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-rw-r--r--bin/config.preview.donotuseyet/region/physics/engines/ode.ini.example161
-rw-r--r--bin/config.preview.donotuseyet/region/scripting/engines/dotnetengine.ini.example128
-rw-r--r--bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example12
-rw-r--r--bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example88
-rw-r--r--bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example18
-rw-r--r--bin/config.preview.donotuseyet/region/scripting/regionready.ini.example19
-rw-r--r--bin/config.preview.donotuseyet/region/scripting/smtp.ini.example19
-rw-r--r--bin/config.preview.donotuseyet/region/user/chat/chat.ini.example20
-rw-r--r--bin/config.preview.donotuseyet/region/user/chat/irc.ini.example61
-rw-r--r--bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example12
-rw-r--r--bin/config.preview.donotuseyet/region/user/concierge.ini.example37
-rw-r--r--bin/config.preview.donotuseyet/region/user/economy.ini.example64
-rw-r--r--bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example23
-rw-r--r--bin/config.preview.donotuseyet/region/user/voice/voice.ini.example17
-rw-r--r--bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example11
-rw-r--r--bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example33
-rw-r--r--bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example17
-rw-r--r--bin/config.preview.donotuseyet/region/world/sun.ini.example20
-rw-r--r--bin/config.preview.donotuseyet/region/world/trees.ini.example15
19 files changed, 775 insertions, 0 deletions
diff --git a/bin/config.preview.donotuseyet/region/physics/engines/ode.ini.example b/bin/config.preview.donotuseyet/region/physics/engines/ode.ini.example
new file mode 100644
index 0000000..ec9380a
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/physics/engines/ode.ini.example
@@ -0,0 +1,161 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[ODEPhysicsSettings]
10 ;##
11 ;## World Settings
12 ;##
13
14 ;Gravity. Feel like falling up? change world_gravityz to 9.8 instead of -9.8. m/s
15 world_gravityx = 0
16 world_gravityy = 0
17 world_gravityz = -9.8
18
19 ; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically)
20 ; reference: fps = (0.09375/ODE_STEPSIZE) * 1000;
21 world_stepsize = 0.020
22 world_internal_steps_without_collisions = 10
23
24 ;World Space settings. Affects memory consumption vs Collider CPU time for avatar and physical prim
25 world_hashspace_size_low = -4
26 world_hashSpace_size_high = 128
27
28 ;Dynamic space settings Affects memory consumption vs Collider CPU time for static prim
29 meters_in_small_space = 29.9
30 small_hashspace_size_low = -4
31 small_hashspace_size_high = 66
32
33 ; ##
34 ; ## Contact properties. (the stuff that happens when things come in contact with each other)
35 ; ##
36
37 ; surface layer around geometries other geometries can sink into before generating a contact
38 world_contact_surface_layer = 0.001
39
40 ; Filtering Collisions helps keep things stable physics wise, but sometimes
41 ; it can be over zealous. If you notice bouncing, chances are it's being just
42 ; that
43 filter_collisions = false
44
45 ; Non Moving Terrain Contact (avatar isn't moving)
46 nm_terraincontact_friction = 255.0
47 nm_terraincontact_bounce = 0.1
48 nm_terraincontact_erp = 0.1025
49
50 ; Moving Terrain Contact (avatar is moving)
51 m_terraincontact_friction = 75.0
52 m_terraincontact_bounce = 0.05
53 m_terrainContact_erp = 0.05025
54
55 ; Moving Avatar to object Contact
56 m_avatarobjectcontact_friction = 75.0
57 m_avatarobjectcontact_bounce = 0.1
58
59 ; Object to Object Contact and Non-Moving Avatar to object
60 objectcontact_friction = 250.0
61 objectcontact_bounce = 0.2
62
63 ; ##
64 ; ## Avatar Control
65 ; ##
66
67 ; PID Controller Settings. These affect the math that causes the avatar to reach the
68 ; desired velocity
69 ; See http://en.wikipedia.org/wiki/PID_controller
70
71 av_pid_derivative_linux = 2200.0
72 av_pid_proportional_linux = 900.0;
73
74 av_pid_derivative_win = 2200.0
75 av_pid_proportional_win = 900.0;
76
77 ;girth of the avatar. Adds radius to the height also
78 av_capsule_radius = 0.37
79
80 ; Max force permissible to use to keep the avatar standing up straight
81 av_capsule_standup_tensor_win = 550000
82 av_capsule_standup_tensor_linux = 550000
83
84 ; used to calculate mass of avatar.
85 ; float AVvolume = (float) (Math.PI*Math.Pow(CAPSULE_RADIUS, 2)*CAPSULE_LENGTH);
86 ; av_density * AVvolume;
87 av_density = 80
88
89 ; use this value to cut 52% of the height the sim gives us
90 av_height_fudge_factor = 0.52
91
92 ; Movement. Smaller is faster.
93
94 ; speed of movement with Always Run off
95 av_movement_divisor_walk = 1.3
96
97 ; speed of movement with Always Run on
98 av_movement_divisor_run = 0.8
99
100 ; When the avatar flies, it will be moved up by this amount off the ground (in meters)
101 minimum_ground_flight_offset = 3.0
102
103 ; ##
104 ; ## Object options
105 ; ##
106
107 ; used in the mass calculation.
108 geometry_default_density = 10.000006836
109
110 ; amount of ODE steps where object is non moving for ODE to automatically put it to sleep
111 body_frames_auto_disable = 20
112
113 ; used to control llMove2Target
114 body_pid_derivative = 35
115 body_pid_gain = 25
116
117 ; amount of time a geom/body will try to cross a region border before it gets disabled
118 geom_crossing_failures_before_outofbounds = 5
119
120 ; start throttling the object updates if object comes in contact with 3 or more other objects
121 geom_contactpoints_start_throttling = 3
122
123 ; send 1 update for every x updates below when throttled
124 geom_updates_before_throttled_update = 15
125
126 ; Used for llSetStatus. How rigid the object rotation is held on the axis specified
127 body_motor_joint_maxforce_tensor_linux = 5
128 body_motor_joint_maxforce_tensor_win = 5
129
130 ; ##
131 ; ## Sculpted Prim settings
132 ; ##
133
134 ; Do we want to mesh sculpted prim to collide like they look?
135 mesh_sculpted_prim = true
136
137 ; number^2 non-physical level of detail of the sculpt texture. 32x32 - 1024 verticies
138 mesh_lod = 32
139
140 ; number^2 physical level of detail of the sculpt texture. 16x16 - 256 verticies
141 mesh_physical_lod = 16
142
143 ; ##
144 ; ## Physics logging settings - logfiles are saved to *.DIF files
145 ; ##
146
147 ; default is false
148 ;physics_logging = true
149 ;; every n simulation iterations, the physics snapshot file is updated
150 ;physics_logging_interval = 50
151 ;; append to existing physics logfile, or overwrite existing logfiles?
152 ;physics_logging_append_existing_logfile = true
153
154 ; ##
155 ; ## Joint support
156 ; ##
157
158 ; if you would like physics joints to be enabled through a special naming convention in the client, set this to true.
159 ; (see NINJA Physics documentation, http://opensimulator.org/wiki/NINJA_Physics)
160 ; default is false
161 ;use_NINJA_physics_joints = true
diff --git a/bin/config.preview.donotuseyet/region/scripting/engines/dotnetengine.ini.example b/bin/config.preview.donotuseyet/region/scripting/engines/dotnetengine.ini.example
new file mode 100644
index 0000000..ee624de
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/scripting/engines/dotnetengine.ini.example
@@ -0,0 +1,128 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[ScriptEngine.DotNetEngine]
10 Enabled = true
11
12 ScriptDelayFactor = 1.0
13 ScriptDistanceLimitFactor = 1.0
14
15 ;
16 ; These settings are specific to DotNetEngine script engine
17 ; Other script engines based on OpenSim.Region.ScriptEngine.Common.dll will have almost identical settings, but in another section of this config file.
18 ;
19
20 ; When a script receives an event the event is queued.
21 ; Any free thread will start executing this event. One script can only have one event executed simultaneously.
22 ; If you have only one thread, and one script has a loop or does a lot of work, then no other scripts can run at the same time.
23 ; Same if you have 10 threads, then only 10 scripts can be run simultaneously.
24 ; But because most scripts exit after their task, the threads are free to go on to the next script.
25
26 ; Refresh ScriptEngine config options (these settings) every xx seconds
27 ; 0 = Do not refresh
28 ; Set it to number of seconds between refresh, for example 30.
29 ; Will allow you to change ScriptEngine settings while server is running just by using "CONFIG SET" on console
30 ; For example to increase or decrease number of threads: CONFIG SET NumberOfScriptThreads 10
31 ; NOTE! Disabled for now. Feature does not work.
32 RefreshConfig=0
33
34 ; Number of threads to use for script event execution
35 ; Threads are shared across all regions
36 NumberOfScriptThreads=2
37
38 ; Script event execution thread priority inside application.
39 ; Valid values: Lowest, BelowNormal, Normal, AboveNormal, Highest
40 ScriptThreadPriority=BelowNormal
41
42 ; How long MAX should a script event be allowed to run (per event execution)?
43 ; Do not set this too low (like 50ms) as there are some time wasted in simply executing a function
44 ; There is also a small speed penalty for every kill that is made
45 MaxEventExecutionTimeMs=5000
46
47 ; Should we enable the max script event execution thread to look for scripts that exceed their timeslice?
48 EnforceMaxEventExecutionTime=true
49
50 ; Should we stop the script completely when time exceeds?
51 ; This is useful if you have a high <MaxEventExecutionTimeMs> and want to deactivate scripts that go wrong
52 ; Note that for example physics engine can slow down the system and make scripts spend more time
53 DeactivateScriptOnTimeout=false
54
55 ; If no scripts have executed in this pass how long should we sleep before checking again
56 ; Impact:
57 ; Too low and you will waste lots of CPU
58 ; Too high and people touching object or similar will have to wait up to this amount of time before script responding
59 SleepTimeIfNoScriptExecutionMs=50
60
61 ; AppDomains are used for two things:
62 ; * Security: Scripts inside AppDomains are limited in permissions.
63 ; * Script unloading: When a script is deactivated it can not be unloaded. Only whole AppDomains can be unloaded.
64 ; AppDomains are therefore only unloaded once ALL active scripts inside it has been deactivated (removed from prims).
65 ; Each AppDomain has some memory overhead. But leaving dead scripts in memory also has memory overhead.
66 ScriptsPerAppDomain=1
67
68 ; MaintenanceLoop
69 ; How often to run maintenance loop
70 ; Maintenance loop is doing: script compile/load, script unload, reload config, adjust running config and enforce max execution time
71 MaintenanceLoopms=50
72
73 ; How many maintenanceloops between each of these.
74 ; (if 2 then function will be executed every MaintenanceLoopms*2 ms)
75 ; Script loading/unloading
76
77 ; How long load/unload thread should sleep if there is nothing to do
78 ; Higher value makes it respond slower when scripts are added/removed from prims
79 ; But once active it will process all in queue before sleeping again
80 MaintenanceLoopTicks_ScriptLoadUnload=1
81
82 ; Other tasks
83 ; check if we need to reload config, adjust running config and enforce max execution time
84 MaintenanceLoopTicks_Other=10
85
86 ; Allow the use of os* functions (some are dangerous)
87 ; Default is false
88 AllowOSFunctions = false
89
90 ; Threat level to allow if os functions are enabled
91 ; One of None, VeryLow, Low, Moderate, High, VeryHigh, Severe
92 ; Default is VeryLow
93 OSFunctionThreatLevel = VeryLow
94
95 ; Maximum number of items in load/unload queue before we start rejecting loads
96 ; Note that we will only be rejecting load. Unloads will still be able to queue.
97 LoadUnloadMaxQueueSize=100
98
99 ; Maximum number of (LSL) events that can be queued before new events are ignored.
100 EventExecutionMaxQueueSize=300
101
102 ; Async LL command sleep
103 ; If no async LL commands are waiting, how long should thread sleep before checking again
104 ; Async LL commands are LSL-commands that causes an event to be fired back with result
105 ; currently unused
106 ; AsyncLLCommandLoopms=50
107
108 ; When script is converted from LSL to C#, or just plain compiled, a copy of the script source will be put in the ScriptEngine folder
109 WriteScriptSourceToDebugFile=false
110
111 ; Specify default script compiler
112 ; If you do not specify //cs, //vb, //js or //lsl tag as the first characters of your script then the default compiler will be chosen
113 ; Valid languages are: lsl, cs, js and vb
114 DefaultCompileLanguage=lsl
115
116 ; Specify what compilers are allowed to be used
117 ; Note vb only works on Windows for now (Mono lacks VB compile support)
118 ; Valid languages are: lsl, cs, js and vb
119 ; AllowedCompilers=lsl,cs,js,vb. *warning*, non lsl languages have access to static methods such as System.IO.File. Enable at your own risk.
120 AllowedCompilers=lsl
121
122 ; Compile scripts with debugging
123 ; Probably a thousand times slower, but gives you a line number when something goes wrong.
124 CompileWithDebugInformation=true
125
126 ; Remove old scripts on next startup
127 ; currently unused
128 ;CleanUpOldScriptsOnStartup=true
diff --git a/bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example b/bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example
new file mode 100644
index 0000000..0c194ae
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/scripting/engines/mrm.ini.example
@@ -0,0 +1,12 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[MRM]
10 ; Enables the Mini Region Modules Script Engine. WARNING: SECURITY RISK.
11 ; default is false
12 Enabled = false
diff --git a/bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example b/bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example
new file mode 100644
index 0000000..b65e422
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/scripting/engines/xengine.ini.example
@@ -0,0 +1,88 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[XEngine]
10 ; Enable this engine in this OpenSim instance
11 Enabled = true
12
13 ; How many threads to keep alive even if nothing is happening
14 MinThreads = 2
15
16 ; How many threads to start at maximum load
17 MaxThreads = 100
18
19 ; Time a thread must be idle (in seconds) before it dies
20 IdleTimeout = 60
21
22 ; Thread priority ("Lowest", "BelowNormal", "Normal", "AboveNormal", "Highest")
23 Priority = "BelowNormal"
24
25 ; Maximum number of events to queue for a script (excluding timers)
26 MaxScriptEventQueue = 300
27
28 ; Stack size per thread created
29 ThreadStackSize = 262144
30
31 ; Rate to poll for asynchronous command replies (ms)
32 ; currently unused
33 ;AsyncLLCommandLoopms = 50
34
35 ; Save the source of all compiled scripts
36 WriteScriptSourceToDebugFile = false
37
38 ; Default language for scripts
39 DefaultCompileLanguage = lsl
40
41 ; List of allowed languages (lsl,vb,js,cs)
42 ; AllowedCompilers=lsl,cs,js,vb.
43 ; *warning*, non lsl languages have access to static methods such as System.IO.File. Enable at your own risk.
44 AllowedCompilers=lsl
45
46 ; Compile debug info (line numbers) into the script assemblies
47 CompileWithDebugInformation = true
48
49 ; Allow the use of os* functions (some are dangerous)
50 AllowOSFunctions = false
51
52 ; Threat level to allow, one of None, VeryLow, Low, Moderate, High, VeryHigh, Severe
53 OSFunctionThreatLevel = VeryLow
54
55 ; Interval (s) between background save of script states
56 SaveInterval = 120
57
58 ; Interval (s) between maintenance runs (0 = disable)
59 MaintenanceInterval = 10
60
61 ; Time a script can spend in an event handler before it is interrupted
62 EventLimit = 30
63
64 ; If a script overruns it's event limit, kill the script?
65 KillTimedOutScripts = false
66
67 ; Sets the multiplier for the scripting delays
68 ScriptDelayFactor = 1.0
69
70 ; The factor the 10 m distances llimits are multiplied by
71 ScriptDistanceLimitFactor = 1.0
72
73 ; OS Functions enable/disable
74 ; For each function, you can add one line, as shown
75 ; The default for all functions allows them if below threat level
76
77 ; true allows the use of the function unconditionally
78 ; Allow_osSetRegionWaterHeight = true
79
80 ; false disables the function completely
81 ; Allow_osSetRegionWaterHeight = false
82
83 ; Comma separated list of UUIDS allows the function for that list of UUIDS
84 ; Allow_osSetRegionWaterHeight = 888760cb-a3cf-43ac-8ea4-8732fd3ee2bb
85
86 ; Allow for llCreateLink and llBreakLink to work without asking for permission
87 ; only enable this in a trusted environment otherwise you may be subject to hijacking
88 ; AutomaticLinkPermission = false
diff --git a/bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example b/bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example
new file mode 100644
index 0000000..e7ab7a9
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/scripting/ll-functions.ini.example
@@ -0,0 +1,18 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[LL-Functions]
10 ; Set the following to true to allow administrator owned scripts to execute console commands
11 ; currently unused
12 ; AllowosConsoleCommand=false
13
14 AllowGodFunctions = false
15
16 ; Maximum number of llListen events we allow per script
17 ; Set this to 0 to have no limit imposed.
18 max_listens_per_script = 64
diff --git a/bin/config.preview.donotuseyet/region/scripting/regionready.ini.example b/bin/config.preview.donotuseyet/region/scripting/regionready.ini.example
new file mode 100644
index 0000000..611b81b
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/scripting/regionready.ini.example
@@ -0,0 +1,19 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[RegionReady]
10 ; Enable this module to get notified once all items and scripts in the region have been completely loaded and compiled
11 ; default is false
12 enabled = false
13
14 ; Channel on which to signal region readiness through a message
15 ; formatted as follows: "{0|1},n,[oar error]"
16 ; - the first number indicating whether the OAR file loaded ok (1 == ok, 0 == error)
17 ; - the second number indicates how many scrips failed to compile
18 ; - "oar error" if supplied, provides the error message from the OAR load
19 channel_notify = -800
diff --git a/bin/config.preview.donotuseyet/region/scripting/smtp.ini.example b/bin/config.preview.donotuseyet/region/scripting/smtp.ini.example
new file mode 100644
index 0000000..5b423ab
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/scripting/smtp.ini.example
@@ -0,0 +1,19 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[SMTP]
10
11 enabled=false
12
13 ;enabled=true
14 ;internal_object_host=lsl.opensim.local
15 ;host_domain_header_from=127.0.0.1
16 ;SMTP_SERVER_HOSTNAME=127.0.0.1
17 ;SMTP_SERVER_PORT=25
18 ;SMTP_SERVER_LOGIN=foo
19 ;SMTP_SERVER_PASSWORD=bar
diff --git a/bin/config.preview.donotuseyet/region/user/chat/chat.ini.example b/bin/config.preview.donotuseyet/region/user/chat/chat.ini.example
new file mode 100644
index 0000000..4e39256
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/user/chat/chat.ini.example
@@ -0,0 +1,20 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[Chat]
10 ; Controls whether the chat module is enabled. Default is true.
11 enabled = true;
12
13 ; Distance in meters that whispers should travel. Default is 10m
14 whisper_distance = 10
15
16 ; Distance in meters that ordinary chat should travel. Default is 30m
17 say_distance = 30
18
19 ; Distance in meters that shouts should travel. Default is 100m
20 shout_distance = 100
diff --git a/bin/config.preview.donotuseyet/region/user/chat/irc.ini.example b/bin/config.preview.donotuseyet/region/user/chat/irc.ini.example
new file mode 100644
index 0000000..a94a89e
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/user/chat/irc.ini.example
@@ -0,0 +1,61 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9; Uncomment the following for IRC bridge
10; experimental, so if it breaks... keep both parts... yada yada
11; also, not good error detection when it fails
12;[IRC]
13 ;enabled = true ; you need to set this otherwise it won't connect
14 ;server = name.of.irc.server.on.the.net
15 ;; user password - only use this if the server requires one
16 ;password = mypass
17 ;nick = OpenSimBotNameProbablyMakeThisShorter
18 ;channel = #the_irc_channel_you_want_to_connect_to
19 ;port = 6667
20 ;; channel to listen for configuration commands
21 ;commands_enabled = false
22 ;command_channel = 2777
23 ;report_clients = true
24 ;; relay private chat connections
25 ;; relay_private_channels = true: will relay IRC chat from/to private in-world channels
26 ;; relay_private_channel_out -- channel to send messages out to the IRC bridge
27 ;; relay_private_channel_in -- channel to receive message from the IRC bridge
28 ;; relay_chat = false: IRC bridge will not relay normal chat
29 ;; access_password -- simple security device
30 ;;
31 ;; so, to just relay chat from an IRC channel to in-world region and vice versa:
32 ;;
33 ;; relay_private_channels = false
34 ;; relay_chat = true
35 ;;
36 ;; to relay chat only to/from private in-world channels:
37 ;;
38 ;; relay_chat = false
39 ;; relay_private_channels = true
40 ;; relay_private_channel_in = 2226
41 ;; relay_private_channel_out = 2225
42 ;;
43 ;; in this example, all chat coming in from IRC will be send out via
44 ;; in-world channel 2226, and all chat from in-world channel 2225 will
45 ;; be relayed to the IRC channel.
46 ;;
47 ;relay_private_channels = false
48 ;relay_private_channel_in = 2226
49 ;relay_private_channel_out = 2225
50 ;relay_chat = true
51 ;access_password = foobar
52
53 ;fallback_region = name of "default" region
54 ;MSGformat fields : 0=botnick, 1=user, 2=region, 3=message
55 ; must start with "PRIVMSG {0} : " or irc server will get upset
56 ;for <bot>:<user in region> :<message>
57 ;msgformat = "PRIVMSG {0} :<{1} in {2}>: {3}"
58 ;for <bot>:<message> - <user of region> :
59 msgformat = "PRIVMSG {0} : {3} - {1} of {2}"
60 ;for <bot>:<message> - from <user> :
61 ;msgformat = "PRIVMSG {0} : {3} - from {1}"
diff --git a/bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example b/bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example
new file mode 100644
index 0000000..f7f708b
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/user/chat/messaging.ini.example
@@ -0,0 +1,12 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[Messaging]
10 ; Control which region module is used for instant messaging.
11 ; Default is InstantMessageModule (this is the name of the core IM module as well as the setting)
12 InstantMessageModule = InstantMessageModule
diff --git a/bin/config.preview.donotuseyet/region/user/concierge.ini.example b/bin/config.preview.donotuseyet/region/user/concierge.ini.example
new file mode 100644
index 0000000..0f6f051
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/user/concierge.ini.example
@@ -0,0 +1,37 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[Concierge]
10 ; Enable concierge module
11 ; Default is false
12 enabled = false
13
14 ; name of the concierge
15 whoami = "jeeves"
16
17 ; password for updating the welcome message templates via XmlRpc
18 password = SECRET
19
20 ; regex specifying for which regions concierge service is desired; if
21 ; empty, then for all
22 regions = "^MeetingSpace-"
23
24 ; for each region that matches the regions regexp you can provide
25 ; (optionally) a welcome template using format substitution:
26 ; {0} is replaced with the name of the avatar entering the region
27 ; {1} is replaced with the name of the region
28 ; {2} is replaced with the name of the concierge (whoami variable above)
29
30 welcomes = /path/to/welcome/template/directory
31
32 ; Concierge can send attendee lists to an event broker whenever an
33 ; avatar enters or leaves a concierged region. the URL is subject
34 ; to format substitution:
35 ; {0} is replaced with the region's name
36 ; {1} is replaced with the region's UUID
37 broker = "http://broker.place.com/{1}"
diff --git a/bin/config.preview.donotuseyet/region/user/economy.ini.example b/bin/config.preview.donotuseyet/region/user/economy.ini.example
new file mode 100644
index 0000000..33343bf
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/user/economy.ini.example
@@ -0,0 +1,64 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[Economy]
10 ; These economy values get used in the BetaGridLikeMoneyModule. - This module is for demonstration only -
11 ; In grid mode, use this currency XMLRPC server. Leave blank for normal functionality
12 CurrencyServer = ""
13 ; "http://192.168.1.127/currency.php"
14
15 ; In grid mode, this is the land XMLRPC server. Leave blank for normal functionality
16 LandServer = ""
17 ;"http://192.168.1.127/landtool.php"
18
19 ; 45000 is the highest value that the sim could possibly report because of protocol constraints
20 ObjectCapacity = 45000
21
22 ; Money Unit fee to upload textures, animations etc
23 PriceUpload = 0
24
25 ; Money Unit fee to create groups
26 PriceGroupCreate = 0
27
28 ; This is the account Money goes to for fees. Remember, economy requires that money circulates somewhere... even if it's an upload fee
29 EconomyBaseAccount = 00000000-0000-0000-0000-000000000000
30
31 ; This is the type of user that will pay fees.
32 ; Set this to 2 for users, estate managers and Estate Owners
33 ; Set this to 1 for Users and Estate Managers
34 ; Set this to 0 for Users only.
35 ; -1 disables
36 UserLevelPaysFees = -1
37
38 ; Amount to give to user as a stipend
39 UserStipend = 1000
40
41 ; When a user gets low on money units and logs off, then logs back on, issue a new stipend if they have less money units then this
42 ; amount. Be aware that the account money isn't stored anywhere so users will get a stipend if you restart the simulator
43 IssueStipendWhenClientIsBelowAmount = 10
44
45 ; If this is true, the simulator will remember account balances until the simulator is shutdown or restarted.
46 KeepMoneyAcrossLogins = true
47
48 ; We don't really know what the rest of these values do. These get sent to the client
49 ; These taken from Agni at a Public Telehub. Change at your own risk.
50 ObjectCount = 0
51 PriceEnergyUnit = 100
52 PriceObjectClaim = 10
53 PricePublicObjectDecay = 4
54 PricePublicObjectDelete = 4
55 PriceParcelClaim = 1
56 PriceParcelClaimFactor = 1
57
58 PriceRentLight = 5
59 TeleportMinPrice = 2
60 TeleportPriceExponent = 2
61 EnergyEfficiency = 1
62 PriceObjectRent = 1
63 PriceObjectScaleFactor = 10
64 PriceParcelRent = 1
diff --git a/bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example b/bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example
new file mode 100644
index 0000000..fc0b0e8
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/user/voice/asterisk.ini.example
@@ -0,0 +1,23 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[AsteriskVoice]
10 ; PLEASE NOTE that we don't have voice support in OpenSim quite yet - these configuration options are stubs
11 enabled = false
12 ; SIP account server domain
13 sip_domain = testserver.com
14 ; SIP conf server domain
15 conf_domain = testserver.com
16 ; URL of the asterisk opensim frontend
17 asterisk_frontend = http://testserver.com:49153/
18 ; password for the asterisk frontend XmlRpc calls
19 asterisk_password = bah-humbug
20 ; timeout for XmlRpc calls to asterisk front end (in ms)
21 asterisk_timeout = 3000
22 ; salt for asterisk nonces
23 asterisk_salt = paluempalum
diff --git a/bin/config.preview.donotuseyet/region/user/voice/voice.ini.example b/bin/config.preview.donotuseyet/region/user/voice/voice.ini.example
new file mode 100644
index 0000000..6485f20
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/user/voice/voice.ini.example
@@ -0,0 +1,17 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[Voice]
10 ; PLEASE NOTE that we don't have voice support in OpenSim quite yet - these configuration options are stubs
11 enabled = false
12 ; This is not supported by the SLViewer right now and
13 ; hardcoded within the SL Viewer. Maybe it will be
14 ; changed in future. :-)
15 account_management_server = https://www.bhr.vivox.com/api2
16 ; Global SIP Server for conference calls
17 sip_domain = testserver.com
diff --git a/bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example b/bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example
new file mode 100644
index 0000000..d5a624d
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/world/contentmanagement/cms.ini.example
@@ -0,0 +1,11 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9;[CMS]
10 ;enabled = true
11 ;channel = 345
diff --git a/bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example b/bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example
new file mode 100644
index 0000000..285fccf
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/world/contentmanagement/datasnapshot.ini.example
@@ -0,0 +1,33 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[DataSnapshot]
10 ; The following set of configs pertains to search.
11 ; Set index_sims to true to enable search engines to index your searchable data
12 ; If false, no data will be exposed, DataSnapshot module will be off, and you can ignore the rest of these search-related configs
13 ; default is false
14 index_sims = false
15
16 ; The variable data_exposure controls what the regions expose:
17 ; minimum: exposes only things explicitly marked for search
18 ; all: exposes everything
19 data_exposure = minimum
20
21 ; If search is on, change this to your grid name; will be ignored for standalones
22 gridname = "OSGrid"
23
24 ; Period between data snapshots, in seconds. 20 minutes, for starters, so that you see the initial changes fast.
25 ; Later, you may want to increase this to 3600 (1 hour) or more
26 default_snapshot_period = 1200
27
28 ; This will be created in bin, if it doesn't exist already. It will hold the data snapshots.
29 snapshot_cache_directory = "DataSnapshot"
30
31 ; This semicolon-separated string serves to notify specific data services about the existence
32 ; of this sim. Uncomment if you want to index your data with this and/or other search providers.
33 ;data_services="http://metaverseink.com/cgi-bin/register.py"
diff --git a/bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example b/bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example
new file mode 100644
index 0000000..802c143
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/world/contentmanagement/svn.ini.example
@@ -0,0 +1,17 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[SVN]
10 Enabled = false
11 Directory = SVNmodule\repo
12 URL = "svn://your.repo.here/"
13 Username = "user"
14 Password = "password"
15 ImportOnStartup = false
16 Autosave = false
17 AutoSavePeriod = 15 ; Number of minutes between autosave backups
diff --git a/bin/config.preview.donotuseyet/region/world/sun.ini.example b/bin/config.preview.donotuseyet/region/world/sun.ini.example
new file mode 100644
index 0000000..b98a74e
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/world/sun.ini.example
@@ -0,0 +1,20 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9; Uncomment the following to control the progression of daytime
10; in the Sim. The defaults are what is shown below
11;[Sun]
12 ; number of wall clock hours for an opensim day. 24.0 would mean realtime
13 ;day_length = 4
14 ; Year length in days
15 ;year_length = 60
16 ; Day to Night Ratio
17 ;day_night_offset = 0.45
18 ; send a Sun update every update_interval # of frames. A lower number will
19 ; make for smoother sun transition at the cost of network
20 ;update_interval = 100
diff --git a/bin/config.preview.donotuseyet/region/world/trees.ini.example b/bin/config.preview.donotuseyet/region/world/trees.ini.example
new file mode 100644
index 0000000..f3151ef
--- /dev/null
+++ b/bin/config.preview.donotuseyet/region/world/trees.ini.example
@@ -0,0 +1,15 @@
1; This file shows initialization defaults for OpenSimulator. If you want to override these
2; please copy/rename this file from .ini.example file to .ini. For example
3;
4; chat.ini.example => chat.ini
5;
6; or you can copy and paste the settings from this file directly to bin/OpenSim.ini
7;
8
9[Trees]
10 ; Enable this to allow the tree module to manage your sim trees, including growing, reproducing and dying
11 ; default is false
12 active_trees = false
13
14 ; Density of tree population
15 tree_density = 1000.0