisedException(Name); 72 throw new PluginNotInitialisedException(Name);
73 } 73 }
74 74
@@ -85,41 +85,39 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
85 IRegionLoader regionLoader; 85 IRegionLoader regionLoader;
86 if (m_openSim.ConfigSource.Source.Configs["Startup"].GetString("region_info_source", "filesystem") == "filesystem") 86 if (m_openSim.ConfigSource.Source.Configs["Startup"].GetString("region_info_source", "filesystem") == "filesystem")
87 { 87 {
88 m_log.Info("[LOADREGIONS]: Loading region configurations from filesystem"); 88 m_log.Info("[LOAD REGIONS PLUGIN]: Loading region configurations from filesystem");
89 regionLoader = new RegionLoaderFileSystem(); 89 regionLoader = new RegionLoaderFileSystem();
90 } 90 }
91 else 91 else
92 { 92 {
93 m_log.Info("[LOADREGIONSPLUGIN]: Loading region configurations from web"); 93 m_log.Info("[LOAD REGIONS PLUGIN]: Loading region configurations from web");
94 regionLoader = new RegionLoaderWebServer(); 94 regionLoader = new RegionLoaderWebServer();
95 } 95 }
96 96
97 m_log.Info("[LOADREGIONSPLUGIN]: Loading region configurations...");
98
99 regionLoader.SetIniConfigSource(m_openSim.ConfigSource.Source); 97 regionLoader.SetIniConfigSource(m_openSim.ConfigSource.Source);
100 RegionInfo[] regionsToLoad = regionLoader.LoadRegions(); 98 RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
101 99
102 m_log.Info("[LOADREGIONSPLUGIN]: Loading specific shared modules..."); 100 m_log.Info("[LOAD REGIONS PLUGIN]: Loading specific shared modules...");
103 m_log.Info("[LOADREGIONSPLUGIN]: DynamicTextureModule..."); 101 m_log.Info("[LOAD REGIONS PLUGIN]: DynamicTextureModule...");
104 m_openSim.ModuleLoader.LoadDefaultSharedModule(new DynamicTextureModule()); 102 m_openSim.ModuleLoader.LoadDefaultSharedModule(new DynamicTextureModule());
105 m_log.Info("[LOADREGIONSPLUGIN]: LoadImageURLModule..."); 103 m_log.Info("[LOAD REGIONS PLUGIN]: LoadImageURLModule...");
106 m_openSim.ModuleLoader.LoadDefaultSharedModule(new LoadImageURLModule()); 104 m_openSim.ModuleLoader.LoadDefaultSharedModule(new LoadImageURLModule());
107 m_log.Info("[LOADREGIONSPLUGIN]: XMLRPCModule..."); 105 m_log.Info("[LOAD REGIONS PLUGIN]: XMLRPCModule...");
108 m_openSim.ModuleLoader.LoadDefaultSharedModule(new XMLRPCModule()); 106 m_openSim.ModuleLoader.LoadDefaultSharedModule(new XMLRPCModule());
109// m_log.Info("[LOADREGIONSPLUGIN]: AssetTransactionModule..."); 107// m_log.Info("[LOADREGIONSPLUGIN]: AssetTransactionModule...");
110// m_openSim.ModuleLoader.LoadDefaultSharedModule(new AssetTransactionModule()); 108// m_openSim.ModuleLoader.LoadDefaultSharedModule(new AssetTransactionModule());
111 m_log.Info("[LOADREGIONSPLUGIN]: Done."); 109 m_log.Info("[LOAD REGIONS PLUGIN]: Done.");
112 110
113 if (!CheckRegionsForSanity(regionsToLoad)) 111 if (!CheckRegionsForSanity(regionsToLoad))
114 { 112 {
115 m_log.Error("[LOADREGIONS]: Halting startup due to conflicts in region configurations"); 113 m_log.Error("[LOAD REGIONS PLUGIN]: Halting startup due to conflicts in region configurations");
116 Environment.Exit(1); 114 Environment.Exit(1);
117 } 115 }
118 116
119 for (int i = 0; i < regionsToLoad.Length; i++) 117 for (int i = 0; i < regionsToLoad.Length; i++)
120 { 118 {
121 IScene scene; 119 IScene scene;
122 m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + 120 m_log.Debug("[LOAD REGIONS PLUGIN]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
123 Thread.CurrentThread.ManagedThreadId.ToString() + 121 Thread.CurrentThread.ManagedThreadId.ToString() +
124 ")"); 122 ")");
125 123
@@ -164,7 +162,7 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
164 if (regions[i].RegionID == regions[j].RegionID) 162 if (regions[i].RegionID == regions[j].RegionID)
165 { 163 {
166 m_log.ErrorFormat( 164 m_log.ErrorFormat(
167 "[LOADREGIONS]: Regions {0} and {1} have the same UUID {2}", 165 "[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same UUID {2}",
168 regions[i].RegionName, regions[j].RegionName, regions[i].RegionID); 166 regions[i].RegionName, regions[j].RegionName, regions[i].RegionID);
169 return false; 167 return false;
170 } 168 }
@@ -172,14 +170,14 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
172 regions[i].RegionLocX == regions[j].RegionLocX && regions[i].RegionLocY == regions[j].RegionLocY) 170 regions[i].RegionLocX == regions[j].RegionLocX && regions[i].RegionLocY == regions[j].RegionLocY)
173 { 171 {
174 m_log.ErrorFormat( 172 m_log.ErrorFormat(
175 "[LOADREGIONS]: Regions {0} and {1} have the same grid location ({2}, {3})", 173 "[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same grid location ({2}, {3})",
176 regions[i].RegionName, regions[j].RegionName, regions[i].RegionLocX, regions[i].RegionLocY); 174 regions[i].RegionName, regions[j].RegionName, regions[i].RegionLocX, regions[i].RegionLocY);
177 return false; 175 return false;
178 } 176 }
179 else if (regions[i].InternalEndPoint.Port == regions[j].InternalEndPoint.Port) 177 else if (regions[i].InternalEndPoint.Port == regions[j].InternalEndPoint.Port)
180 { 178 {
181 m_log.ErrorFormat( 179 m_log.ErrorFormat(
182 "[LOADREGIONS]: Regions {0} and {1} have the same internal IP port {2}", 180 "[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same internal IP port {2}",
183 regions[i].RegionName, regions[j].RegionName, regions[i].InternalEndPoint.Port); 181 regions[i].RegionName, regions[j].RegionName, regions[i].InternalEndPoint.Port);
184 return false; 182 return false;
185 } 183 }
diff --git a/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs b/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs
index 63e09ae..0aae4ff 100644
--- a/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs
+++ b/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs
@@ -25,15 +25,19 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using log4net;
28using System; 29using System;
29using System.Collections.Generic; 30using System.Collections.Generic;
30using System.IO; 31using System.IO;
32using System.Reflection;
31using Nini.Config; 33using Nini.Config;
32 34
33namespace OpenSim.Framework.RegionLoader.Filesystem 35namespace OpenSim.Framework.RegionLoader.Filesystem
34{ 36{
35 public class RegionLoaderFileSystem : IRegionLoader 37 public class RegionLoaderFileSystem : IRegionLoader
36 { 38 {
39 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
40
37 private IConfigSource m_configSource; 41 private IConfigSource m_configSource;
38 42
39 public void SetIniConfigSource(IConfigSource configSource) 43 public void SetIniConfigSource(IConfigSource configSource)
@@ -63,36 +67,48 @@ namespace OpenSim.Framework.RegionLoader.Filesystem
63 string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); 67 string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
64 string[] iniFiles = Directory.GetFiles(regionConfigPath, "*.ini"); 68 string[] iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
65 69
70 // Create an empty Regions.ini if there are no existing config files.
66 if (configFiles.Length == 0 && iniFiles.Length == 0) 71 if (configFiles.Length == 0 && iniFiles.Length == 0)
67 { 72 {
68 new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "Regions.ini"), false, m_configSource); 73 new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "Regions.ini"), false, m_configSource);
69 iniFiles = Directory.GetFiles(regionConfigPath, "*.ini"); 74 iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
70 } 75 }
76
77 m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config files from {0}", regionConfigPath);
71 78
72 List<RegionInfo> regionInfos = new List<RegionInfo>(); 79 List<RegionInfo> regionInfos = new List<RegionInfo>();
73 80
74 int i = 0; 81 int i = 0;
75 foreach (string file in iniFiles) 82 foreach (string file in iniFiles)
76 { 83 {
84 m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file);
85
77 IConfigSource source = new IniConfigSource(file); 86 IConfigSource source = new IniConfigSource(file);
78 87
79 foreach (IConfig config in source.Configs) 88 foreach (IConfig config in source.Configs)
80 { 89 {
81 //m_log.Info("[REGIONLOADERFILESYSTEM]: Creating RegionInfo for " + config.Name);
82 RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name); 90 RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name);
83 regionInfos.Add(regionInfo); 91 regionInfos.Add(regionInfo);
92
93 m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
94
84 i++; 95 i++;
85 } 96 }
86 } 97 }
87 98
88 foreach (string file in configFiles) 99 foreach (string file in configFiles)
89 { 100 {
101 m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file);
102
90 RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource); 103 RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource);
91 regionInfos.Add(regionInfo); 104 regionInfos.Add(regionInfo);
105
106 m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
107
92 i++; 108 i++;
93 } 109 }
94 110
95 return regionInfos.ToArray(); 111 return regionInfos.ToArray();
96 } 112 }
97 } 113 }
98} 114} \ No newline at end of file
diff --git a/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs b/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
index 0ec4af5..de4898a 100644
--- a/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
+++ b/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
@@ -66,9 +66,9 @@ namespace OpenSim.Framework.RegionLoader.Web
66 { 66 {
67 HttpWebRequest webRequest = (HttpWebRequest) WebRequest.Create(url); 67 HttpWebRequest webRequest = (HttpWebRequest) WebRequest.Create(url);
68 webRequest.Timeout = 30000; //30 Second Timeout 68 webRequest.Timeout = 30000; //30 Second Timeout
69 m_log.Debug("[WEBLOADER]: Sending Download Request..."); 69 m_log.DebugFormat("[WEBLOADER]: Sending download request to {0}", url);
70 HttpWebResponse webResponse = (HttpWebResponse) webRequest.GetResponse(); 70 HttpWebResponse webResponse = (HttpWebResponse) webRequest.GetResponse();
71 m_log.Debug("[WEBLOADER]: Downloading Region Information From Remote Server..."); 71 m_log.Debug("[WEBLOADER]: Downloading region information...");
72 StreamReader reader = new StreamReader(webResponse.GetResponseStream()); 72 StreamReader reader = new StreamReader(webResponse.GetResponseStream());
73 string xmlSource = String.Empty; 73 string xmlSource = String.Empty;
74 string tempStr = reader.ReadLine(); 74 string tempStr = reader.ReadLine();
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index eca2786..1621398 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -88,9 +88,21 @@ namespace OpenSim.Region.Framework.Scenes
88 protected internal object m_syncRoot = new object(); 88 protected internal object m_syncRoot = new object();
89 89
90 protected internal PhysicsScene _PhyScene; 90 protected internal PhysicsScene _PhyScene;
91 91
92 protected internal Dictionary<uint, SceneObjectGroup> SceneObjectGroupsByLocalID = new Dictionary<uint, SceneObjectGroup>(); 92 /// <summary>
93 /// Index the SceneObjectGroup for each part by the root part's UUID.
94 /// </summary>
93 protected internal Dictionary<UUID, SceneObjectGroup> SceneObjectGroupsByFullID = new Dictionary<UUID, SceneObjectGroup>(); 95 protected internal Dictionary<UUID, SceneObjectGroup> SceneObjectGroupsByFullID = new Dictionary<UUID, SceneObjectGroup>();
96
97 /// <summary>
98 /// Index the SceneObjectGroup for each part by that part's UUID.
99 /// </summary>
100 protected internal Dictionary<UUID, SceneObjectGroup> SceneObjectGroupsByFullPartID = new Dictionary<UUID, SceneObjectGroup>();
101
102 /// <summary>
103 /// Index the SceneObjectGroup for each part by that part's local ID.
104 /// </summary>
105 protected internal Dictionary<uint, SceneObjectGroup> SceneObjectGroupsByLocalPartID = new Dictionary<uint, SceneObjectGroup>();
94 106
95 private Object m_updateLock = new Object(); 107 private Object m_updateLock = new Object();
96 108
@@ -133,8 +145,10 @@ namespace OpenSim.Region.Framework.Scenes
133 145
134 lock (SceneObjectGroupsByFullID) 146 lock (SceneObjectGroupsByFullID)
135 SceneObjectGroupsByFullID.Clear(); 147 SceneObjectGroupsByFullID.Clear();
136 lock (SceneObjectGroupsByLocalID) 148 lock (SceneObjectGroupsByFullPartID)
137 SceneObjectGroupsByLocalID.Clear(); 149 SceneObjectGroupsByFullPartID.Clear();
150 lock (SceneObjectGroupsByLocalPartID)
151 SceneObjectGroupsByLocalPartID.Clear();
138 152
139 Entities.Clear(); 153 Entities.Clear();
140 } 154 }
@@ -385,17 +399,20 @@ namespace OpenSim.Region.Framework.Scenes
385 OnObjectCreate(sceneObject); 399 OnObjectCreate(sceneObject);
386 400
387 lock (SceneObjectGroupsByFullID) 401 lock (SceneObjectGroupsByFullID)
388 {
389 SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject; 402 SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject;
403
404 lock (SceneObjectGroupsByFullPartID)
405 {
406 SceneObjectGroupsByFullPartID[sceneObject.UUID] = sceneObject;
390 foreach (SceneObjectPart part in children) 407 foreach (SceneObjectPart part in children)
391 SceneObjectGroupsByFullID[part.UUID] = sceneObject; 408 SceneObjectGroupsByFullPartID[part.UUID] = sceneObject;
392 } 409 }
393 410
394 lock (SceneObjectGroupsByLocalID) 411 lock (SceneObjectGroupsByLocalPartID)
395 { 412 {
396 SceneObjectGroupsByLocalID[sceneObject.LocalId] = sceneObject; 413 SceneObjectGroupsByLocalPartID[sceneObject.LocalId] = sceneObject;
397 foreach (SceneObjectPart part in children) 414 foreach (SceneObjectPart part in children)
398 SceneObjectGroupsByLocalID[part.LocalId] = sceneObject; 415 SceneObjectGroupsByLocalPartID[part.LocalId] = sceneObject;
399 } 416 }
400 417
401 return true; 418 return true;
@@ -426,21 +443,24 @@ namespace OpenSim.Region.Framework.Scenes
426 443
427 if (OnObjectRemove != null) 444 if (OnObjectRemove != null)
428 OnObjectRemove(Entities[uuid]); 445 OnObjectRemove(Entities[uuid]);
429 446
430 lock (SceneObjectGroupsByFullID) 447 lock (SceneObjectGroupsByFullID)
448 SceneObjectGroupsByFullID.Remove(grp.UUID);
449
450 lock (SceneObjectGroupsByFullPartID)
431 { 451 {
432 SceneObjectPart[] parts = grp.Parts; 452 SceneObjectPart[] parts = grp.Parts;
433 for (int i = 0; i < parts.Length; i++) 453 for (int i = 0; i < parts.Length; i++)
434 SceneObjectGroupsByFullID.Remove(parts[i].UUID); 454 SceneObjectGroupsByFullPartID.Remove(parts[i].UUID);
435 SceneObjectGroupsByFullID.Remove(grp.RootPart.UUID); 455 SceneObjectGroupsByFullPartID.Remove(grp.RootPart.UUID);
436 } 456 }
437 457
438 lock (SceneObjectGroupsByLocalID) 458 lock (SceneObjectGroupsByLocalPartID)
439 { 459 {
440 SceneObjectPart[] parts = grp.Parts; 460 SceneObjectPart[] parts = grp.Parts;
441 for (int i = 0; i < parts.Length; i++) 461 for (int i = 0; i < parts.Length; i++)
442 SceneObjectGroupsByLocalID.Remove(parts[i].LocalId); 462 SceneObjectGroupsByLocalPartID.Remove(parts[i].LocalId);
443 SceneObjectGroupsByLocalID.Remove(grp.RootPart.LocalId); 463 SceneObjectGroupsByLocalPartID.Remove(grp.RootPart.LocalId);
444 } 464 }
445 465
446 return Entities.Remove(uuid); 466 return Entities.Remove(uuid);
@@ -854,14 +874,14 @@ namespace OpenSim.Region.Framework.Scenes
854 874
855 //m_log.DebugFormat("Entered GetGroupByPrim with localID {0}", localID); 875 //m_log.DebugFormat("Entered GetGroupByPrim with localID {0}", localID);
856 SceneObjectGroup sog; 876 SceneObjectGroup sog;
857 lock (SceneObjectGroupsByLocalID) 877 lock (SceneObjectGroupsByLocalPartID)
858 SceneObjectGroupsByLocalID.TryGetValue(localID, out sog); 878 SceneObjectGroupsByLocalPartID.TryGetValue(localID, out sog);
859 879
860 if (sog != null) 880 if (sog != null)
861 { 881 {
862 if (sog.HasChildPrim(localID)) 882 if (sog.HasChildPrim(localID))
863 return sog; 883 return sog;
864 SceneObjectGroupsByLocalID.Remove(localID); 884 SceneObjectGroupsByLocalPartID.Remove(localID);
865 } 885 }
866 886
867 EntityBase[] entityList = GetEntities(); 887 EntityBase[] entityList = GetEntities();
@@ -873,8 +893,8 @@ namespace OpenSim.Region.Framework.Scenes
873 sog = (SceneObjectGroup)ent; 893 sog = (SceneObjectGroup)ent;
874 if (sog.HasChildPrim(localID)) 894 if (sog.HasChildPrim(localID))
875 { 895 {
876 lock (SceneObjectGroupsByLocalID) 896 lock (SceneObjectGroupsByLocalPartID)
877 SceneObjectGroupsByLocalID[localID] = sog; 897 SceneObjectGroupsByLocalPartID[localID] = sog;
878 return sog; 898 return sog;
879 } 899 }
880 } 900 }
@@ -891,16 +911,16 @@ namespace OpenSim.Region.Framework.Scenes
891 private SceneObjectGroup GetGroupByPrim(UUID fullID) 911 private SceneObjectGroup GetGroupByPrim(UUID fullID)
892 { 912 {
893 SceneObjectGroup sog; 913 SceneObjectGroup sog;
894 lock (SceneObjectGroupsByFullID) 914 lock (SceneObjectGroupsByFullPartID)
895 SceneObjectGroupsByFullID.TryGetValue(fullID, out sog); 915 SceneObjectGroupsByFullPartID.TryGetValue(fullID, out sog);
896 916
897 if (sog != null) 917 if (sog != null)
898 { 918 {
899 if (sog.ContainsPart(fullID)) 919 if (sog.ContainsPart(fullID))
900 return sog; 920 return sog;
901 921
902 lock (SceneObjectGroupsByFullID) 922 lock (SceneObjectGroupsByFullPartID)
903 SceneObjectGroupsByFullID.Remove(fullID); 923 SceneObjectGroupsByFullPartID.Remove(fullID);
904 } 924 }
905 925
906 EntityBase[] entityList = GetEntities(); 926 EntityBase[] entityList = GetEntities();
@@ -911,8 +931,8 @@ namespace OpenSim.Region.Framework.Scenes
911 sog = (SceneObjectGroup)ent; 931 sog = (SceneObjectGroup)ent;
912 if (sog.HasChildPrim(fullID)) 932 if (sog.HasChildPrim(fullID))
913 { 933 {
914 lock (SceneObjectGroupsByFullID) 934 lock (SceneObjectGroupsByFullPartID)
915 SceneObjectGroupsByFullID[fullID] = sog; 935 SceneObjectGroupsByFullPartID[fullID] = sog;
916 return sog; 936 return sog;
917 } 937 }
918 } 938 }
@@ -1064,11 +1084,12 @@ namespace OpenSim.Region.Framework.Scenes
1064 } 1084 }
1065 1085
1066 /// <summary> 1086 /// <summary>
1067 /// Performs action on all scene object groups. 1087 /// Performs action once on all scene object groups.
1068 /// </summary> 1088 /// </summary>
1069 /// <param name="action"></param> 1089 /// <param name="action"></param>
1070 protected internal void ForEachSOG(Action<SceneObjectGroup> action) 1090 protected internal void ForEachSOG(Action<SceneObjectGroup> action)
1071 { 1091 {
1092 // FIXME: Need to lock here, really.
1072 List<SceneObjectGroup> objlist = new List<SceneObjectGroup>(SceneObjectGroupsByFullID.Values); 1093 List<SceneObjectGroup> objlist = new List<SceneObjectGroup>(SceneObjectGroupsByFullID.Values);
1073 foreach (SceneObjectGroup obj in objlist) 1094 foreach (SceneObjectGroup obj in objlist)
1074 { 1095 {
@@ -1084,7 +1105,6 @@ namespace OpenSim.Region.Framework.Scenes
1084 } 1105 }
1085 } 1106 }
1086 } 1107 }
1087
1088 1108
1089 /// <summary> 1109 /// <summary>
1090 /// Performs action on all scene presences. This can ultimately run the actions in parallel but 1110 /// Performs action on all scene presences. This can ultimately run the actions in parallel but
diff --git a/prebuild.xml b/prebuild.xml
index d564341..fac3f20 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -402,6 +402,7 @@
402 <Reference name="System"/> 402 <Reference name="System"/>
403 <Reference name="System.Xml"/> 403 <Reference name="System.Xml"/>
404 <Reference name="OpenMetaverseTypes" path="../../../../bin/"/> 404 <Reference name="OpenMetaverseTypes" path="../../../../bin/"/>
405 <Reference name="log4net" path="../../../../bin/"/>
405 <Reference name="XMLRPC" path="../../../../bin/"/> 406 <Reference name="XMLRPC" path="../../../../bin/"/>
406 <Reference name="OpenSim.Framework"/> 407 <Reference name="OpenSim.Framework"/>
407 <Reference name="OpenSim.Framework.Console"/> 408 <Reference name="OpenSim.Framework.Console"/>