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-rw-r--r--OpenSim/Data/Migration.cs112
-rw-r--r--OpenSim/Data/MySQL/MySQLInventoryData.cs4
-rw-r--r--OpenSim/Framework/PrimitiveBaseShape.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml1
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs589
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs51
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs7
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs11
-rw-r--r--OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs93
-rw-r--r--OpenSim/Services/AssetService/AssetService.cs5
-rw-r--r--OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs128
-rw-r--r--OpenSim/Services/InventoryService/InventoryService.cs2
-rw-r--r--OpenSim/Services/InventoryService/XInventoryService.cs8
16 files changed, 875 insertions, 150 deletions
diff --git a/OpenSim/Data/Migration.cs b/OpenSim/Data/Migration.cs
index 0fb9e78..06defe4 100644
--- a/OpenSim/Data/Migration.cs
+++ b/OpenSim/Data/Migration.cs
@@ -53,8 +53,8 @@ namespace OpenSim.Data
53 /// When a database driver starts up, it specifies a resource that 53 /// When a database driver starts up, it specifies a resource that
54 /// needs to be brought up to the current revision. For instance: 54 /// needs to be brought up to the current revision. For instance:
55 /// 55 ///
56 /// Migration um = new Migration(Assembly, DbConnection, "Users"); 56 /// Migration um = new Migration(DbConnection, Assembly, "Users");
57 /// um.Upgrade(); 57 /// um.Update();
58 /// 58 ///
59 /// This works out which version Users is at, and applies all the 59 /// This works out which version Users is at, and applies all the
60 /// revisions past it to it. If there is no users table, all 60 /// revisions past it to it. If there is no users table, all
@@ -110,10 +110,11 @@ namespace OpenSim.Data
110 return; 110 return;
111 111
112 // If not, create the migration tables 112 // If not, create the migration tables
113 DbCommand cmd = _conn.CreateCommand(); 113 using (DbCommand cmd = _conn.CreateCommand())
114 cmd.CommandText = _migrations_create; 114 {
115 cmd.ExecuteNonQuery(); 115 cmd.CommandText = _migrations_create;
116 cmd.Dispose(); 116 cmd.ExecuteNonQuery();
117 }
117 118
118 InsertVersion("migrations", 1); 119 InsertVersion("migrations", 1);
119 } 120 }
@@ -131,37 +132,37 @@ namespace OpenSim.Data
131 m_log.InfoFormat("[MIGRATIONS] Upgrading {0} to latest revision {1}.", _type, migrations.Keys[migrations.Count - 1]); 132 m_log.InfoFormat("[MIGRATIONS] Upgrading {0} to latest revision {1}.", _type, migrations.Keys[migrations.Count - 1]);
132 m_log.Info("[MIGRATIONS] NOTE: this may take a while, don't interupt this process!"); 133 m_log.Info("[MIGRATIONS] NOTE: this may take a while, don't interupt this process!");
133 134
134 DbCommand cmd = _conn.CreateCommand(); 135 using (DbCommand cmd = _conn.CreateCommand())
135 foreach (KeyValuePair<int, string> kvp in migrations)
136 { 136 {
137 int newversion = kvp.Key; 137 foreach (KeyValuePair<int, string> kvp in migrations)
138 cmd.CommandText = kvp.Value;
139 // we need to up the command timeout to infinite as we might be doing long migrations.
140 cmd.CommandTimeout = 0;
141 try
142 {
143 cmd.ExecuteNonQuery();
144 }
145 catch (Exception e)
146 { 138 {
147 m_log.DebugFormat("[MIGRATIONS] Cmd was {0}", cmd.CommandText); 139 int newversion = kvp.Key;
148 m_log.DebugFormat("[MIGRATIONS]: An error has occurred in the migration {0}.\n This may mean you could see errors trying to run OpenSim. If you see database related errors, you will need to fix the issue manually. Continuing.", e.Message); 140 cmd.CommandText = kvp.Value;
149 cmd.CommandText = "ROLLBACK;"; 141 // we need to up the command timeout to infinite as we might be doing long migrations.
150 cmd.ExecuteNonQuery(); 142 cmd.CommandTimeout = 0;
151 } 143 try
144 {
145 cmd.ExecuteNonQuery();
146 }
147 catch (Exception e)
148 {
149 m_log.DebugFormat("[MIGRATIONS] Cmd was {0}", cmd.CommandText);
150 m_log.DebugFormat("[MIGRATIONS]: An error has occurred in the migration {0}.\n This may mean you could see errors trying to run OpenSim. If you see database related errors, you will need to fix the issue manually. Continuing.", e.Message);
151 cmd.CommandText = "ROLLBACK;";
152 cmd.ExecuteNonQuery();
153 }
152 154
153 if (version == 0) 155 if (version == 0)
154 { 156 {
155 InsertVersion(_type, newversion); 157 InsertVersion(_type, newversion);
156 } 158 }
157 else 159 else
158 { 160 {
159 UpdateVersion(_type, newversion); 161 UpdateVersion(_type, newversion);
162 }
163 version = newversion;
160 } 164 }
161 version = newversion;
162 } 165 }
163
164 cmd.Dispose();
165 } 166 }
166 167
167 // private int MaxVersion() 168 // private int MaxVersion()
@@ -200,43 +201,46 @@ namespace OpenSim.Data
200 protected virtual int FindVersion(DbConnection conn, string type) 201 protected virtual int FindVersion(DbConnection conn, string type)
201 { 202 {
202 int version = 0; 203 int version = 0;
203 DbCommand cmd = conn.CreateCommand(); 204 using (DbCommand cmd = conn.CreateCommand())
204 try
205 { 205 {
206 cmd.CommandText = "select version from migrations where name='" + type +"' order by version desc"; 206 try
207 using (IDataReader reader = cmd.ExecuteReader())
208 { 207 {
209 if (reader.Read()) 208 cmd.CommandText = "select version from migrations where name='" + type + "' order by version desc";
209 using (IDataReader reader = cmd.ExecuteReader())
210 { 210 {
211 version = Convert.ToInt32(reader["version"]); 211 if (reader.Read())
212 {
213 version = Convert.ToInt32(reader["version"]);
214 }
215 reader.Close();
212 } 216 }
213 reader.Close(); 217 }
218 catch
219 {
220 // Something went wrong, so we're version 0
214 } 221 }
215 } 222 }
216 catch
217 {
218 // Something went wrong, so we're version 0
219 }
220 cmd.Dispose();
221 return version; 223 return version;
222 } 224 }
223 225
224 private void InsertVersion(string type, int version) 226 private void InsertVersion(string type, int version)
225 { 227 {
226 DbCommand cmd = _conn.CreateCommand(); 228 using (DbCommand cmd = _conn.CreateCommand())
227 cmd.CommandText = "insert into migrations(name, version) values('" + type + "', " + version + ")"; 229 {
228 m_log.InfoFormat("[MIGRATIONS]: Creating {0} at version {1}", type, version); 230 cmd.CommandText = "insert into migrations(name, version) values('" + type + "', " + version + ")";
229 cmd.ExecuteNonQuery(); 231 m_log.InfoFormat("[MIGRATIONS]: Creating {0} at version {1}", type, version);
230 cmd.Dispose(); 232 cmd.ExecuteNonQuery();
233 }
231 } 234 }
232 235
233 private void UpdateVersion(string type, int version) 236 private void UpdateVersion(string type, int version)
234 { 237 {
235 DbCommand cmd = _conn.CreateCommand(); 238 using (DbCommand cmd = _conn.CreateCommand())
236 cmd.CommandText = "update migrations set version=" + version + " where name='" + type + "'"; 239 {
237 m_log.InfoFormat("[MIGRATIONS]: Updating {0} to version {1}", type, version); 240 cmd.CommandText = "update migrations set version=" + version + " where name='" + type + "'";
238 cmd.ExecuteNonQuery(); 241 m_log.InfoFormat("[MIGRATIONS]: Updating {0} to version {1}", type, version);
239 cmd.Dispose(); 242 cmd.ExecuteNonQuery();
243 }
240 } 244 }
241 245
242 // private SortedList<int, string> GetAllMigrations() 246 // private SortedList<int, string> GetAllMigrations()
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs
index 192deb2..e0e9b9c 100644
--- a/OpenSim/Data/MySQL/MySQLInventoryData.cs
+++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs
@@ -145,7 +145,7 @@ namespace OpenSim.Data.MySQL
145 /// <summary> 145 /// <summary>
146 /// Returns a list of the root folders within a users inventory 146 /// Returns a list of the root folders within a users inventory
147 /// </summary> 147 /// </summary>
148 /// <param name="user">The user whos inventory is to be searched</param> 148 /// <param name="user">The user whose inventory is to be searched</param>
149 /// <returns>A list of folder objects</returns> 149 /// <returns>A list of folder objects</returns>
150 public List<InventoryFolderBase> getUserRootFolders(UUID user) 150 public List<InventoryFolderBase> getUserRootFolders(UUID user)
151 { 151 {
@@ -284,7 +284,7 @@ namespace OpenSim.Data.MySQL
284 { 284 {
285 InventoryItemBase item = new InventoryItemBase(); 285 InventoryItemBase item = new InventoryItemBase();
286 286
287 // TODO: this is to handle a case where NULLs creep in there, which we are not sure is indemic to the system, or legacy. It would be nice to live fix these. 287 // TODO: this is to handle a case where NULLs creep in there, which we are not sure is endemic to the system, or legacy. It would be nice to live fix these.
288 if (reader["creatorID"] == null) 288 if (reader["creatorID"] == null)
289 { 289 {
290 item.CreatorId = UUID.Zero.ToString(); 290 item.CreatorId = UUID.Zero.ToString();
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs
index 1208b97..4d1de22 100644
--- a/OpenSim/Framework/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/PrimitiveBaseShape.cs
@@ -236,7 +236,7 @@ namespace OpenSim.Framework
236 catch { } 236 catch { }
237 237
238 m_log.Warn("[SHAPE]: Failed to decode texture, length=" + ((m_textureEntry != null) ? m_textureEntry.Length : 0)); 238 m_log.Warn("[SHAPE]: Failed to decode texture, length=" + ((m_textureEntry != null) ? m_textureEntry.Length : 0));
239 return new Primitive.TextureEntry(null); 239 return new Primitive.TextureEntry(UUID.Zero);
240 } 240 }
241 241
242 set { m_textureEntry = value.GetBytes(); } 242 set { m_textureEntry = value.GetBytes(); }
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index 312db38..23d5b3c 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -149,7 +149,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
149 149
150 if (m_FriendsService == null) 150 if (m_FriendsService == null)
151 { 151 {
152 m_log.Error("[FRIENDS]: No Connector defined in section Friends, or filed to load, cannot continue"); 152 m_log.Error("[FRIENDS]: No Connector defined in section Friends, or failed to load, cannot continue");
153 throw new Exception("Connector load error"); 153 throw new Exception("Connector load error");
154 } 154 }
155 155
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
index aaa318c..0a5ff3f 100644
--- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
+++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
@@ -45,6 +45,7 @@
45 <RegionModule id="HGAssetBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.HGAssetBroker" /> 45 <RegionModule id="HGAssetBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset.HGAssetBroker" />
46 <RegionModule id="LocalInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.LocalInventoryServicesConnector" /> 46 <RegionModule id="LocalInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.LocalInventoryServicesConnector" />
47 <RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteInventoryServicesConnector" /> 47 <RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteInventoryServicesConnector" />
48 <RegionModule id="RemoteXInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.RemoteXInventoryServicesConnector" />
48 <RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker" /> 49 <RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory.HGInventoryBroker" />
49 <RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.LocalNeighbourServicesConnector" /> 50 <RegionModule id="LocalNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.LocalNeighbourServicesConnector" />
50 <RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.RemoteNeighbourServicesConnector" /> 51 <RegionModule id="RemoteNeighbourServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour.RemoteNeighbourServicesConnector" />
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs
new file mode 100644
index 0000000..22aac02
--- /dev/null
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker2.cs
@@ -0,0 +1,589 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using log4net;
29using Nini.Config;
30using System;
31using System.Collections.Generic;
32using System.Reflection;
33using OpenSim.Framework;
34
35using OpenSim.Server.Base;
36using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Region.Framework.Scenes;
38using OpenSim.Services.Interfaces;
39using OpenSim.Services.Connectors;
40using OpenMetaverse;
41
42namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
43{
44 public class HGInventoryBroker2 : BaseInventoryConnector, INonSharedRegionModule, IInventoryService
45 {
46 private static readonly ILog m_log =
47 LogManager.GetLogger(
48 MethodBase.GetCurrentMethod().DeclaringType);
49
50 private static bool m_Initialized = false;
51 private static bool m_Enabled = false;
52
53 private static IInventoryService m_LocalGridInventoryService;
54 private static ISessionAuthInventoryService m_HGService; // obsolete
55 private Dictionary<string, IInventoryService> m_connectors = new Dictionary<string, IInventoryService>();
56
57
58 private Scene m_Scene;
59 private IUserAccountService m_UserAccountService;
60
61 public Type ReplaceableInterface
62 {
63 get { return null; }
64 }
65
66 public string Name
67 {
68 get { return "HGInventoryBroker2"; }
69 }
70
71 public void Initialise(IConfigSource source)
72 {
73 if (!m_Initialized)
74 {
75 IConfig moduleConfig = source.Configs["Modules"];
76 if (moduleConfig != null)
77 {
78 string name = moduleConfig.GetString("InventoryServices", "");
79 if (name == Name)
80 {
81 IConfig inventoryConfig = source.Configs["InventoryService"];
82 if (inventoryConfig == null)
83 {
84 m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
85 return;
86 }
87
88 string localDll = inventoryConfig.GetString("LocalGridInventoryService",
89 String.Empty);
90 string HGDll = inventoryConfig.GetString("HypergridInventoryService",
91 String.Empty);
92
93 if (localDll == String.Empty)
94 {
95 m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
96 //return;
97 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
98 }
99
100 if (HGDll == String.Empty)
101 {
102 m_log.Error("[HG INVENTORY CONNECTOR]: No HypergridInventoryService named in section InventoryService");
103 //return;
104 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
105 }
106
107 Object[] args = new Object[] { source };
108 m_LocalGridInventoryService =
109 ServerUtils.LoadPlugin<IInventoryService>(localDll,
110 args);
111
112 m_HGService =
113 ServerUtils.LoadPlugin<ISessionAuthInventoryService>(HGDll,
114 args);
115
116 if (m_LocalGridInventoryService == null)
117 {
118 m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service");
119 return;
120 }
121 if (m_HGService == null)
122 {
123 m_log.Error("[HG INVENTORY CONNECTOR]: Can't load hypergrid inventory service");
124 return;
125 }
126
127 Init(source);
128
129 m_Enabled = true;
130 m_log.Info("[HG INVENTORY CONNECTOR]: HG inventory broker enabled");
131 }
132 }
133 m_Initialized = true;
134 }
135 }
136
137 public void PostInitialise()
138 {
139 }
140
141 public void Close()
142 {
143 }
144
145 public void AddRegion(Scene scene)
146 {
147 if (!m_Enabled)
148 return;
149
150 m_Scene = scene;
151 m_UserAccountService = m_Scene.UserAccountService;
152
153 scene.RegisterModuleInterface<IInventoryService>(this);
154 m_cache.AddRegion(scene);
155 }
156
157 public void RemoveRegion(Scene scene)
158 {
159 if (!m_Enabled)
160 return;
161
162 m_cache.RemoveRegion(scene);
163 }
164
165 public void RegionLoaded(Scene scene)
166 {
167 if (!m_Enabled)
168 return;
169
170 m_log.InfoFormat("[HG INVENTORY CONNECTOR]: Enabled HG inventory for region {0}", scene.RegionInfo.RegionName);
171
172 }
173
174
175 #region IInventoryService
176
177 public override bool CreateUserInventory(UUID userID)
178 {
179 return m_LocalGridInventoryService.CreateUserInventory(userID);
180 }
181
182 public override List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
183 {
184 return m_LocalGridInventoryService.GetInventorySkeleton(userId);
185 }
186
187 public override InventoryCollection GetUserInventory(UUID userID)
188 {
189 return null;
190 }
191
192 public override void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
193 {
194 }
195
196 // Inherited. See base
197 //public override InventoryFolderBase GetFolderForType(UUID userID, AssetType type)
198 //{
199 // if (IsLocalGridUser(userID))
200 // return m_GridService.GetFolderForType(userID, type);
201 // else
202 // {
203 // UUID sessionID = GetSessionID(userID);
204 // string uri = GetUserInventoryURI(userID) + "/" + userID.ToString();
205 // // !!!!!!
206 // return null;
207 // //return m_HGService.GetFolderForType(uri, sessionID, type);
208 // }
209 //}
210
211 public override InventoryCollection GetFolderContent(UUID userID, UUID folderID)
212 {
213 m_log.Debug("[HGInventory]: GetFolderContent " + folderID);
214 string url = string.Empty;
215
216 string invURL = m_cache.GetInventoryServiceURL(userID);
217
218 if (invURL == null) // not there, forward to local inventory connector to resolve
219 return m_LocalGridInventoryService.GetFolderContent(userID, folderID);
220
221 IInventoryService connector = GetConnector(url);
222 return connector.GetFolderContent(userID, folderID);
223
224 //if (StringToUrlAndUserID(id, out url, out userID))
225 //{
226 // ISessionAuthInventoryService connector = GetConnector(url);
227 // return connector.GetFolderContent(userID, folderID, sessionID);
228 //}
229
230 //return null;
231
232 //////////
233
234 //string uri = string.Empty;
235 //if (!IsForeignUser(userID, out uri))
236 // return m_GridService.GetFolderContent(userID, folderID);
237 //else
238 //{
239 // UUID sessionID = GetSessionID(userID);
240 // uri = uri + "/" + userID.ToString();
241 // return m_HGService.GetFolderContent(uri, folderID, sessionID);
242 //}
243 }
244
245 public override Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
246 {
247 string uri = string.Empty;
248 if (!IsForeignUser(userID, out uri))
249 {
250 // This is not pretty, but it will have to do for now
251 if (m_LocalGridInventoryService is BaseInventoryConnector)
252 {
253 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to RemoteInventoryServiceConnector module");
254 return ((BaseInventoryConnector)m_LocalGridInventoryService).GetSystemFolders(userID);
255 }
256 else
257 {
258 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetSystemsFolders redirected to GetSystemFoldersLocal");
259 return GetSystemFoldersLocal(userID);
260 }
261 }
262 else
263 {
264 UUID sessionID = GetSessionID(userID);
265 uri = uri + "/" + userID.ToString();
266 return m_HGService.GetSystemFolders(uri, sessionID);
267 }
268 }
269
270 private Dictionary<AssetType, InventoryFolderBase> GetSystemFoldersLocal(UUID userID)
271 {
272 InventoryFolderBase root = m_LocalGridInventoryService.GetRootFolder(userID);
273 if (root != null)
274 {
275 InventoryCollection content = m_LocalGridInventoryService.GetFolderContent(userID, root.ID);
276 if (content != null)
277 {
278 Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
279 foreach (InventoryFolderBase folder in content.Folders)
280 {
281 //m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scanning folder type {0}", (AssetType)folder.Type);
282 if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
283 folders[(AssetType)folder.Type] = folder;
284 }
285 // Put the root folder there, as type Folder
286 folders[AssetType.Folder] = root;
287 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: System folders count for {0}: {1}", userID, folders.Count);
288 return folders;
289 }
290 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder content not found for {0}", userID);
291
292 }
293
294 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Root folder not found for {0}", userID);
295
296 return new Dictionary<AssetType, InventoryFolderBase>();
297 }
298
299 public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
300 {
301 string uri = string.Empty;
302 if (!IsForeignUser(userID, out uri))
303 return m_LocalGridInventoryService.GetFolderItems(userID, folderID);
304 else
305 {
306 UUID sessionID = GetSessionID(userID);
307 uri = uri + "/" + userID.ToString();
308 return m_HGService.GetFolderItems(uri, folderID, sessionID);
309 }
310 }
311
312 public override bool AddFolder(InventoryFolderBase folder)
313 {
314 if (folder == null)
315 return false;
316
317 string uri = string.Empty;
318 if (!IsForeignUser(folder.Owner, out uri))
319 return m_LocalGridInventoryService.AddFolder(folder);
320 else
321 {
322 UUID sessionID = GetSessionID(folder.Owner);
323 uri = uri + "/" + folder.Owner.ToString();
324 return m_HGService.AddFolder(uri, folder, sessionID);
325 }
326 }
327
328 public override bool UpdateFolder(InventoryFolderBase folder)
329 {
330 if (folder == null)
331 return false;
332
333 string uri = string.Empty;
334 if (!IsForeignUser(folder.Owner, out uri))
335 return m_LocalGridInventoryService.UpdateFolder(folder);
336 else
337 {
338 UUID sessionID = GetSessionID(folder.Owner);
339 uri = uri + "/" + folder.Owner.ToString();
340 return m_HGService.UpdateFolder(uri, folder, sessionID);
341 }
342 }
343
344 public override bool DeleteFolders(UUID ownerID, List<UUID> folderIDs)
345 {
346 if (folderIDs == null)
347 return false;
348 if (folderIDs.Count == 0)
349 return false;
350
351 string uri = string.Empty;
352 if (!IsForeignUser(ownerID, out uri))
353 return m_LocalGridInventoryService.DeleteFolders(ownerID, folderIDs);
354 else
355 {
356 UUID sessionID = GetSessionID(ownerID);
357 uri = uri + "/" + ownerID.ToString();
358 return m_HGService.DeleteFolders(uri, folderIDs, sessionID);
359 }
360 }
361
362 public override bool MoveFolder(InventoryFolderBase folder)
363 {
364 if (folder == null)
365 return false;
366
367 string uri = string.Empty;
368 if (!IsForeignUser(folder.Owner, out uri))
369 return m_LocalGridInventoryService.MoveFolder(folder);
370 else
371 {
372 UUID sessionID = GetSessionID(folder.Owner);
373 uri = uri + "/" + folder.Owner.ToString();
374 return m_HGService.MoveFolder(uri, folder, sessionID);
375 }
376 }
377
378 public override bool PurgeFolder(InventoryFolderBase folder)
379 {
380 if (folder == null)
381 return false;
382
383 string uri = string.Empty;
384 if (!IsForeignUser(folder.Owner, out uri))
385 return m_LocalGridInventoryService.PurgeFolder(folder);
386 else
387 {
388 UUID sessionID = GetSessionID(folder.Owner);
389 uri = uri + "/" + folder.Owner.ToString();
390 return m_HGService.PurgeFolder(uri, folder, sessionID);
391 }
392 }
393
394 // public bool AddItem(InventoryItemBase item) inherited
395 // Uses AddItemPlain
396
397 protected override bool AddItemPlain(InventoryItemBase item)
398 {
399 if (item == null)
400 return false;
401
402 string uri = string.Empty;
403 if (!IsForeignUser(item.Owner, out uri))
404 {
405 return m_LocalGridInventoryService.AddItem(item);
406 }
407 else
408 {
409 UUID sessionID = GetSessionID(item.Owner);
410 uri = uri + "/" + item.Owner.ToString();
411 return m_HGService.AddItem(uri, item, sessionID);
412 }
413 }
414
415 public override bool UpdateItem(InventoryItemBase item)
416 {
417 if (item == null)
418 return false;
419
420 string uri = string.Empty;
421 if (!IsForeignUser(item.Owner, out uri))
422 return m_LocalGridInventoryService.UpdateItem(item);
423 else
424 {
425 UUID sessionID = GetSessionID(item.Owner);
426 uri = uri + "/" + item.Owner.ToString();
427 return m_HGService.UpdateItem(uri, item, sessionID);
428 }
429 }
430
431 public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
432 {
433 if (items == null)
434 return false;
435 if (items.Count == 0)
436 return true;
437
438 string uri = string.Empty;
439 if (!IsForeignUser(ownerID, out uri))
440 return m_LocalGridInventoryService.MoveItems(ownerID, items);
441 else
442 {
443 UUID sessionID = GetSessionID(ownerID);
444 uri = uri + "/" + ownerID.ToString();
445 return m_HGService.MoveItems(uri, items, sessionID);
446 }
447 }
448
449 public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
450 {
451 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
452
453 if (itemIDs == null)
454 return false;
455 if (itemIDs.Count == 0)
456 return true;
457
458 string uri = string.Empty;
459 if (!IsForeignUser(ownerID, out uri))
460 return m_LocalGridInventoryService.DeleteItems(ownerID, itemIDs);
461 else
462 {
463 UUID sessionID = GetSessionID(ownerID);
464 uri = uri + "/" + ownerID.ToString();
465 return m_HGService.DeleteItems(uri, itemIDs, sessionID);
466 }
467 }
468
469 public override InventoryItemBase GetItem(InventoryItemBase item)
470 {
471 if (item == null)
472 return null;
473 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetItem {0} for user {1}", item.ID, item.Owner);
474 string uri = string.Empty;
475 if (!IsForeignUser(item.Owner, out uri))
476 return m_LocalGridInventoryService.GetItem(item);
477 else
478 {
479 UUID sessionID = GetSessionID(item.Owner);
480 uri = uri + "/" + item.Owner.ToString();
481 return m_HGService.QueryItem(uri, item, sessionID);
482 }
483 }
484
485 public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
486 {
487 if (folder == null)
488 return null;
489
490 string uri = string.Empty;
491 if (!IsForeignUser(folder.Owner, out uri))
492 return m_LocalGridInventoryService.GetFolder(folder);
493 else
494 {
495 UUID sessionID = GetSessionID(folder.Owner);
496 uri = uri + "/" + folder.Owner.ToString();
497 return m_HGService.QueryFolder(uri, folder, sessionID);
498 }
499 }
500
501 public override bool HasInventoryForUser(UUID userID)
502 {
503 return false;
504 }
505
506 public override List<InventoryItemBase> GetActiveGestures(UUID userId)
507 {
508 return new List<InventoryItemBase>();
509 }
510
511 public override int GetAssetPermissions(UUID userID, UUID assetID)
512 {
513 string uri = string.Empty;
514 if (!IsForeignUser(userID, out uri))
515 return m_LocalGridInventoryService.GetAssetPermissions(userID, assetID);
516 else
517 {
518 UUID sessionID = GetSessionID(userID);
519 uri = uri + "/" + userID.ToString();
520 return m_HGService.GetAssetPermissions(uri, assetID, sessionID);
521 }
522 }
523
524 #endregion
525
526 private IInventoryService GetConnector(string url)
527 {
528 IInventoryService connector = null;
529 lock (m_connectors)
530 {
531 if (m_connectors.ContainsKey(url))
532 {
533 connector = m_connectors[url];
534 }
535 else
536 {
537 // We're instantiating this class explicitly, but this won't
538 // work in general, because the remote grid may be running
539 // an inventory server that has a different protocol.
540 // Eventually we will want a piece of protocol asking
541 // the remote server about its kind. Definitely cool thing to do!
542 connector = new RemoteXInventoryServicesConnector(url);
543 m_connectors.Add(url, connector);
544 }
545 }
546 return connector;
547 }
548
549
550 private UUID GetSessionID(UUID userID)
551 {
552 ScenePresence sp = null;
553 if (m_Scene.TryGetScenePresence(userID, out sp))
554 {
555 return sp.ControllingClient.SessionId;
556 }
557
558 m_log.DebugFormat("[HG INVENTORY CONNECTOR]: scene presence for {0} not found", userID);
559 return UUID.Zero;
560 }
561
562 private bool IsForeignUser(UUID userID, out string inventoryURL)
563 {
564 inventoryURL = string.Empty;
565 UserAccount account = null;
566 if (m_Scene.UserAccountService != null)
567 account = m_Scene.UserAccountService.GetUserAccount(m_Scene.RegionInfo.ScopeID, userID);
568
569 if (account == null) // foreign user
570 {
571 ScenePresence sp = null;
572 m_Scene.TryGetScenePresence(userID, out sp);
573 if (sp != null)
574 {
575 AgentCircuitData aCircuit = m_Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
576 if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
577 {
578 inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
579 inventoryURL = inventoryURL.Trim(new char[] { '/' });
580 return true;
581 }
582 }
583 }
584 return false;
585 }
586
587
588 }
589}
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs
index 5e06580..9c6e1cd 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs
@@ -51,6 +51,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
51 // The cache proper 51 // The cache proper
52 protected Dictionary<UUID, Dictionary<AssetType, InventoryFolderBase>> m_InventoryCache; 52 protected Dictionary<UUID, Dictionary<AssetType, InventoryFolderBase>> m_InventoryCache;
53 53
54 // A cache of userIDs --> ServiceURLs, for HGBroker only
55 protected Dictionary<UUID, string> m_InventoryURLs;
56
54 public virtual void Init(IConfigSource source, BaseInventoryConnector connector) 57 public virtual void Init(IConfigSource source, BaseInventoryConnector connector)
55 { 58 {
56 m_Scenes = new List<Scene>(); 59 m_Scenes = new List<Scene>();
@@ -89,8 +92,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
89 92
90 // If not, go get them and place them in the cache 93 // If not, go get them and place them in the cache
91 Dictionary<AssetType, InventoryFolderBase> folders = CacheSystemFolders(presence.UUID); 94 Dictionary<AssetType, InventoryFolderBase> folders = CacheSystemFolders(presence.UUID);
95 CacheInventoryServiceURL(presence.Scene, presence.UUID);
96
92 m_log.DebugFormat("[INVENTORY CACHE]: OnMakeRootAgent in {0}, fetched system folders for {1} {2}: count {3}", 97 m_log.DebugFormat("[INVENTORY CACHE]: OnMakeRootAgent in {0}, fetched system folders for {1} {2}: count {3}",
93 presence.Scene.RegionInfo.RegionName, presence.Firstname, presence.Lastname, folders.Count); 98 presence.Scene.RegionInfo.RegionName, presence.Firstname, presence.Lastname, folders.Count);
99
94 } 100 }
95 101
96 void OnClientClosed(UUID clientID, Scene scene) 102 void OnClientClosed(UUID clientID, Scene scene)
@@ -113,6 +119,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
113 "[INVENTORY CACHE]: OnClientClosed in {0}, user {1} out of sim. Dropping system folders", 119 "[INVENTORY CACHE]: OnClientClosed in {0}, user {1} out of sim. Dropping system folders",
114 scene.RegionInfo.RegionName, clientID); 120 scene.RegionInfo.RegionName, clientID);
115 DropCachedSystemFolders(clientID); 121 DropCachedSystemFolders(clientID);
122 DropInventoryServiceURL(clientID);
116 } 123 }
117 } 124 }
118 125
@@ -174,5 +181,49 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
174 181
175 return null; 182 return null;
176 } 183 }
184
185 /// <summary>
186 /// Gets the user's inventory URL from its serviceURLs, if the user is foreign,
187 /// and sticks it in the cache
188 /// </summary>
189 /// <param name="userID"></param>
190 private void CacheInventoryServiceURL(Scene scene, UUID userID)
191 {
192 if (scene.UserAccountService.GetUserAccount(scene.RegionInfo.ScopeID, userID) == null)
193 {
194 // The user does not have a local account; let's cache its service URL
195 string inventoryURL = string.Empty;
196 ScenePresence sp = null;
197 scene.TryGetScenePresence(userID, out sp);
198 if (sp != null)
199 {
200 AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode);
201 if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI"))
202 {
203 inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString();
204 if (inventoryURL != null && inventoryURL != string.Empty)
205 {
206 inventoryURL = inventoryURL.Trim(new char[] { '/' });
207 m_InventoryURLs.Add(userID, inventoryURL);
208 }
209 }
210 }
211 }
212 }
213
214 private void DropInventoryServiceURL(UUID userID)
215 {
216 lock (m_InventoryURLs)
217 if (m_InventoryURLs.ContainsKey(userID))
218 m_InventoryURLs.Remove(userID);
219 }
220
221 public string GetInventoryServiceURL(UUID userID)
222 {
223 if (m_InventoryURLs.ContainsKey(userID))
224 return m_InventoryURLs[userID];
225
226 return null;
227 }
177 } 228 }
178} 229}
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
index fb353c2..96d0c1c 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
@@ -65,6 +65,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
65 { 65 {
66 } 66 }
67 67
68 public RemoteXInventoryServicesConnector(string url)
69 {
70 m_RemoteConnector = new XInventoryServicesConnector(url);
71 }
72
68 public RemoteXInventoryServicesConnector(IConfigSource source) 73 public RemoteXInventoryServicesConnector(IConfigSource source)
69 { 74 {
70 Init(source); 75 Init(source);
@@ -183,6 +188,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
183 188
184 public override InventoryCollection GetFolderContent(UUID userID, UUID folderID) 189 public override InventoryCollection GetFolderContent(UUID userID, UUID folderID)
185 { 190 {
191 m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolderContent {0}", folderID);
186 try 192 try
187 { 193 {
188 return m_RemoteConnector.GetFolderContent(userID, folderID); 194 return m_RemoteConnector.GetFolderContent(userID, folderID);
@@ -295,6 +301,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
295 301
296 public override InventoryFolderBase GetFolder(InventoryFolderBase folder) 302 public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
297 { 303 {
304 m_log.DebugFormat("[XINVENTORY CONNECTOR]: GetFolder {0}", folder.ID);
298 if (folder == null) 305 if (folder == null)
299 return null; 306 return null;
300 307
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs
index 5fac189..16cd7e4 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs
@@ -39,6 +39,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
39 { 39 {
40 int Type { get; } 40 int Type { get; }
41 UUID AssetID { get; } 41 UUID AssetID { get; }
42 T RetreiveAsset<T>() where T : Asset, new(); 42 T RetrieveAsset<T>() where T : Asset, new();
43 } 43 }
44} 44}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs
index 5bf29d7..bf85cbc 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs
@@ -39,11 +39,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
39 public class InventoryItem : IInventoryItem 39 public class InventoryItem : IInventoryItem
40 { 40 {
41 TaskInventoryItem m_privateItem; 41 TaskInventoryItem m_privateItem;
42 Scene m_rootSceene; 42 Scene m_rootScene;
43 43
44 public InventoryItem(Scene rootScene, TaskInventoryItem internalItem) 44 public InventoryItem(Scene rootScene, TaskInventoryItem internalItem)
45 { 45 {
46 m_rootSceene = rootScene; 46 m_rootScene = rootScene;
47 m_privateItem = internalItem; 47 m_privateItem = internalItem;
48 } 48 }
49 49
@@ -82,9 +82,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
82 public UUID AssetID { get { return m_privateItem.AssetID; } } 82 public UUID AssetID { get { return m_privateItem.AssetID; } }
83 83
84 // This method exposes OpenSim/OpenMetaverse internals and needs to be replaced with a IAsset specific to MRM. 84 // This method exposes OpenSim/OpenMetaverse internals and needs to be replaced with a IAsset specific to MRM.
85 public T RetreiveAsset<T>() where T : OpenMetaverse.Assets.Asset, new() 85 public T RetrieveAsset<T>() where T : OpenMetaverse.Assets.Asset, new()
86 { 86 {
87 AssetBase a = m_rootSceene.AssetService.Get(AssetID.ToString()); 87 AssetBase a = m_rootScene.AssetService.Get(AssetID.ToString());
88 T result = new T(); 88 T result = new T();
89 89
90 if ((sbyte)result.AssetType != a.Type) 90 if ((sbyte)result.AssetType != a.Type)
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
index d8c0ba5..f719683 100644
--- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs
@@ -261,13 +261,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
261 // } 261 // }
262 //} 262 //}
263 263
264 public object GetCompilerOutput(UUID assetID) 264 public string GetCompilerOutput(string assetID)
265 { 265 {
266 return Path.Combine(ScriptEnginesPath, Path.Combine( 266 return Path.Combine(ScriptEnginesPath, Path.Combine(
267 m_scriptEngine.World.RegionInfo.RegionID.ToString(), 267 m_scriptEngine.World.RegionInfo.RegionID.ToString(),
268 FilePrefix + "_compiled_" + assetID + ".dll")); 268 FilePrefix + "_compiled_" + assetID + ".dll"));
269 } 269 }
270 270
271 public string GetCompilerOutput(UUID assetID)
272 {
273 return GetCompilerOutput(assetID.ToString());
274 }
275
271 /// <summary> 276 /// <summary>
272 /// Converts script from LSL to CS and calls CompileFromCSText 277 /// Converts script from LSL to CS and calls CompileFromCSText
273 /// </summary> 278 /// </summary>
@@ -279,9 +284,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools
279 linemap = null; 284 linemap = null;
280 m_warnings.Clear(); 285 m_warnings.Clear();
281 286
282 assembly = Path.Combine(ScriptEnginesPath, Path.Combine( 287 assembly = GetCompilerOutput(asset);
283 m_scriptEngine.World.RegionInfo.RegionID.ToString(),
284 FilePrefix + "_compiled_" + asset + ".dll"));
285 288
286 if (!Directory.Exists(ScriptEnginesPath)) 289 if (!Directory.Exists(ScriptEnginesPath))
287 { 290 {
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
index 7164520..16b05df 100644
--- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
+++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
@@ -91,7 +91,7 @@ namespace OpenSim.Server.Handlers.Asset
91 sr.Close(); 91 sr.Close();
92 body = body.Trim(); 92 body = body.Trim();
93 93
94 m_log.DebugFormat("[XXX]: query String: {0}", body); 94 //m_log.DebugFormat("[XXX]: query String: {0}", body);
95 95
96 try 96 try
97 { 97 {
@@ -213,7 +213,7 @@ namespace OpenSim.Server.Handlers.Asset
213 result["RESULT"] = "False"; 213 result["RESULT"] = "False";
214 214
215 string xmlString = ServerUtils.BuildXmlResponse(result); 215 string xmlString = ServerUtils.BuildXmlResponse(result);
216 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 216 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
217 UTF8Encoding encoding = new UTF8Encoding(); 217 UTF8Encoding encoding = new UTF8Encoding();
218 return encoding.GetBytes(xmlString); 218 return encoding.GetBytes(xmlString);
219 } 219 }
@@ -228,12 +228,20 @@ namespace OpenSim.Server.Handlers.Asset
228 228
229 List<InventoryFolderBase> folders = m_InventoryService.GetInventorySkeleton(new UUID(request["PRINCIPAL"].ToString())); 229 List<InventoryFolderBase> folders = m_InventoryService.GetInventorySkeleton(new UUID(request["PRINCIPAL"].ToString()));
230 230
231 Dictionary<string, object> sfolders = new Dictionary<string, object>();
231 if (folders != null) 232 if (folders != null)
233 {
234 int i = 0;
232 foreach (InventoryFolderBase f in folders) 235 foreach (InventoryFolderBase f in folders)
233 result[f.ID.ToString()] = EncodeFolder(f); 236 {
237 sfolders["folder_" + i.ToString()] = EncodeFolder(f);
238 i++;
239 }
240 }
241 result["FOLDERS"] = sfolders;
234 242
235 string xmlString = ServerUtils.BuildXmlResponse(result); 243 string xmlString = ServerUtils.BuildXmlResponse(result);
236 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 244 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
237 UTF8Encoding encoding = new UTF8Encoding(); 245 UTF8Encoding encoding = new UTF8Encoding();
238 return encoding.GetBytes(xmlString); 246 return encoding.GetBytes(xmlString);
239 } 247 }
@@ -246,10 +254,10 @@ namespace OpenSim.Server.Handlers.Asset
246 UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); 254 UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
247 InventoryFolderBase rfolder = m_InventoryService.GetRootFolder(principal); 255 InventoryFolderBase rfolder = m_InventoryService.GetRootFolder(principal);
248 if (rfolder != null) 256 if (rfolder != null)
249 result[rfolder.ID.ToString()] = EncodeFolder(rfolder); 257 result["folder"] = EncodeFolder(rfolder);
250 258
251 string xmlString = ServerUtils.BuildXmlResponse(result); 259 string xmlString = ServerUtils.BuildXmlResponse(result);
252 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 260 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
253 UTF8Encoding encoding = new UTF8Encoding(); 261 UTF8Encoding encoding = new UTF8Encoding();
254 return encoding.GetBytes(xmlString); 262 return encoding.GetBytes(xmlString);
255 } 263 }
@@ -263,10 +271,10 @@ namespace OpenSim.Server.Handlers.Asset
263 Int32.TryParse(request["TYPE"].ToString(), out type); 271 Int32.TryParse(request["TYPE"].ToString(), out type);
264 InventoryFolderBase folder = m_InventoryService.GetFolderForType(principal, (AssetType)type); 272 InventoryFolderBase folder = m_InventoryService.GetFolderForType(principal, (AssetType)type);
265 if (folder != null) 273 if (folder != null)
266 result[folder.ID.ToString()] = EncodeFolder(folder); 274 result["folder"] = EncodeFolder(folder);
267 275
268 string xmlString = ServerUtils.BuildXmlResponse(result); 276 string xmlString = ServerUtils.BuildXmlResponse(result);
269 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 277 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
270 UTF8Encoding encoding = new UTF8Encoding(); 278 UTF8Encoding encoding = new UTF8Encoding();
271 return encoding.GetBytes(xmlString); 279 return encoding.GetBytes(xmlString);
272 } 280 }
@@ -283,18 +291,26 @@ namespace OpenSim.Server.Handlers.Asset
283 if (icoll != null) 291 if (icoll != null)
284 { 292 {
285 Dictionary<string, object> folders = new Dictionary<string, object>(); 293 Dictionary<string, object> folders = new Dictionary<string, object>();
294 int i = 0;
286 foreach (InventoryFolderBase f in icoll.Folders) 295 foreach (InventoryFolderBase f in icoll.Folders)
287 folders[f.ID.ToString()] = EncodeFolder(f); 296 {
297 folders["folder_" + i.ToString()] = EncodeFolder(f);
298 i++;
299 }
288 result["FOLDERS"] = folders; 300 result["FOLDERS"] = folders;
289 301
302 i = 0;
290 Dictionary<string, object> items = new Dictionary<string, object>(); 303 Dictionary<string, object> items = new Dictionary<string, object>();
291 foreach (InventoryItemBase i in icoll.Items) 304 foreach (InventoryItemBase it in icoll.Items)
292 items[i.ID.ToString()] = EncodeItem(i); 305 {
306 items["item_" + i.ToString()] = EncodeItem(it);
307 i++;
308 }
293 result["ITEMS"] = items; 309 result["ITEMS"] = items;
294 } 310 }
295 311
296 string xmlString = ServerUtils.BuildXmlResponse(result); 312 string xmlString = ServerUtils.BuildXmlResponse(result);
297 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 313 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
298 UTF8Encoding encoding = new UTF8Encoding(); 314 UTF8Encoding encoding = new UTF8Encoding();
299 return encoding.GetBytes(xmlString); 315 return encoding.GetBytes(xmlString);
300 } 316 }
@@ -308,12 +324,21 @@ namespace OpenSim.Server.Handlers.Asset
308 UUID.TryParse(request["FOLDER"].ToString(), out folderID); 324 UUID.TryParse(request["FOLDER"].ToString(), out folderID);
309 325
310 List<InventoryItemBase> items = m_InventoryService.GetFolderItems(principal, folderID); 326 List<InventoryItemBase> items = m_InventoryService.GetFolderItems(principal, folderID);
327 Dictionary<string, object> sitems = new Dictionary<string, object>();
328
311 if (items != null) 329 if (items != null)
330 {
331 int i = 0;
312 foreach (InventoryItemBase item in items) 332 foreach (InventoryItemBase item in items)
313 result[item.ID.ToString()] = EncodeItem(item); 333 {
334 sitems["item_" + i.ToString()] = EncodeItem(item);
335 i++;
336 }
337 }
338 result["ITEMS"] = sitems;
314 339
315 string xmlString = ServerUtils.BuildXmlResponse(result); 340 string xmlString = ServerUtils.BuildXmlResponse(result);
316 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 341 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
317 UTF8Encoding encoding = new UTF8Encoding(); 342 UTF8Encoding encoding = new UTF8Encoding();
318 return encoding.GetBytes(xmlString); 343 return encoding.GetBytes(xmlString);
319 } 344 }
@@ -483,10 +508,10 @@ namespace OpenSim.Server.Handlers.Asset
483 InventoryItemBase item = new InventoryItemBase(id); 508 InventoryItemBase item = new InventoryItemBase(id);
484 item = m_InventoryService.GetItem(item); 509 item = m_InventoryService.GetItem(item);
485 if (item != null) 510 if (item != null)
486 result[item.ID.ToString()] = EncodeItem(item); 511 result["item"] = EncodeItem(item);
487 512
488 string xmlString = ServerUtils.BuildXmlResponse(result); 513 string xmlString = ServerUtils.BuildXmlResponse(result);
489 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 514 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
490 UTF8Encoding encoding = new UTF8Encoding(); 515 UTF8Encoding encoding = new UTF8Encoding();
491 return encoding.GetBytes(xmlString); 516 return encoding.GetBytes(xmlString);
492 } 517 }
@@ -500,10 +525,10 @@ namespace OpenSim.Server.Handlers.Asset
500 InventoryFolderBase folder = new InventoryFolderBase(id); 525 InventoryFolderBase folder = new InventoryFolderBase(id);
501 folder = m_InventoryService.GetFolder(folder); 526 folder = m_InventoryService.GetFolder(folder);
502 if (folder != null) 527 if (folder != null)
503 result[folder.ID.ToString()] = EncodeFolder(folder); 528 result["folder"] = EncodeFolder(folder);
504 529
505 string xmlString = ServerUtils.BuildXmlResponse(result); 530 string xmlString = ServerUtils.BuildXmlResponse(result);
506 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 531 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
507 UTF8Encoding encoding = new UTF8Encoding(); 532 UTF8Encoding encoding = new UTF8Encoding();
508 return encoding.GetBytes(xmlString); 533 return encoding.GetBytes(xmlString);
509 } 534 }
@@ -515,12 +540,20 @@ namespace OpenSim.Server.Handlers.Asset
515 UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); 540 UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
516 541
517 List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(principal); 542 List<InventoryItemBase> gestures = m_InventoryService.GetActiveGestures(principal);
543 Dictionary<string, object> items = new Dictionary<string, object>();
518 if (gestures != null) 544 if (gestures != null)
545 {
546 int i = 0;
519 foreach (InventoryItemBase item in gestures) 547 foreach (InventoryItemBase item in gestures)
520 result[item.ID.ToString()] = EncodeItem(item); 548 {
549 items["item_" + i.ToString()] = EncodeItem(item);
550 i++;
551 }
552 }
553 result["ITEMS"] = items;
521 554
522 string xmlString = ServerUtils.BuildXmlResponse(result); 555 string xmlString = ServerUtils.BuildXmlResponse(result);
523 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 556 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
524 UTF8Encoding encoding = new UTF8Encoding(); 557 UTF8Encoding encoding = new UTF8Encoding();
525 return encoding.GetBytes(xmlString); 558 return encoding.GetBytes(xmlString);
526 } 559 }
@@ -537,7 +570,7 @@ namespace OpenSim.Server.Handlers.Asset
537 570
538 result["RESULT"] = perms.ToString(); 571 result["RESULT"] = perms.ToString();
539 string xmlString = ServerUtils.BuildXmlResponse(result); 572 string xmlString = ServerUtils.BuildXmlResponse(result);
540 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 573 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
541 UTF8Encoding encoding = new UTF8Encoding(); 574 UTF8Encoding encoding = new UTF8Encoding();
542 return encoding.GetBytes(xmlString); 575 return encoding.GetBytes(xmlString);
543 } 576 }
@@ -549,13 +582,19 @@ namespace OpenSim.Server.Handlers.Asset
549 UUID.TryParse(request["PRINCIPAL"].ToString(), out principal); 582 UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
550 583
551 Dictionary<AssetType, InventoryFolderBase> sfolders = GetSystemFolders(principal); 584 Dictionary<AssetType, InventoryFolderBase> sfolders = GetSystemFolders(principal);
585 //m_log.DebugFormat("[XXX]: SystemFolders got {0} folders", sfolders.Count);
552 586
553 if (sfolders != null) 587 Dictionary<string, object> folders = new Dictionary<string, object>();
554 foreach (KeyValuePair<AssetType, InventoryFolderBase> kvp in sfolders) 588 int i = 0;
555 result[kvp.Key.ToString()] = EncodeFolder(kvp.Value); 589 foreach (KeyValuePair<AssetType, InventoryFolderBase> kvp in sfolders)
590 {
591 folders["folder_" + i.ToString()] = EncodeFolder(kvp.Value);
592 i++;
593 }
594 result["FOLDERS"] = folders;
556 595
557 string xmlString = ServerUtils.BuildXmlResponse(result); 596 string xmlString = ServerUtils.BuildXmlResponse(result);
558 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); 597 //m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
559 UTF8Encoding encoding = new UTF8Encoding(); 598 UTF8Encoding encoding = new UTF8Encoding();
560 return encoding.GetBytes(xmlString); 599 return encoding.GetBytes(xmlString);
561 } 600 }
@@ -589,7 +628,7 @@ namespace OpenSim.Server.Handlers.Asset
589 ret["Flags"] = item.Flags.ToString(); 628 ret["Flags"] = item.Flags.ToString();
590 ret["Folder"] = item.Folder.ToString(); 629 ret["Folder"] = item.Folder.ToString();
591 ret["GroupID"] = item.GroupID.ToString(); 630 ret["GroupID"] = item.GroupID.ToString();
592 ret["GroupedOwned"] = item.GroupOwned.ToString(); 631 ret["GroupOwned"] = item.GroupOwned.ToString();
593 ret["GroupPermissions"] = item.GroupPermissions.ToString(); 632 ret["GroupPermissions"] = item.GroupPermissions.ToString();
594 ret["ID"] = item.ID.ToString(); 633 ret["ID"] = item.ID.ToString();
595 ret["InvType"] = item.InvType.ToString(); 634 ret["InvType"] = item.InvType.ToString();
@@ -664,7 +703,7 @@ namespace OpenSim.Server.Handlers.Asset
664 return folders; 703 return folders;
665 } 704 }
666 } 705 }
667 m_log.WarnFormat("[INVENTORY SERVICE]: System folders for {0} not found", userID); 706 m_log.WarnFormat("[XINVENTORY SERVICE]: System folders for {0} not found", userID);
668 return new Dictionary<AssetType, InventoryFolderBase>(); 707 return new Dictionary<AssetType, InventoryFolderBase>();
669 } 708 }
670 #endregion 709 #endregion
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs
index ed87f3f..4e512e7 100644
--- a/OpenSim/Services/AssetService/AssetService.cs
+++ b/OpenSim/Services/AssetService/AssetService.cs
@@ -106,7 +106,10 @@ namespace OpenSim.Services.AssetService
106 return null; 106 return null;
107 107
108 AssetBase asset = m_Database.GetAsset(assetID); 108 AssetBase asset = m_Database.GetAsset(assetID);
109 return asset.Metadata; 109 if (asset != null)
110 return asset.Metadata;
111
112 return null;
110 } 113 }
111 114
112 public byte[] GetData(string id) 115 public byte[] GetData(string id)
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
index edf224f..52294da 100644
--- a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
+++ b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs
@@ -112,8 +112,15 @@ namespace OpenSim.Services.Connectors
112 112
113 List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); 113 List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
114 114
115 foreach (Object o in ret.Values) 115 try
116 folders.Add(BuildFolder((Dictionary<string,object>)o)); 116 {
117 foreach (Object o in ret.Values)
118 folders.Add(BuildFolder((Dictionary<string, object>)o));
119 }
120 catch (Exception e)
121 {
122 m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception unwrapping folder list: {0}", e.Message);
123 }
117 124
118 return folders; 125 return folders;
119 } 126 }
@@ -130,7 +137,7 @@ namespace OpenSim.Services.Connectors
130 if (ret.Count == 0) 137 if (ret.Count == 0)
131 return null; 138 return null;
132 139
133 return BuildFolder(ret); 140 return BuildFolder((Dictionary<string, object>)ret["folder"]);
134 } 141 }
135 142
136 public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) 143 public InventoryFolderBase GetFolderForType(UUID principalID, AssetType type)
@@ -146,7 +153,7 @@ namespace OpenSim.Services.Connectors
146 if (ret.Count == 0) 153 if (ret.Count == 0)
147 return null; 154 return null;
148 155
149 return BuildFolder(ret); 156 return BuildFolder((Dictionary<string, object>)ret["folder"]);
150 } 157 }
151 158
152 public InventoryCollection GetFolderContent(UUID principalID, UUID folderID) 159 public InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
@@ -173,10 +180,17 @@ namespace OpenSim.Services.Connectors
173 Dictionary<string,object> items = 180 Dictionary<string,object> items =
174 (Dictionary<string,object>)ret["ITEMS"]; 181 (Dictionary<string,object>)ret["ITEMS"];
175 182
176 foreach (Object o in folders.Values) 183 try
177 inventory.Folders.Add(BuildFolder((Dictionary<string,object>)o)); 184 {
178 foreach (Object o in items.Values) 185 foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
179 inventory.Items.Add(BuildItem((Dictionary<string,object>)o)); 186 inventory.Folders.Add(BuildFolder((Dictionary<string, object>)o));
187 foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
188 inventory.Items.Add(BuildItem((Dictionary<string, object>)o));
189 }
190 catch (Exception e)
191 {
192 m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception unwrapping content list: {0}", e.Message);
193 }
180 194
181 return inventory; 195 return inventory;
182 } 196 }
@@ -194,13 +208,12 @@ namespace OpenSim.Services.Connectors
194 if (ret.Count == 0) 208 if (ret.Count == 0)
195 return null; 209 return null;
196 210
197 211 Dictionary<string, object> items = (Dictionary<string, object>)ret["ITEMS"];
198 List<InventoryItemBase> items = new List<InventoryItemBase>(); 212 List<InventoryItemBase> fitems = new List<InventoryItemBase>();
199 213 foreach (Object o in items.Values) // getting the values directly, we don't care about the keys item_i
200 foreach (Object o in ret.Values) 214 fitems.Add(BuildItem((Dictionary<string, object>)o));
201 items.Add(BuildItem((Dictionary<string,object>)o));
202 215
203 return items; 216 return fitems;
204 } 217 }
205 218
206 public bool AddFolder(InventoryFolderBase folder) 219 public bool AddFolder(InventoryFolderBase folder)
@@ -405,7 +418,7 @@ namespace OpenSim.Services.Connectors
405 if (ret.Count == 0) 418 if (ret.Count == 0)
406 return null; 419 return null;
407 420
408 return BuildItem(ret); 421 return BuildItem((Dictionary<string, object>)ret["item"]);
409 } 422 }
410 423
411 public InventoryFolderBase GetFolder(InventoryFolderBase folder) 424 public InventoryFolderBase GetFolder(InventoryFolderBase folder)
@@ -420,7 +433,7 @@ namespace OpenSim.Services.Connectors
420 if (ret.Count == 0) 433 if (ret.Count == 0)
421 return null; 434 return null;
422 435
423 return BuildFolder(ret); 436 return BuildFolder((Dictionary<string, object>)ret["folder"]);
424 } 437 }
425 438
426 public List<InventoryItemBase> GetActiveGestures(UUID principalID) 439 public List<InventoryItemBase> GetActiveGestures(UUID principalID)
@@ -435,8 +448,8 @@ namespace OpenSim.Services.Connectors
435 448
436 List<InventoryItemBase> items = new List<InventoryItemBase>(); 449 List<InventoryItemBase> items = new List<InventoryItemBase>();
437 450
438 foreach (Object o in ret.Values) 451 foreach (Object o in ret.Values) // getting the values directly, we don't care about the keys item_i
439 items.Add(BuildItem((Dictionary<string,object>)o)); 452 items.Add(BuildItem((Dictionary<string, object>)o));
440 453
441 return items; 454 return items;
442 } 455 }
@@ -469,13 +482,14 @@ namespace OpenSim.Services.Connectors
469 482
470 try 483 try
471 { 484 {
472 foreach (KeyValuePair<string, object> kvp in ret) 485 Dictionary<string, object> folders = (Dictionary<string, object>)ret["FOLDERS"];
486
487 foreach (Object o in folders.Values) // getting the values directly, we don't care about the keys folder_i
473 { 488 {
474 InventoryFolderBase folder = BuildFolder((Dictionary<string, object>)(kvp.Value)); 489 InventoryFolderBase folder = BuildFolder((Dictionary<string, object>)o);
475 short type = 0; 490 sfolders.Add((AssetType)folder.Type, folder);
476 if (Int16.TryParse(kvp.Key, out type))
477 sfolders.Add((AssetType)type, folder);
478 } 491 }
492
479 } 493 }
480 catch (Exception e) 494 catch (Exception e)
481 { 495 {
@@ -522,13 +536,20 @@ namespace OpenSim.Services.Connectors
522 { 536 {
523 InventoryFolderBase folder = new InventoryFolderBase(); 537 InventoryFolderBase folder = new InventoryFolderBase();
524 538
525 folder.ParentID = new UUID(data["ParentID"].ToString()); 539 try
526 folder.Type = short.Parse(data["Type"].ToString()); 540 {
527 folder.Version = ushort.Parse(data["Version"].ToString()); 541 folder.ParentID = new UUID(data["ParentID"].ToString());
528 folder.Name = data["Name"].ToString(); 542 folder.Type = short.Parse(data["Type"].ToString());
529 folder.Owner = new UUID(data["Owner"].ToString()); 543 folder.Version = ushort.Parse(data["Version"].ToString());
530 folder.ID = new UUID(data["ID"].ToString()); 544 folder.Name = data["Name"].ToString();
531 545 folder.Owner = new UUID(data["Owner"].ToString());
546 folder.ID = new UUID(data["ID"].ToString());
547 }
548 catch (Exception e)
549 {
550 m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception building folder: {0}", e.Message);
551 }
552
532 return folder; 553 return folder;
533 } 554 }
534 555
@@ -536,26 +557,33 @@ namespace OpenSim.Services.Connectors
536 { 557 {
537 InventoryItemBase item = new InventoryItemBase(); 558 InventoryItemBase item = new InventoryItemBase();
538 559
539 item.AssetID = new UUID(data["AssetID"].ToString()); 560 try
540 item.AssetType = int.Parse(data["AssetType"].ToString()); 561 {
541 item.Name = data["Name"].ToString(); 562 item.AssetID = new UUID(data["AssetID"].ToString());
542 item.Owner = new UUID(data["Owner"].ToString()); 563 item.AssetType = int.Parse(data["AssetType"].ToString());
543 item.ID = new UUID(data["ID"].ToString()); 564 item.Name = data["Name"].ToString();
544 item.InvType = int.Parse(data["InvType"].ToString()); 565 item.Owner = new UUID(data["Owner"].ToString());
545 item.Folder = new UUID(data["Folder"].ToString()); 566 item.ID = new UUID(data["ID"].ToString());
546 item.CreatorId = data["CreatorId"].ToString(); 567 item.InvType = int.Parse(data["InvType"].ToString());
547 item.Description = data["Description"].ToString(); 568 item.Folder = new UUID(data["Folder"].ToString());
548 item.NextPermissions = uint.Parse(data["NextPermissions"].ToString()); 569 item.CreatorId = data["CreatorId"].ToString();
549 item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString()); 570 item.Description = data["Description"].ToString();
550 item.BasePermissions = uint.Parse(data["BasePermissions"].ToString()); 571 item.NextPermissions = uint.Parse(data["NextPermissions"].ToString());
551 item.EveryOnePermissions = uint.Parse(data["EveryOnePermissions"].ToString()); 572 item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString());
552 item.GroupPermissions = uint.Parse(data["GroupPermissions"].ToString()); 573 item.BasePermissions = uint.Parse(data["BasePermissions"].ToString());
553 item.GroupID = new UUID(data["GroupID"].ToString()); 574 item.EveryOnePermissions = uint.Parse(data["EveryOnePermissions"].ToString());
554 item.GroupOwned = bool.Parse(data["GroupOwned"].ToString()); 575 item.GroupPermissions = uint.Parse(data["GroupPermissions"].ToString());
555 item.SalePrice = int.Parse(data["SalePrice"].ToString()); 576 item.GroupID = new UUID(data["GroupID"].ToString());
556 item.SaleType = byte.Parse(data["SaleType"].ToString()); 577 item.GroupOwned = bool.Parse(data["GroupOwned"].ToString());
557 item.Flags = uint.Parse(data["Flags"].ToString()); 578 item.SalePrice = int.Parse(data["SalePrice"].ToString());
558 item.CreationDate = int.Parse(data["CreationDate"].ToString()); 579 item.SaleType = byte.Parse(data["SaleType"].ToString());
580 item.Flags = uint.Parse(data["Flags"].ToString());
581 item.CreationDate = int.Parse(data["CreationDate"].ToString());
582 }
583 catch (Exception e)
584 {
585 m_log.DebugFormat("[XINVENTORY CONNECTOR STUB]: Exception building item: {0}", e.Message);
586 }
559 587
560 return item; 588 return item;
561 } 589 }
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs
index 0d6577e..fbcd663 100644
--- a/OpenSim/Services/InventoryService/InventoryService.cs
+++ b/OpenSim/Services/InventoryService/InventoryService.cs
@@ -109,7 +109,7 @@ namespace OpenSim.Services.InventoryService
109 { 109 {
110 existingRootFolder = GetRootFolder(user); 110 existingRootFolder = GetRootFolder(user);
111 } 111 }
112 catch (Exception e) 112 catch /*(Exception e)*/
113 { 113 {
114 // Munch the exception, it has already been reported 114 // Munch the exception, it has already been reported
115 // 115 //
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index bbd37d1..4d7103b 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -184,7 +184,7 @@ namespace OpenSim.Services.InventoryService
184 184
185 foreach (XInventoryFolder x in allFolders) 185 foreach (XInventoryFolder x in allFolders)
186 { 186 {
187 m_log.DebugFormat("[INVENTORY]: Adding folder {0} to skeleton", x.folderName); 187 //m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to skeleton", x.folderName);
188 folders.Add(ConvertToOpenSim(x)); 188 folders.Add(ConvertToOpenSim(x));
189 } 189 }
190 190
@@ -221,7 +221,7 @@ namespace OpenSim.Services.InventoryService
221 // connector. So we disregard the principal and look 221 // connector. So we disregard the principal and look
222 // by ID. 222 // by ID.
223 // 223 //
224 m_log.DebugFormat("[INVENTORY]: Fetch contents for folder {0}", folderID.ToString()); 224 m_log.DebugFormat("[XINVENTORY]: Fetch contents for folder {0}", folderID.ToString());
225 InventoryCollection inventory = new InventoryCollection(); 225 InventoryCollection inventory = new InventoryCollection();
226 inventory.UserID = principalID; 226 inventory.UserID = principalID;
227 inventory.Folders = new List<InventoryFolderBase>(); 227 inventory.Folders = new List<InventoryFolderBase>();
@@ -233,7 +233,7 @@ namespace OpenSim.Services.InventoryService
233 233
234 foreach (XInventoryFolder x in folders) 234 foreach (XInventoryFolder x in folders)
235 { 235 {
236 m_log.DebugFormat("[INVENTORY]: Adding folder {0} to response", x.folderName); 236 //m_log.DebugFormat("[XINVENTORY]: Adding folder {0} to response", x.folderName);
237 inventory.Folders.Add(ConvertToOpenSim(x)); 237 inventory.Folders.Add(ConvertToOpenSim(x));
238 } 238 }
239 239
@@ -243,7 +243,7 @@ namespace OpenSim.Services.InventoryService
243 243
244 foreach (XInventoryItem i in items) 244 foreach (XInventoryItem i in items)
245 { 245 {
246 m_log.DebugFormat("[INVENTORY]: Adding item {0} to response", i.inventoryName); 246 //m_log.DebugFormat("[XINVENTORY]: Adding item {0} to response", i.inventoryName);
247 inventory.Items.Add(ConvertToOpenSim(i)); 247 inventory.Items.Add(ConvertToOpenSim(i));
248 } 248 }
249 249