index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
...
|
*
BulletSim: update DLLs and SOs with new collision margin setting function.
Robert Adams
2012-11-25
4
-0
/
+0
|
*
BulletSim: update OpenSimDefaults.ini with current default values for frictio...
Robert Adams
2012-11-25
1
-21
/
+12
|
*
BulletSim: clean up TODO list. It is kept somewhere wlse that should be more ...
Robert Adams
2012-11-25
2
-18
/
+17
|
*
BulletSim: small change to add position correction force with AddForce rather...
Robert Adams
2012-11-25
2
-16
/
+22
|
*
BulletSim: complete vector motor. Correct line endings.
Robert Adams
2012-11-25
1
-104
/
+129
|
*
BulletSim: add terrain collision margin and vehicle angular damping
Robert Adams
2012-11-25
1
-0
/
+7
|
*
BulletSim: add parameter for terrain collision margin.
Robert Adams
2012-11-25
3
-54
/
+45
|
*
BulletSim: Add tables and initialization for different attributes for differe...
Robert Adams
2012-11-25
2
-0
/
+198
|
*
Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are ...
Justin Clark-Casey (justincc)
2012-11-24
3
-106
/
+83
|
*
Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInv...
Justin Clark-Casey (justincc)
2012-11-24
1
-7
/
+12
|
*
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
66
-68
/
+83
|
*
In ArchiverTests, use the local instantiated SceneManager rather than potenti...
Justin Clark-Casey (justincc)
2012-11-24
1
-20
/
+7
|
*
Fix bug where loading an OAR with a deeded parcel would always set the parcel...
Justin Clark-Casey (justincc)
2012-11-24
14
-240
/
+613
|
*
minor: Add some currently commented out debug log lines for investigating iss...
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+5
|
*
Make "show threads" and "thread abort" console commands available on all servers
Justin Clark-Casey (justincc)
2012-11-23
3
-108
/
+103
|
*
Make "force gc" console command available across all servers
Justin Clark-Casey (justincc)
2012-11-23
2
-11
/
+12
|
*
Make "show version" console command available across all servers
Justin Clark-Casey (justincc)
2012-11-23
2
-8
/
+7
|
*
Delete unused BaseHttpServer.HandleAgentRequest()
Justin Clark-Casey (justincc)
2012-11-23
1
-53
/
+0
|
*
Enable further client stack packet pooling by default by setting RecycleBaseU...
Justin Clark-Casey (justincc)
2012-11-23
1
-2
/
+1
|
*
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2012-11-23
2
-3
/
+3
|
*
minor: Make note in log if scene was restarted due to an unrecoverable physic...
Justin Clark-Casey (justincc)
2012-11-23
1
-1
/
+6
|
*
Add AllowRegionRestartFromClient setting to [EstateManagement] section of Ope...
Justin Clark-Casey (justincc)
2012-11-23
2
-40
/
+69
|
*
Remove the redundant BypassPermissions() checks in EstateManagmentModule.
Justin Clark-Casey (justincc)
2012-11-23
1
-8
/
+13
|
*
minor: Add some console feedback on region restart and log who requested a re...
Justin Clark-Casey (justincc)
2012-11-23
2
-1
/
+9
|
*
Fix problem where restarting the currently selected region would stop various...
Justin Clark-Casey (justincc)
2012-11-23
4
-36
/
+51
|
*
Add regression test for checking scene close when SceneManager is asked to close
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+58
|
*
Add "help all" console command which will list all commands alphabetically in...
Justin Clark-Casey (justincc)
2012-11-23
1
-1
/
+28
|
*
Fix recent windows build break.
justincc
2012-11-23
1
-0
/
+1
|
*
Fix regression where we stopped closing scenes on simulator exit.
Justin Clark-Casey (justincc)
2012-11-23
1
-0
/
+7
|
*
Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it
Melanie
2012-11-22
11
-54
/
+54
|
*
Factor out command script code.
Justin Clark-Casey (justincc)
2012-11-22
3
-77
/
+50
|
*
Make "config show/set/get/save" console commands available on all servers
Justin Clark-Casey (justincc)
2012-11-22
6
-189
/
+172
|
*
Factor out common pid file creation and removal code.
Justin Clark-Casey (justincc)
2012-11-22
3
-62
/
+50
|
*
Add "get log level" command - this returns the current server session console...
Justin Clark-Casey (justincc)
2012-11-22
1
-19
/
+31
|
*
Remove unused BaseOpenSimServer.ShowHelp()
Justin Clark-Casey (justincc)
2012-11-22
1
-21
/
+0
|
*
Make "set log level" command available across all servers
Justin Clark-Casey (justincc)
2012-11-22
3
-32
/
+31
|
*
Make "show info" command available across all servers
Justin Clark-Casey (justincc)
2012-11-22
5
-237
/
+186
|
*
Factor out common registration of "show uptime" command
Justin Clark-Casey (justincc)
2012-11-22
3
-71
/
+78
|
*
factor out common HandleShow code for "show uptime"
Justin Clark-Casey (justincc)
2012-11-22
9
-63
/
+72
|
*
refactor: Factor out copy/pasted server uptime report code
Justin Clark-Casey (justincc)
2012-11-22
3
-48
/
+66
|
*
If an asset POST does not contain well-formed XML, return a 400 (Bad Request)...
Justin Clark-Casey (justincc)
2012-11-22
2
-3
/
+38
|
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-11-22
17
-322
/
+715
|
|
\
|
|
*
BulletSim: update DLLs and SOs. No functional changes. Only the parameter blo...
Robert Adams
2012-11-21
4
-0
/
+0
|
|
*
BulletSim: Make avatar capsule so it is not circular.
Robert Adams
2012-11-21
7
-22
/
+41
|
|
*
BulletSim: Properly position mesh terrain on creation (fixes terrain not appe...
Robert Adams
2012-11-21
2
-76
/
+44
|
|
*
BulletSim: add terrainImplementation parameter with default to Mesh.
Robert Adams
2012-11-21
3
-5
/
+46
|
|
*
BulletSim: fix line endings to be all Linux style (windows style keeps creepi...
Robert Adams
2012-11-21
2
-454
/
+454
|
|
*
BulletSim: enablement and debugging of mesh terrain.
Robert Adams
2012-11-21
4
-36
/
+253
|
|
*
BulletSim: pull heightmap implementation out of the terrain manager so a mesh...
Robert Adams
2012-11-21
4
-181
/
+327
|
|
*
BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually ha...
Robert Adams
2012-11-21
4
-8
/
+8
[prev]
[next]