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author | Justin Clark-Casey (justincc) | 2012-11-23 04:09:45 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-11-23 04:09:45 +0000 |
commit | edbdbd44b95b6fb11958eda1cd8e70da799849b5 (patch) | |
tree | 4dbd78095faf93d51b2c47fcf97b67e3fdceaff9 | |
parent | minor: remove some mono compiler warnings (diff) | |
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Enable further client stack packet pooling by default by setting RecycleBaseUDPPackets = true by default.
This reduces base memory churn of every client connection, improving the garbage collection situation.
The effect is a significant portion of base load (an avatar standing still on a completely blank island)
but will probably still be swallowed up by other memory use on active regions.
Tests have shown no noticeable impact on speed of processing incoming packets, though setting remains
in case a switch back is needed.
-rw-r--r-- | bin/OpenSimDefaults.ini | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 19e081f..8a451ec 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -1592,8 +1592,7 @@ | |||
1592 | 1592 | ||
1593 | ; If true, then the basic packet objects used to receive data are also recycled, not just the LLUDP packets. | 1593 | ; If true, then the basic packet objects used to receive data are also recycled, not just the LLUDP packets. |
1594 | ; This reduces data churn | 1594 | ; This reduces data churn |
1595 | ; This setting is currently experimental and defaults to false. | 1595 | RecycleBaseUDPPackets = true |
1596 | RecycleBaseUDPPackets = false; | ||
1597 | 1596 | ||
1598 | 1597 | ||
1599 | [InterestManagement] | 1598 | [InterestManagement] |